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Also, I think there's one last bug, besides that pistol deagle bug one.
Is trying to find a way to fix the duplicated item that appears after completing a part of the chapter after swapping anything with others.
They are no longer a threat for trolling or making the game more easier.
And no, I don't have other addons scripts that could cause conflict or some sort.
Probably there's one or some of your mods that triggered the vanished weapon bug on your play.
& for removal of dropped item, lately I have an alternative solution in mind, like removing any dropped items in 30-60 seconds after they're dropped. But this might also affect the item drop feature by "TAB + E + SHOVE" buttons, because items dropped by this feature are also registered as dropped items by the L4D2 system. & this will also disable "Item Juggling" trick that's usually used on finale to move items to camping spots other than ones near radio/ designated camping spots by the map.
If you swap someone's AK with your AK, their AK will be gone, untill they find a new primary to use. THAT is the major threat of trolling.
As for duplicated support items, actually they're not unlimited. On next chapter, usually there's only one or two dropped additional items on the ground. & as I said before, this one can be tricky, as it's the L4D2 system doing it, like the system doesn't recognize the swap process completely so it spawns both swapped & original items on next chapter. The removal is also tricky as it depends on survivor's spawn location, like, if they spawn far from the supply spots then the removal won't be bugged, but if they spawn near supply spots, items on supply spots will be removed along with the dropped items. That's why for now I let that bug slip, until I find a more effective way to remove the dropped items on the next chapter.
Ammo and clip refill bugs was the medium threat before fixing it, however, removing their weapons for swapping with the same weapon type, is by far the major threat of your addon, together with the duplicated support items [Not the pills and adren]. Because that will make most things very easy with unlimited support resources and also dangerous for trolls.
When I installed your addon for the first time ,I went to the testing map to see how it works, as the time goes by, I knew some things weren't right, after that, I started to investigate more and see if there's more or not. with solo gameplay and also map testing.
Of course, it would be hard to report those bugs without discovering the way to trigger them. Some of them is easy to notice, while others are a little difficult to find.
Luckly there was no crashes [I believe that if I manage to find one, it would stop my game after doing certain actions.
We have different understandings, but that's okay, we're lucky to both get the way we need.
Then please!
1. For the feature of item swap without taking other survivor's weapons, there's an option by setting the value of "Weapon Swap By Shoving" to 3. When setting the value to 3. you can't take survivor player's items when you don't have the items. But I only limit it only for survivor players, as you can still take items from bots. I can make another value to disallow taking items from bots too if you want.
2. For throwables, the feature of item swap & take is already this way, like if you don't have throwable, doing normal shoving on other survivor bot will take their throwable.
3.For first aid & pills, like point no. 1, value no. 3 can become the solution. Or if you want this to work on bots too, I can add another value to make it work on bots.
Swap feature is best with friends, doing with random players can have the chance to be trolling in the middle of the campain, but ONLY for those who knows about this addon. If not, then they won't know anything about it.
You can use an addon where you share and give throwables by shoving [without press & hold TAB], it works normally.
Support items is very good to give and also swap in most situations.
Also, I made my request with @kurochama about being able to take items from bots only instead of players. Now you won't have trouble swapping weapons and then taking something else from them at the same time.
It really depends on the owner of this addon when it comes to key binds.
Maybe in the future there will be a way to customize yours to have a easier way to swap & drop.
For main weapons/melee, only swap features, no need to take other survivors' weapons when I'm unarmed (or out of ammo).
For throwables, there is a need for a full "give" and "take" function (after all, sometimes I do not have my own throwables)
For a first aid kit/pill, it only needs to have a "give" function. (In practice, I don't want to take other survivors' first aid kits when I exchange weapons with them or just push them)
Finally, on how to use keys, I believe you are better at it than I am.
❤👍
5. As for different swapping mechanism for throwables, if TAB button is removed, that might cause a problem of swapping throwable by accident (one of example is during panic event near other survivor. If the swap was without TAB button, when you're preparing to throw a throwable but zombies came too fast, when zombies were shoved & other survivor nearby was also shoved by accident, the throwable would be swapped by accident), because like what I said on point no. 3, TAB button also works as a safety button.
1. If what you meant was swapping gun when you had no primary gun, I think you can take bot's gun simply by shoving the bot.
2. For throwables, they can be swapped too, by pressing TAB + SHOVE. I often make bots carry throwables this way, especially when there are more bile bombs found.
3. For medicine/ medkit, the reason I added TAB button was to prevent from giving a medkit by mistake. So, TAB button can also work as a safety button.
5. For the methods used, I considered: if switch to main weapon or melee, use "TAB + SHOVE" to swap weapons, use "SHOVE" to get or swap throwables; If switch to medicines/defibrillator, just use "TAB+SHOVE" to give it.
Of course, this is just a suggestion. And thank you again for what you've already done.
In addition, based on my practical feelings, I have a suggestion:
1. In fact, most of the time, I just wanted to swap weapons with the survivors so that I could kill the WITCH easily.so just for that, I'll get my old weapon back when I'm done. If I don't have a main weapon of my own, that's my own problem, all I need to do is look for one on the map.
2. The only other item that needs to be exchanged are throwables,many times in the game having more than one throwable will make the difficult part easier to transform.
3. For the medicines, just give it to the survivor, like pill. When I need help, they will heal me,or use "Drop it ."
As for the request, actually I put complaints as the responses instead on "Insult When Shoved", so the survivor whose item is swapped will insult/ complain via talker. It's not difficult to slightly vary from complaints to positive responses.
Tho I must say that is mostly rare for the pistol bug to happen since I don't see my friends dropping anything yet. Just swapping weapons & items or giving items.
But the good thing so far is there's just 1 bug remaining, at the same time, the bugs that is more critical are fixed. And also no crashes report as well
As for the bug test on that pistol, probably I'll need to try several more times, as I didn't trigger the bug, especially on this new update.
Also did you updated the addon or not yet ? I did started left to test that out, but I didn't see the option 3 on the configuration at the moment. Unsubs and subs or created any campaing to see if it works, and no results.
As for the leftover bug on magnum pistol when dropping magnum, I added some scripts that are triggered when picking magnum, but I'm still not sure if this fixes the bug because this one is rather difficult to re-create the same situations (my test before uploading didn't trigger this bug). You can try it & see if the bug is still there or not.
I closed the door and loads to the next part, and I hold deagle with 8 bullets on the clip, which is correct. Although I found some weapons on the ground as well. No idea why tho
As for the option not to take all items from other survivor player, I think it's possible. I'll make a new value on "Weapon Swap By Shoving" later, like, when setting the value to 3, you'll be able to swap items with other players without taking their items that you don't have.
However the double pistol still happens, it appears that one of the pistols is bugged, making the deagle to become one of the pistols when picking it up from the map, not on the ground.
Fixing this will definitely become great feature to many players to use.
By the way, I have an request too
Can you make an option where you take everything you don't have from only bots and not players ?
I told my friend to install your addon, and while was trying to swap throwables , I ended up taking something else from them to me as well. An example, I was trying to give my friend an med kit, but then I took his throwable as well.
You can't do this with a deagle dropped on the ground, it won't work. It needs to be a weapon from the map. This bug last until you swap that pistol with someone else and swap again.
But also the pistol drop to pick up deagle still happens, and completing a part of the campaing after doing this will make your deagle to have 30~16 depending on the 2 pistol clip before completing,and goes to 16 after wasting it all, I can't remember if you said that this can't be fixed or not, but that's the only bug remaining now. [If it's possible]