Counter-Strike 2

Counter-Strike 2

Surf_trazhtec
14 Comments
EVERSINCE 2 Jan @ 10:44pm 
is there any completion of bonus ?
popstar 13 Jun, 2024 @ 3:53pm 
how to do bonus
alnoise 13 Mar, 2024 @ 9:43pm 
Appreciate the release :steamthumbsup:! Just wish cs2 surf was in a better spot. It's almost impossible to surf this due to the ramp bugs. Just waiting for an updated port of CS2F or an official fix from Valve.
Buck Nasty 12 Dec, 2023 @ 7:03am 
This map is inspiring. You do not see this type of obstacle creativity often.
Dowz 6 Dec, 2023 @ 6:48pm 
@XaZaX
Thanks you bro ;)
XaZaX  [author] 6 Dec, 2023 @ 2:19am 
@Dowz, Made some edits to the map, just waiting for the final compile to finish. Next update on workshop will have the teleport removed.
Thanks for noticing that, i've been surfing for ages and i completely ignored that hahaha.
Dowz 5 Dec, 2023 @ 8:29am 
Can you remove the teleporter on starting zone cause I can't use timer plugin, people glitch to go at the end trought the portal. Ty :csgoct:
Dravina ♡ 5 Dec, 2023 @ 7:11am 
That is a tick rate issue and when porting maps you should use source 2 assets check ohai combat for a good idea
XaZaX  [author] 3 Dec, 2023 @ 5:25pm 
Yeah, i feel the frustration.

Another thing with porting or even CS2 mapping in general is accommodating the new CS2 movement. Some Tier 4's might act like Tier 6's after porting due to movement limitations, i believe that's why only the Tier 1/2s are being done currently and due to the fact they are generally smaller makes things easier. Secondly, if you've noticed there are way more ramp bugs than CS:GO, and curved ramps make it even worse.

It's why most of the maps I'm working on don't use many if any curved ramps, since they produce way more bugs in general. If there is an update to eventually fix all that, it'd be fucking amazing.
Dravina ♡ 3 Dec, 2023 @ 4:55pm 
I hope so lol I just want good maps to play it gets boring playing the same tier 1 maps with no tech
XaZaX  [author] 3 Dec, 2023 @ 4:47pm 
Hey Crunch, While it is possible to port those maps. You may want to check with the original creator(s) in case they are already on it.
Also, someone else may already be working on it.

Check it the porting guys from here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3092967649

I will likely venture into porting maps but i honestly feel like i need to fix up and improve general CS2 mapping skills before trying to fix what the giants have already built.
Dravina ♡ 3 Dec, 2023 @ 10:33am 
please port surf_666, surf_omnific, surf_sinsane and other tier 6 maps so sick of baby tier 1 maps
XaZaX  [author] 30 Nov, 2023 @ 5:49am 
Hey Jam Jam, I would like to know more about the "clipping issues" you are experiencing, you are the first i've heard this from.
Otherwise on the anti-grav (push), i have found it more than enough to send anyone up to the next section in majority of cases. I do agree maybe its zone could be increased slightly but no changes to velocity provided i think.
Jam Jam 29 Nov, 2023 @ 5:54pm 
Map is in very very rough state - as far as I can tell, it cannot be completed as it is now. The wall with the holes has significant clipping issues that make any reasonable path through impossible. The anti-grav does little more than slow the rate at which you fall, rather than giving you the necessary velocity to travel up to the end of the map. Significant changes needed.