STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

z3r0x's FoC Addon v3.5.2
27 Comments
fugazirob 29 Jun @ 5:22pm 
FONDOR Bossk Mission and some others causes a Black screen , there seems to be a problem with the covert missions for the consortium.
fugazirob 25 Jun @ 3:28pm 
This mod is broken and just doesn't work properly yet.

Access to the last Unbroken version seems to have be removed. Would Very much appreciate the last working version to be uploaded until this one is fixed .
MotleyNerd 27 Mar @ 1:19pm 
Is there no Death Star or Death Star II?
Bkerr0311 16 Mar @ 9:26am 
Still Can't build turrets
rednova1865 12 Mar @ 11:23am 
have they been able to fix not being able to build turrets yet??i tried to build some but no go still....
GenericUsername 11 Feb @ 5:19am 
I think I found a bug - the acclamator carries 3 TIE Bombers and I Tie Fighter, as if their values are reversed by accident.
[TSPM] Galvinor 25 Jan @ 4:45pm 
This is, and will always be my fav mod. Changes the game but not dramatically, adds a ton of new stuff, balanced for all factions, and several parameters can be easily customized, so you don't need to be a developer like me. Even non-programmers can dig into xml files and understand what it does and tweak values to your liking without much problem.

I'm glad it still gets tweaked and bugfixed.

Oh, and btw, it works perfectly for now. Haven't found any critical (or any) bug yet.

Note: If you can't build some X unit on GC be careful that it may need some special building or that is only buildable in certain planets, like the Empire, for example, that most TIEs can only be built on Corulag, and most capital ships only in Kuat, after Sienar FS and KDY are built, respectively.
On the other side, for the Rebels is expected that many capital ships can only be built at Mon Cala.
Terra9827 9 Jan @ 8:09am 
OG mod
pucci.gary 1 Jan @ 9:28pm 
I have the gold pack, and all the files are there but when I load the game EAW FOC I cannot see the mod. It's there but not there. I have no idea ho w to load the game with this mod. So annoying because this was the best mod I ever used and I wanted to do some galactic conquest but I cannot without this mod.
lordbane77 16 Oct, 2024 @ 10:06pm 
I figured out the build pads issue for the ground build pads.
. 18 Jan, 2024 @ 9:30pm 
Does Vader not respawn in GC?
CT0809 14 Jan, 2024 @ 10:22am 
@Mist Pretty sure each faction only has a couple shipwrights, and thats what they stick with, you can't produce enemy shipwrights or replicate one.
CT0809 14 Jan, 2024 @ 10:07am 
How do you utilize the Imperial Intelligence Branch? I can't figure it out.
The whisps 13 Jan, 2024 @ 5:05pm 
anyone know if there's a limit to the amount of shipwrights you can build or if there limited to certain factions?
Cesar 2 Jan, 2024 @ 11:40pm 
cannot build the MC-75. Is there a special condition to build it?
Cipher Malum 24 Dec, 2023 @ 1:55pm 
Oh, sir, thank you so much for updating this awesome modification! Best wishes for you!
bdltfrg 20 Dec, 2023 @ 8:14pm 
Thanks RedDead. It downloaded and everything is in the 3104461401 folder.
Again, when I select Empire At War - Gold Pack, select mods, the MOD doesn't show up in the list
Alaric Skywalker 19 Dec, 2023 @ 10:46pm 
Glad to see some work is done with this, though if there's gonna be any further updates, one I'm wondering is if some of the units will be accessible to other factions (i.e., aats, hailfire droids, at-aps, at-tes, at-rts, LAAT and MAAT gunships, as well as some ships like the Republic-class Cruiser for the rebellion), as well as some new units (like the viscount-class star defender for the rebellion).

I'm kind of a big rebel fan, but I will offer suggestions for the other factions, but know that some of what I'll be suggesting will be based off of recent media. For now, if z3r0x allows it, keep up the good work.
RedDeadFred  [author] 16 Dec, 2023 @ 4:55pm 
@bdltfrg Make sure Steam downloaded the mod. You can check by going to your steam library folder (right click on game -> Installed Files -> Browse), navigate up to your steamapps folder, then navigate to workshop -> content -> 32470 -> 3104461401 folder. If this does not exist it may not have downloaded yet. If this does appear, try using the STEAMMOD option I have provided in the mod description. It should appear in the mod list as z3r0x's FOC Addon 3.5.2.
RedDeadFred  [author] 16 Dec, 2023 @ 4:45pm 
@kuz Yes, this will work with the campaign.
bdltfrg 11 Dec, 2023 @ 7:02pm 
subscribed, downloaded and attempting to play (new campaign - options-mods) and I'm not seeing it. Should it be in the mod options to select?
Terra9827 9 Dec, 2023 @ 12:25am 
A classic mod!
kuz 8 Dec, 2023 @ 2:14pm 
Does it work with the campaign?
KaPaull 8 Dec, 2023 @ 12:41pm 
Hello. Thank you for reviving this mod. I've been playing it since the mod came out. Like it very much. But with the new patch, errors appeared that you fixed. If you continue to develop the mod, I will help you in any way I can.
Commander-LVJ 6 Dec, 2023 @ 4:34pm 
(I am not a legal expert.)

Just FYI, one does not need anyone's permission to modify whatever publicly available thing that whomever has made; if only because fair use copyright law basically states that so long as the does not try to take credit for or profit from "thing" that the may do with it what the likes.
Private James T. Davis, 'Joker' 6 Dec, 2023 @ 11:55am 
honestly would like to thank the author and the people who brought this back, im new to eaw and the only thing that bothered me was the lack of ships but new mods change everything too much but this doesn't so im happy
Cquarto91 6 Dec, 2023 @ 4:07am 
Classic mod :)