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The tweaks for academic pops & Chinese/Sinosphere agitators have been deleted since they were added to the base game recently.
A tweak to give the proper hats to military pops in British and French subjects has been added. (Curiously the base game does this correctly for Russian subjects already...)
Also fixed the color palette for the Empire of Korea military coats. This is non-toggleable due to me being kind of lazy & because of how clothing variation definitions work.
Let me know if you find any other bugs!
I formed a Germany starting as Prussia and gave myself Bolt-Action Rifles. Uniforms have not changed 🤔 Sounds like you had some other mod at play that was doing that?
There is this mod, though:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3086960231
If I don't get a fix out within the next hour or so, I'll try getting one out later tonight after I've run my errands today.
Part of the issue is that a lot of the clothes in Vic3 are set up so that they can have different colors based on character genes; there's probably not a white Prussian uniform, only a Prussian uniform that the game happened to make white for a specific pop/character.
I don't think it's impossible to work around this; just wanted to say that it's not as simple as "make it use this thing"
Ottoman Empire should start westernized, clothes-wise
By the age of Mahmut II, the Sultan and the state officials had all switched from old Turkish, Arab-like style to the new Westernized Turkish style of clothes
Can you tell me what your loading order is for the four mods (EAC, EACP, WCR, and this)?