Europa Universalis IV

Europa Universalis IV

Dwarven Knowledge - Patch for All dwarven MTs
42 Comments
Atlaz 20 May @ 1:19pm 
@systemlvl thanks for the tip, it worked for me as well!
systemlvl 26 Apr @ 3:25am 
OK so after wrestling with this for a combined "a lot of time", I finally got it working. What worked for me was precisely: Make copies of both DK and ADMC. Copy all folders of this patch except for missions into the ADMC folder, and copy missions into the DK folder. Then use the load order 1. ADMC copy 2. DK copy 3. Anbennar (you would think it would be the opposite, but no). I tried all manner of other combinations, merges and fiddling with getting this patch to work. It will not work as a separate mod, there is something in the way the PDX Launcher/(older) Clausewitz engine parses multi-step loading priorities that makes this mod never be applied on its own.
Bronthosoplex 8 Feb @ 5:49am 
hey i stubled on this the last days over, all your patches only work if you copy them into the folders of the original mods. this patch, the doge idea patches. is there something wron with my loadorder?
haito3200  [author] 31 Jan @ 4:24am 
Can't re-create the bug, It works as intended for me.
Anyway, this patch is just a graphical patch, if you use DK and ADMC together without this patch, everything will work normally but DK's MT will be on the bottom of every MT instead of its own tab.
haito3200  [author] 30 Jan @ 11:14pm 
I Will test it out when I have a bit of time
@haito3200

Confirmed, same as mindfreak24, same issue, patch isn't working sadly
Mindfr3k24 28 Jan @ 9:21am 
I'm having an issue when you click to obtain new missions; the mission tree disappears, and you get the basic mission tree.
haito3200  [author] 24 Jan @ 1:23am 
eu4 shouldn't care about load order at all but I put the load order I normally use anyway
You should list the load-order required
haito3200  [author] 15 Jan @ 4:19am 
yeah, it is a base ADMT issue. This is how it was resolved on the discord server:

inside the common folder, on_action, find on_peace_actor and on_peace_recipient and substitute effelai_worship.536 with effelai_worship.535 in your version of the file.
haito3200  [author] 15 Jan @ 4:10am 
I'm honestly not sure ADMT is compatble with anything other than DK with a patch. Your issue is probably coming from a faulty on_action file, and, I am not too sure, but I think the exact same bug had been reported to ADMT's author on the discord server
Serulin 13 Jan @ 4:43pm 
really loving the mod, but combining the dwarven MTs with DK causes me to trigger an event whenever I win a war that loses 50 prestige. I also use your doge compatibility, but it is specifically these 2 with the patch that cause the event, I isolated it down to these 2 together
Leones 25 Dec, 2024 @ 6:06am 
all good just for the future, cuz editing the code every time the mod update geting more and more of a pain
haito3200  [author] 25 Dec, 2024 @ 5:09am 
Yeah, it can be done, but I am currently on vacation with my family and friends, so I can’t code for a while, a week provably
Leones 25 Dec, 2024 @ 4:41am 
or you can put it to 540 to be parallel to DK mission instead either work
Leones 25 Dec, 2024 @ 4:39am 
if it isn't too much to ask, can a version for 1366 x 768 resolution be added by moving the mission button starting from the one on -y axis moved by 40 on x axis with the y axis moved equal the lowest button so that instead of going out of the screen the buttons is arranged parallel to each other. E.g. starting from Hul-az-Krakazol the position is changed to { x = 585 y = 500 } so it is parallel to Verkal skomdir { x = 545 y = 500 }. (im using the 867 max height as reference)
haito3200  [author] 20 Dec, 2024 @ 9:44am 
Yeah, Doge's mods break some MTs once in a while, it is inevitable
IronJack 20 Dec, 2024 @ 8:57am 
my bad it's a compatibility issue with
lodhum"Doge's Anbennar - Ideas"
Hul-az and Krakdhum "Doge's Anbennar goods"
haito3200  [author] 20 Dec, 2024 @ 8:17am 
I am not at home right now, will take a look later
IronJack 20 Dec, 2024 @ 7:55am 
not sure why but the mission trees for Hul-az , Krakdhum and Lodhum dont show up when using this
haito3200  [author] 20 Dec, 2024 @ 1:39am 
If you encounter issues beacuase of mid-game patch updates, try writing this in the command window:
run check_missions.txt
haji818 11 Aug, 2024 @ 9:17pm 
My game crashes when i use these two mods and the all dwarf tree mod. Any idea how to fix?
haito3200  [author] 28 Jun, 2024 @ 12:19am 
Thanks for your time. I suppose I will wait for it to be fixed first.
Flame Deluge 27 Jun, 2024 @ 8:11pm 
Ok, I found syntax errors in the latest All Dwarf Missions that breaks the parser and if I fix them there's no longer any problems. Sorry for the false alarm, your mod does not seem to be the problem. I reported the issue to the dev for All Dwarf Missions.
Flame Deluge 27 Jun, 2024 @ 7:43pm 
So I can verify this does not seem to be working with the latest patch for All Dwarf Missions at the moment. I'm not sure why. The position of of the first mission is 382 compared to 291 as the last mission in "AllDwarf" with the addition of Arg-Ordstun. The DK missions do not show up in that panel and the UI buttons on the tech panel do not create any dialogs when clicked.

The `error.log` file shows a list of issues that seem to be logged whenever I click a UI button:

```
[scriptable_gui.cpp:36]: Scripted button DA_Metallurgy_Menu_Button hasn't been defined in common/custom_gui!
[scriptable_gui.cpp:36]: Scripted button DA_Fake_Info_button hasn't been defined in common/custom_gui!

...<cannot comment more than 1000 chars>
```
haito3200  [author] 26 Jun, 2024 @ 7:21am 
i think there is no need for an update for the patch, as the only conflict the 2 mods have is mission tree positioning and i had already put it way lower than necessary so it should work.
I will check anyway once i have a bit of time
kramarczuk 26 Jun, 2024 @ 6:57am 
Maybe now that both mods were recently updated, this one should work? Or will it still need an update. (Not trying to rush the great work done here, just curious and can’t check yet! Thanks for all your efforts!)
haito3200  [author] 24 Jun, 2024 @ 2:56pm 
Yeah, it has not been updated in a while, and, unlike DK, that mod touches a ton of files in the main anbennar. A crash can be expected.
haito3200  [author] 24 Jun, 2024 @ 2:52pm 
Well, unexpected.
Considering the fact that DK doesn’t touch either anbennar or all dwarven missions combined, I can almost certainly say it is an issue of the main dwarven missions combined mod
Hérault Gabriel 24 Jun, 2024 @ 2:40pm 
The crash is also during loading ^^"
Hérault Gabriel 24 Jun, 2024 @ 2:39pm 
So yeah ... Anbennar + Dwarven Knowledge + All Dwarven Missions Combined + this submod crash
Hérault Gabriel 24 Jun, 2024 @ 2:38pm 
hello,

after multiple test, i can safely say that this mod or the All Dwarven Missions Combined crash the game

No other submod activated still crash

very sad
haito3200  [author] 24 Jun, 2024 @ 8:13am 
Main Dwarven knowledge was the only one needing an update to fix some minor issues
haito3200  [author] 24 Jun, 2024 @ 8:12am 
It already works just ignore the launcher’s warning
Mikkel 24 Jun, 2024 @ 8:08am 
When will the new update be out for 1.37 (arg-ordstrun got a new mission tree)
haito3200  [author] 15 Mar, 2024 @ 4:04pm 
Updated to match last DK's update
haito3200  [author] 18 Feb, 2024 @ 3:13pm 
It does sound quite strange, do you have both submods active together with this patch? Other subomds?
Narcoleptic Narwhal 18 Feb, 2024 @ 9:37am 
Playing Orlghelovar and the mod doesn't seem to be working properly. Dwarven knowledge does not show up in the mission tree at all as Blackbeard Cartel, then when forming Orlghelovar the only thing that shows up are 5 missions in a column at the very bottom left with a bunch of code instead of description.
hjkryan 11 Feb, 2024 @ 9:14am 
Says in the launcher that it's missing a descriptor file
haito3200  [author] 3 Dec, 2023 @ 10:05am 
Indeed you will still need both base mods, all this mod does id repositioning Dwarven knowledge MT to make sure it does not overlap with all dwarven mission trees combined
ScH 3 Dec, 2023 @ 9:58am 
So we use both All Dwarven MT's and Dwarven Knowledge and put this bellow both? Meaning, this is not a replacement mod for any of the two?
haito3200  [author] 3 Dec, 2023 @ 6:41am 
I did a bit of inting while uploading this mod, fixed now.