Barotrauma

Barotrauma

BaroTraumatic (Vanilla radio)
37 Comments
Stolaire  [author] 13 Jul @ 6:54am 
Just found out that batteries no longer require for headsets in Barotraumatic, which was the general reason why this mod existed. However, the original still does not exclude its own radio system, so I wouldn't call my version discontinued
HDC 9 Jul @ 1:30am 
update!
Stolaire  [author] 26 Jun @ 3:38am 
Updated, and I noticed that they have removed lootcrates
Lemon the Immortal 24 Jun @ 6:25pm 
Barotraumatic updated it seems
Lemon the Immortal 19 Jun @ 7:11pm 
Thanks for this
Stolaire  [author] 11 May @ 10:41pm 
With a delay, but it's done
iErr0r32 10 May @ 3:13pm 
Hi, need update
I appreciate it!
Stolaire  [author] 12 Feb @ 3:48am 
Mobs can spawn only by events, as far as I'm aware
I will update mod ASAP, sorry for delay
since my last comment was unclear: none of the modded creatures are spawning anymore with the new update to the original barotraumatic and whatnot
didja update it to the newest update they made?
kenanthebarbarian 23 Jan @ 7:33am 
It does happen every time. In fact, this mod can’t even be enabled; trying to do so turns it red and kicks it over to the disabled list. Must be a mod conflict on my end, but I have no idea why. I have only Barotraumatic, the creature pack, and two Barotraumatic monster patches enabled.
Stolaire  [author] 23 Jan @ 5:57am 
Is this happends every time? On my machine works fine
kenanthebarbarian 23 Jan @ 4:50am 
When I try to enable this, I get an error for "DisplayClass 58_0" ending in "ContentPackage.cs:line 283."
Stolaire  [author] 17 Jan @ 11:12pm 
It removes battery dependency in headsets. The difference between "No battery" mod in description
Leonidas 17 Jan @ 8:41am 
whats wrong with radio?
HDC 16 Jan @ 3:50am 
Thx!
Stolaire  [author] 15 Jan @ 9:54pm 
Done, thank you for reminding
HDC 15 Jan @ 2:43am 
plz update
Stolaire  [author] 28 Sep, 2024 @ 10:00am 
They have actually removed new clothes, interesting. I wonder if they could do that with radio as well so I don't need to update this mod anymore, lol
HDC 28 Sep, 2024 @ 7:28am 
update plz!
Stolaire  [author] 26 Aug, 2024 @ 10:10pm 
Like original
> Do not run Barotraumatic without the Creature Pack
Ulysses 26 Aug, 2024 @ 8:52pm 
hey this might be a dumb question but is it necessary to use BT Creature pack with your version? btw it got updated a few days go
HDC 30 Jul, 2024 @ 9:35pm 
update
Stolaire  [author] 24 Jun, 2024 @ 8:35am 
@HDC I don't know what this mod is, but this version of BT doesn't include radio overrides, it should not conflict anyway
Stolaire  [author] 23 Jun, 2024 @ 11:59pm 
done
HDC 20 Jun, 2024 @ 10:04pm 
updateupdate
Stolaire  [author] 23 May, 2024 @ 1:27pm 
Mod won't be updated for several days, before stable original Barotraumatic update
Stolaire  [author] 7 May, 2024 @ 10:16pm 
For god's sake, they doesn't updated Barotraumatic that often when I created this mod. Like on purpose
Tibbles 7 May, 2024 @ 10:54am 
Hey another update just came out that fixed the passing fish spawn event. Love this mod thanks for keeping it alive.
Stolaire  [author] 4 May, 2024 @ 12:51am 
The did is done
Etto 3 May, 2024 @ 10:14am 
Hey there! It looks like the recent Barotraumatic Creature Pack duplicated the "salvagekillcarrier" prefab which causes this mod or the creature pack to error out without an override or omission.

Thank you very much for this mod and for the updates!
Stolaire  [author] 27 Apr, 2024 @ 12:00am 
little delayed, but ok
✨❤️ᴳǻ𝔪𝒆𝐫❤ 15 Jan, 2024 @ 10:58am 
Thank god you do this!THX YOU!YOU LIKE SUPERMAN DUDE!:security:
Super Idol 9 Jan, 2024 @ 8:02pm 
barotraumatic got updated.
Stolaire  [author] 2 Dec, 2023 @ 11:38pm 
Me playing with creature pack and huskmod, works ok
Vladmirangel 2 Dec, 2023 @ 11:28pm 
im guessing other mods that depend on barotraumatic can use this one yeah?