Stellaris

Stellaris

More Ascension Perks
100 Comments
Mental Motel 19 Jul @ 3:01pm 
Oh sorry mate, I forgot that 4.0 actually came out around may!
My bad.
kroun  [author] 19 Jul @ 2:59pm 
Have you looked in the Changelog ?
Mental Motel 19 Jul @ 2:52pm 
is it compatible with 4.0?
Glyph 11 May @ 3:24pm 
Change the first picture. I thought that i finally found the mod with sublight speed ascention perk.
Azurian  [author] 8 May @ 7:19am 
@Tom Walsh @Dan..llama

Here's the legacy version of More Ascension Perks for v3.14.x :)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3477995186
Dan.llama 8 May @ 3:08am 
@kroun How do I install the old version? I found a MAP314.zip in the chat, but I have no idea what to do with it
Tom Walsh 7 May @ 2:33am 
Thanks got it from Yamosu
kroun  [author] 6 May @ 4:49am 
@Tom Walsh
If you want an old version, go to #metals-more-mods in the stellaris modding den discord server and ask for the specific version, or DM me in discord. I plan to have them on github or something, but for now I don't have the old version anywhere.
Tom Walsh 6 May @ 4:09am 
Do you maintain old versions anywhere?
Vermy 16 Apr @ 11:45am 
Could be an issue of the collection I am using then, it seems kinda random. Thanks for the reply :)
kroun  [author] 16 Apr @ 10:13am 
@Vermy
It should work with real space, though I have absolutely no idea why it would work on ships only.
If any new system types has been added since I added Real Space systems to the list of system types the Mastery of Hyperspace perk works with then I would need to add those (But haven't, since I don't check when Real Space updates)
Vermy 16 Apr @ 9:58am 
Is mastery of hyperspace supposed to affect stations? If so, then it works in some systems but doesn't in others (real space). For example, it works in pulsar systems, but near magnetars it doesnt affect stations (only ships). In systems with pulsar-neurton stars it doesnt work at all.
CETNIK 13 Mar @ 5:46pm 
mods that dont overwrite vanila files usually work well beyond their life expectancy
aigidion3 9 Mar @ 6:12pm 
Great mod, many, many thanks
BeastMaster64 5 Feb @ 8:15am 
Then don't come here ?_?
MajorGeneralPike 18 Jan @ 1:12pm 
I wasn't so thrilled with this mod.
kroun  [author] 14 Dec, 2024 @ 11:20pm 
@ClateTheGreat
That should only be the case if you have different versions of this mod.
Try having everyone unsubscribe then resuscribe.
ClateTheGreat 14 Dec, 2024 @ 10:31pm 
This mod is causing a version mismatch between friends trying to play mulitplayer since the most recent update.
kroun  [author] 7 Dec, 2024 @ 12:02am 
@Snailsey
IT may fail if you have very few owned systems.
Snailsey 6 Dec, 2024 @ 5:18pm 
"Obsession of past" doesn't always seem to trigger the extra precursor chain for me. Is it because I'm doing it after I complete the first one?
kroun  [author] 13 Nov, 2024 @ 5:30pm 
@yoruichixX
No.
I might need to go add new ship types to it like fallen empire ships, but I am unsure if its even possible with space fauna depending on how they work.
yoruichixX 13 Nov, 2024 @ 5:23pm 
does legion of the infinity trigger on space fauna?
Fetfrumos96 1 Nov, 2024 @ 1:48am 
Can you please add more perks so that's 12? 12 perks will be too few. Perks for the grand archive, for treasures and animals. If possible, please do so.
Fetfrumos96 1 Nov, 2024 @ 1:44am 
again yellow sign is it possible to update. don't rush, on November 12 there will be a new patch 3.14 .159. please update after the patch.
dakesdealer 14 Sep, 2024 @ 4:23pm 
The Colonization Drives and Brightstellar Initiative ascension perks have missing localization for non-English languages.
kroun  [author] 14 Aug, 2024 @ 9:20am 
@Kyararos
The comment is misleading. I can't remember why it says half, but it negates the whole penalty.

As for the fire rate, I will fix that so it is fire rate instead of damage.
Kyararos 14 Aug, 2024 @ 5:40am 
@kroun Okay so it looks like the description is misleading:

The perk description says: "Your fleets are unaffected by the penalties to speed imposed by cloaking, [movement and firerate +50%]"

but the modifiers for the perk have a comment:
# These negate half of the sub-light speed penalty from cloaking
ship_base_speed_mult = 0.40
ship_speed_mult = 0.5

and for the ambush modifier :
ship_speed_mult = 0.5
ship_weapon_damage = 0.5

so it modifiers weapon damage instead of fire rate, and halves the sub-light penalties instead of neutralizing them, and doesn't touch hyperspace charging, which is what I interpreted it to do at first.

So it is working just does something slightly different than the description implies.
kroun  [author] 13 Aug, 2024 @ 11:52am 
@Kyararos
Can you share the error logs?
Also, what cloaking strength does your fleets have?
Kyararos 13 Aug, 2024 @ 11:29am 
Hidden slipstreams doesn't seem to work? My fleet still gets the +75% hyperspace penalty and no firerate bonus
Ratzenflink 12 Aug, 2024 @ 12:17am 
That would be wonderfull, thank you for your efford and Work!
Ranger 11 Aug, 2024 @ 12:49pm 
@kroun Thanks for the quick response!
kroun  [author] 11 Aug, 2024 @ 12:45pm 
@Ranger
Yes

@Monodual721
Yes. Will add later.
Ranger 11 Aug, 2024 @ 12:16pm 
@kroun can I add this to an existing save?
Ratzenflink 11 Aug, 2024 @ 3:30am 
Thx for your geat Work!

Would it be possible to have a Fall Back localisation to english, If i Play in German?
kroun  [author] 8 Aug, 2024 @ 11:28am 
@Carlos Marcs
I don't see how it should interfere with that, as it only triggers when a ship is destroyed.
yapp 6 Aug, 2024 @ 10:27am 
Is it possible that Legions of Infinity causes issues with upgrading Crisis ships (corvettes, destroyers and cruisers)?
kroun  [author] 2 Aug, 2024 @ 3:51am 
@137438
Doing that would most likely decrease compatability as I'd have to account for every relic in both the basegame and all mods with relics.

Instead, you can ask the creator of gigastructures to make the ai buff relic unstealable, as stealing such a relic in any capacity should not be allowed.
137438 2 Aug, 2024 @ 12:45am 
I really like this mod, thanks for the work, though there are some compatability problems, some mods, like Gigastructure, give all ai empires a buff relic, however that relic will also count toward Relic Hunter, which is a problem. I suggest allow player to select which relic they want to steal.
Ekinox 12 Jul, 2024 @ 3:27pm 
It is a group, you can link me, I've been handling the contact between the group and mod creators
kroun  [author] 12 Jul, 2024 @ 3:03pm 
@Ekinox
That's great to hear!

I see that it is a group project. Usually when I add links to translations I link to the creator as well. In this case, do you want me to write the groups name, and if so, should it be a link to one of you, or no link, or perhaps a steam group or something if you have one?
Ekinox 12 Jul, 2024 @ 1:51pm 
hey, my friends and I are working on translating some mods to spanish and we've published a patch already. Your mod was translated and link on the description.

Here's the link:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3281293498
kroun  [author] 10 Jul, 2024 @ 5:55pm 
@killjoy
This mod does not increase the number of perk slots.
killjoy 10 Jul, 2024 @ 4:49pm 
can we have as many as we want? looking for a mod so i can use more than the base amount of perks
kroun  [author] 24 Jun, 2024 @ 12:21pm 
@undeadbanger
What language do you use?
undeadbanger 24 Jun, 2024 @ 12:14pm 
arggg after uptade the description of the perks is missing. what can i do ?
Stetrisky 20 Jun, 2024 @ 3:14am 
Sorry, yes, you're right, is another mod. Sorry for the trouble
kroun  [author] 20 Jun, 2024 @ 2:43am 
@Stetrisky
This mod does not disable any vanilla ascension perks, or modify any vanilla files for that matter.
If they are disabled, then it must be another mod doing it.
Stetrisky 20 Jun, 2024 @ 2:35am 
Greetings. In the mod you can not access to some ascension perks if you are a machine intelligence, these are the following: One Vision, Imperial Pregorative and executive Vigor. Is this a feature or a bug? Because, if it is a feature, it reduces a lot the power of machine intelligence. The reason being that you can access to this perk in vanilla, and are important for builds such as nanites and modulars. Thank for your time, and the mod is wonderful
Azurian  [author] 10 Jun, 2024 @ 1:37am 
@NE_AsC
Done, thanks for the translation,