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@SanDimas Because I did not made low raidpoint pawnkinds. I will add it. Thank you!
I guess if anyone else is having this issue, open LnS_Adult_Laborer in :
workshop\content\294100\3104049393\1.4\Languages\English\DefInjected\BackstoryDef
Add an opening bracket to PAWN_nameDef] at
Line 41: <LnS_Labor4.baseDesc>
Line 74: <LnS_LaborSkilled1.baseDesc>
Should fix the text issue, and any possible undraftable colonist issues under specific conditions.
GRAMMAR RESOLUTION TRACE
1 r_root → [RULE]
2 RULE → PAWN_nameDef] carries goods. [PAWN_pronoun] carries depends on where [PAWN_nameDef] works. It could be a box of nitrogen-filled potato chips, dozens of 80kg bags filled with rice, or it could carry both.\n\nHaving worked here for a long time means that the person is GigaChad, or [PAWN_pronoun] has a savvy trick.\n<i><color=#66E0E4FF>Carnarodian, the two Mustelids Xenotypes and Factions</color></i>
UNRESOLVABLE: Mismatched brackets
3 PAWN_pronoun → she
3 PAWN_nameDef → <color=#D09B61FF>Laura</color>
3 PAWN_pronoun → she
RULE → UNRESOLVABLE
r_root → UNRESOLVABLE
Screenshot of it ingame: https://i.imgur.com/0dcdOoJ.png
Thanks, now i can finally make my URRS (United Russian Rimworld Socialists) game
Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3104049393\CombatExtended\Patches\Patch_PawnKinds.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Carnarodian, the two Mustelids Xenotypes and Factions] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[not(@MayRequire="Ludeon.RimWorld.Anomaly") and weaponClasses/li[.="RangedHeavy"] and not(weaponTags/li[.="CE_Sidearm"]) and comps/li[@Class="CombatExtended.CompProperties_AmmoUser"]/ammoSet= ../CombatExtended.AmmoSetDef[contains(similarTo, "RifleMagnum") or contains(similarTo, "AntiMateriel")]/defName]/weaponTags) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3104049393\CombatExtended\Patches\Patch_PawnKinds.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000194BE4D2900.dll
[Carnarodian, the two Mustelids Xenotypes and Factions - Start of stack trace]
Verse.PatchOperationAdd(xpath="Defs/ThingDef[not(@MayRequire="Ludeon.RimWorld.Anomaly") and weaponClasses/li[.="RangedHeavy"] and not(weaponTags/li[.="CE_Sidearm"]) and comps/li[@Class="CombatExtended.CompProperties_AmmoUser"]/ammoSet= ../CombatExtended.AmmoSetDef[contains(similarTo, "RifleMagnum") or contains(similarTo, "AntiMateriel")]/defName]/weaponTags"): Failed to find a node with the given xpath
[End of stack trace]
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2816938779&searchtext=facial
I'm enjoying your mods as well, thank you!
Thanks for making it!