Stellaris

Stellaris

Sosik's Forsaken Hive (OP Origin)
26 Comments
ˢᵒˢ  [author] 30 May, 2024 @ 8:22am 
dogo i accidentally deleted some of my comments
Soviet Dogo 23 May, 2024 @ 7:32am 
Sounds fun :D
Soviet Dogo 19 May, 2024 @ 1:30pm 
I hunger for more modpack :)
Rykhath 6 May, 2024 @ 8:21pm 
I was gonna make one for the robots too, but the dlc drops very soon...so I will wait.
Rykhath 4 May, 2024 @ 10:29pm 
I have uploaded the sub-mod/patch to allow choice. Tested it both in Single Player and MP. Works great!! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3239744227
Rykhath 4 May, 2024 @ 9:49pm 
Sweeet :D
ˢᵒˢ  [author] 4 May, 2024 @ 10:22am 
Rykhath yup
Rykhath 3 May, 2024 @ 6:59pm 
Hey Sosik, Do I have permission to make a patch that allows you to choose if you want it a Hive World or not?
ˢᵒˢ  [author] 22 Jan, 2024 @ 1:14pm 
@Soviet Dogo, some day maybe...
Soviet Dogo 12 Jan, 2024 @ 8:21am 
Will there be any new ones of this modpack?
ˢᵒˢ  [author] 10 Dec, 2023 @ 10:54am 
i will when i will have a time
Ashardalon 10 Dec, 2023 @ 10:26am 
Yeah, this origin change ANY world into hive world, which isn't fun when it is a special world like a ring world, can you instead make a popup to let us choose if we want it or not until your mod can anderstand what "artificial world" mean ?
:-)
BlackMacWaffles 3 Dec, 2023 @ 5:30pm 
Could you add to the Starting System 8 Asteroids or more? so in the Asteroid Cluster some actual Asteroids would be cool tbh they dont need to do anything just for style so i can see big asteroids there
Stevelo [EG] 2 Dec, 2023 @ 4:57pm 
Could you make Origin for the Gestalt Consciousness Machine Empire?
Ellopuppet 30 Nov, 2023 @ 12:09pm 
may be worth having it just give the hiveworld ap like zenith does for city planets
Custodian 30 Nov, 2023 @ 8:38am 
This is currently my favourite mod for origins and it balances perfectly when you aim for a tall build and limit your planet amounts!
ˢᵒˢ  [author] 28 Nov, 2023 @ 2:29pm 
looks i need to fix that...
Dr. Universe (GER) 28 Nov, 2023 @ 2:12pm 
I just noticed that habitats also transform into swarm worlds when colonized. even those from GIGA and ACOT/AOT become one. my beautiful birch world gone...
ˢᵒˢ  [author] 28 Nov, 2023 @ 11:55am 
@Dr. Universe (GER), thank you for your proposition, sounds great, i will look at it when i will have time
Dr. Universe (GER) 28 Nov, 2023 @ 11:46am 
Fun mod just like the previous OP mod. However, I have a small bug: when I start the game with the mod, my home world does not have a house or alloy district. This leaves me with more than 20 unemployed drones and the start is a bit bumpy.
The feature with the terraforming of each world when colonizing is a good idea that I very much welcome, it saves a lot of time and you don't need the ascension perk for it^^ What bothers me personally (I have no idea whether that was planned) is that it is also rare and Special worlds such as relic worlds and Ecumenopolis are converted into swarm worlds. Special planets from other mods such as ''Planetary Diversity'' or ''APSR'' are also terraformed. Therefore, a suggestion: when colonizing such planets, it would be helpful if a menu pops up asking you whether you want to convert this special planet or not. Many of these worlds lose their special features because of this :(
vrosolino 27 Nov, 2023 @ 1:08pm 
suggestion for the next one op perfect world : its a gaia world with tons of modifiers and features and at size 50 its almost too big, it also can be expanded , and maybe create autonomous features that add research ,unity,and other rare resoucer
Cosmic Cat 26 Nov, 2023 @ 8:42pm 
Looks kind of OP!
Krusken 26 Nov, 2023 @ 12:16pm 
:)
Svijj 26 Nov, 2023 @ 12:04pm 
Oh yeah, It's Tyranid time
ˢᵒˢ  [author] 26 Nov, 2023 @ 7:18am 
it should
samsockeater 26 Nov, 2023 @ 7:04am 
does this work with player made AI empires?