Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Supply Realism - Ammo distribution made plausible
35 Comments
ТоЬЫэЯ™  [author] 30 Jun @ 11:09am 
@Everyone
Found time & patience to update the mod. It should properly work again! :hardgrave:
Decided to re-do it with the current version of resupply files, due to not playing GoH since a few updates. Also added two new supply vehicles.

Know issue: If it won't update for you correctly you may have to re-subscribe ;)
Noonga 13 Apr, 2024 @ 9:59am 
Always been stupid and arcade ( when the game is ment to be realistic) with ammo respawning in crates, maybe if they had a ability to send the empty truck back, and you see it drive/walk back to refill it back and takes 10 minutes irl time, and should deduct ammo stocks from your reserves in conquest. Also being able to restock a arty cannon with a ammo crate is bullshit, let alone being able to restock enemy weapons with ammo from your factions crate??, why couldn't it be like Men of war 2, it was simple and realistic then.
Str1k3s 16 Mar, 2024 @ 4:04am 
Can you make Supply long range mod?
Adler4 20 Feb, 2024 @ 3:20pm 
I guess it doesn't work with valour the trucks from other factions are not the same as them from vanilla after all...
ТоЬЫэЯ™  [author] 7 Feb, 2024 @ 1:30pm 
@Cosmik Debris
You will have more supply cost (ressource of conquest) so yes!

But if you bought 5 supply trucks in the vanilla game and emtpy them all, you also have high costs ;)
Cosmik Debris 30 Jan, 2024 @ 1:49am 
So if I empty a supply truck, would the vanilla and modded have the same re-fill cost or would the modded ones increased capacity get calculated and thus be higher?
ТоЬЫэЯ™  [author] 15 Jan, 2024 @ 12:11pm 
It's not per se 'cheating'. However you could resupply the units and just buy a new, restocked supply vehicles. But that is how the game works rn.

In the end YOU have to enjoy it and nobody else ;)
BlueSpeed 15 Jan, 2024 @ 10:37am 
Thank you, I wasnt aware that ressuply before ending battle is cheating. ! I'm a big noob. Already tried all mods and I'm happy with them, excellent job. Makes battles a bit easier so I would reccomend to everyone to go for harder difficulty one notch. I went from easy to normal xd
ТоЬЫэЯ™  [author] 15 Jan, 2024 @ 1:51am 
@BlueSpeed
You can always 'cheat' (conquest) supply mechanics, by resupplying units before you leave the match also in vanilla game. It may be just more dramatically impacting (re-)supply costs of supply vehicles because their increased supply pool hereby higher (potential) costs for supply vehicles.

The mod itself doesn't change the cost of re-supply tho!
BlueSpeed 14 Jan, 2024 @ 2:42pm 
Hello. Do I calculate right if I think that with this mod I should resuppl units while in battle? To save on dinamic conquest ammunitionc
Arrowstorm 2 Jan, 2024 @ 6:07pm 
Map was Verviers Airfield. Which I can confirm now works after your fix to the Maultier. There's one parked behind a BF110 at the north end of the airfield and I assume that was the culprit. :cozybethesda:
ТоЬЫэЯ™  [author] 2 Jan, 2024 @ 1:38pm 
@Arrowstorm
Which map do you mean? I can only imagine there is a supply vehicle placed, what is not presented in the selection of conquest vehicles. Even tho, those 'decor vehicles' are not usable, so the supply function should not be triggered imo.

@Bluz_IO As i said, it's not a supply vehicle in the conquest mode.
I know complete overhaul mods like 'Gates of Steel' use the opel maultier for example. However i was always relying on their supply settings, because balancing reasons. It's fixed now anyways, thanks for letting me know :)
Arrowstorm 2 Jan, 2024 @ 10:10am 
I noticed it only crashed on a certain airfield map, but I wasn't 100% sure on what mod it was coming from (admittedly I play with a bunch on lol) so I just kinda stopped using that one map when it came into the conquest rotation lol.
Bluzzek 1 Jan, 2024 @ 2:13pm 
strange that im the first one to report this, since the opel_maultier seems to be in the base game and i don't have any other mods turned on
ТоЬЫэЯ™  [author] 1 Jan, 2024 @ 1:18pm 
@Bluz_IO
I added it to the list of supported vehicles now. I never intended to modify units that are not presented in the vanilla conquest mode. Update your mod, if it isn't already.

Now it should be compatible with mods that add this vehicle. (Supply amount as crates on model, however i counted the barrels als 'large' otherwise this unit would be useless lol)
Bluzzek 1 Jan, 2024 @ 12:37pm 
it appears and causes crashes even when i have only this mod active.
i did a fresh reinstall a month or so ago and haven't downloaded any big mods since then, so i don't see how it could snuck itself into my game
ТоЬЫэЯ™  [author] 1 Jan, 2024 @ 9:55am 
@Bluz_IO
Opel Maultier is not a basegame supply unit afaik, herby not supported by my mod.
Are you using other mods that add new units?
Bluzzek 1 Jan, 2024 @ 9:16am 
mod crashes the game when loading in maps with German opel_maultier, is this the mods fault or mine?
ТоЬЫэЯ™  [author] 25 Dec, 2023 @ 4:23am 
@Whitman
If A&Rm won't add new supply units and only uses the basegame ones (afaik this mod makes changes to the research tree) it should work, if you load my mod AFTER A&Rm.

However if new units are added, it may lead to Errors because i have set supply amout individually per unit while the file defining supply distribution overall uses a variable (%supply) and not a fixed number.

A new unit that only looks for the fixed number in the supply distribution file, will make the game crash because it doesn't exist. :(
V.A.L. Commorby 17 Dec, 2023 @ 5:00am 
I love you, kiss me
Whitman 12 Dec, 2023 @ 8:43am 
any chance of making this compatible with A&Rm - Authenticity & Realism? That mod would be awesome with this supply system. Great work love your mods.
peeter 11 Dec, 2023 @ 4:12pm 
cool mod, would be 10x better if gay sex was added, but thats just my opinion
itookashit 9 Dec, 2023 @ 10:46pm 
2/10 mod. no gay sex.
Curry Crusader 9 Dec, 2023 @ 5:58pm 
hey i heard this mod had gay sex i'm wondering if you can tell me if it does before i download.
CronzyWonzyWoo 9 Dec, 2023 @ 4:30am 
Does this mod add gay sex? asking for a friend.
dgn 6 Dec, 2023 @ 12:41pm 
@ ТоЬЫэЯ™ : No worries, it was just a kind of historical "fine-tuning" of a subject unfortunately never dealt with, in no way a "criticism" of what you had achieved, and for which we must thank you.
It' s true that logistical issues don't seem a really "sexy topic" in a game, and that it's better to simplify them as much as possible, while taking them into account at the level of playability.
Cheers.
ТоЬЫэЯ™  [author] 6 Dec, 2023 @ 11:51am 
@LanglordWangman Thanks for your feedback :)

@dgn I guess you can never display full realism in a game, there are always abstract concepts to make it work. Still the amount of creates & low supply on trucks bothered me.

Also respawning ammo was weird. (Should have kept it for Germany :doicross: as easteregg and call it 'Wunderwaffe' :steammocking: maybe?)
LanglordWangman 5 Dec, 2023 @ 1:39pm 
Been a big fan of your mods recently, small but great additions. Great work
dgn 5 Dec, 2023 @ 1:14pm 
Moreover, in MOWAS2 or CTA-GOH, even appearing an ammunition truck with only 10 boxes of ammunition has always made me laugh, if we talk about "historical authenticity". In reality, such a pingrerie could have sparked "strikes" with troupers, a bit like during the offensives of 1917.
But at the time, they still knew how to use their bayonet when there was no more ammunition ...
Cheers.
dgn 5 Dec, 2023 @ 1:13pm 
At the level of each company, a unit (usually at the level of the command platoon) had several trucks, whose job was to refill its company ammo stock NOT already distributed in the combat platoons, and this, with the regimental unit (commonly called PREM in the French Army: esence and ammunition supply platoon). This regimental platoon, with many trucks, had the job of refilling its regimental stock of ammunition NOT yet distributed in the combat companies with the brigade. And so on with the division, the army corps, the army ...
To want to model the management of the supply of ammunition, that would be it. Is it really useful in the game ?
dgn 5 Dec, 2023 @ 1:09pm 
If we want to be realistic in a game that is meant to be like this, especially in terms of ammunition endowment, we must go and find out about the military reality of the issue.
One concept has been forgotten, the principle of "fire unit" (a kind of average value of the daily basic consumption). Example if the endowment of a squad LMG is 1000 cartridges, it is a single "unit of fire". A combat squad can, at the start of a mission, be assigned 2 or 3 "fire units". It would have seemed enormous, but ALL the members of a combat group, whatever the nationality of their army or their rank, carried ammunition for the collective weapon of the group, in addition to that corresponding to their individual weapon.
ТоЬЫэЯ™  [author] 4 Dec, 2023 @ 10:00am 
@Superalloy DX Meiling
Glad you like it. :)

Im not planning to make a damange mod, because it
a) is a pain to balance it out, because what is 'realistic damage'. It can also affect gameplay a lot.
b) a mess to update, because it needs a lot of work for every weapontype, ammo, etc. (afaik)

I also think the devs did a pretty good job about damange & pen values of weapons and there are quite a lot of damange mods in the workshop already.
Superalloy DX Meiling 4 Dec, 2023 @ 6:42am 
You counted the boxes and made you mod based on their models? This is too credible, get out of here. Joking aside I like the concept, can't wait to try it out. Do you plan to make realistic damages too?
ТоЬЫэЯ™  [author] 4 Dec, 2023 @ 2:50am 
@B.C. "Luden" Ludenberg
That is correct. I felt the regenerating ammo was unrealistic.
To compensate for that, i also doubeled the base supply of crates from 250 to 500 units.

Also you have way more supply on trucks, the standard supply truck had 1000 and depending on nation you have 4000-6000 units per truck.

Positive side effect (at least for me):
You may look more which ammo you use, artillery taxes more on your ammo ressources as small caliber ammo obviously.

And (let's assume you're not cheesing the game mechanics) you can still sell empty supply trucks if the restock (of ammo) costs too much, but sssssh! ;)
B.C. "Luden" Ludenberg 3 Dec, 2023 @ 4:15pm 
Looks to be a promising mod, but since supply doesn't regenerate does that mean that the only way to fill a supply vehicle back up is by using the re-arm option in conquest menu?