Total War: WARHAMMER III

Total War: WARHAMMER III

Empire Champions ROR
21 Comments
Reaper 14 May @ 6:11am 
causes crash upon start up
JIM 16 Feb @ 9:28pm 
SFO?
ZeButcher888 11 Sep, 2024 @ 7:50pm 
They look really cool and i can't help but ask if there's any chance these can be made into a normal unit that can be recruited from buildings?
SilverBloodAngel48 23 Aug, 2024 @ 4:05pm 
I love your mods, please update it
libērtaŞ  [author] 22 Aug, 2024 @ 12:10pm 
sry I can't mod right now, will be gone for like half a year
kaiserito 21 Aug, 2024 @ 12:58pm 
update for Patch 5.2
libērtaŞ  [author] 14 Aug, 2024 @ 7:50am 
yeah
lwhのsama 14 Aug, 2024 @ 7:15am 
so great:steamthumbsup: and AI empires can recruit them ?
libērtaŞ  [author] 28 May, 2024 @ 5:14pm 
updated
libērtaŞ  [author] 30 Apr, 2024 @ 5:33pm 
yeah I'll change the tier later
Bantichai 30 Apr, 2024 @ 4:57pm 
I say tier V because I have other mods that also add Tier V empire infantry but this unit still outclasses them all, so it feels kinda off if they are tier III or even tier IV, they deserve to be Tier V for sure haha.
Bantichai 30 Apr, 2024 @ 4:56pm 
For the next update, can you change the unit tier icon from Tier III to Tier V? It's a small thing but it would make the unit feel more integrated/badass.
libērtaŞ  [author] 26 Apr, 2024 @ 10:44am 
But feel free to make them for yourself, get RPFM, find the mod in your workshop folder, open up the pack file, look at the tables where 1 of the units is mentioned and copy everything then edit it to different names, change stats, weapon types, etc, change the attributes, and change the variantmeshdefinition by removing the swords and shields and adding greatswords from the empire greatsword unit
libērtaŞ  [author] 26 Apr, 2024 @ 10:44am 
I know, the thoughts did cross my mind when I first made it but then I arrived at two conclusions
1. if I give the shields reikland decals(or w.e it's called), the texture files with reikland symbols then it would omit the other elector states(I play with the mod that gives elector state troops all looking different) so I thought a white blank shield would symbolize unity or something, no 'colors'(banners) just men of the empire

2. I wanted to keep the number to 300, so I was trying to think about whether to do greatswords or not and thought it'd look weird if only 150 had shields, the thing is, IDEALLY I wanted 300 units that can switch between spear and sword, but you can't do that in Warhammer like you can in Rome so.
Bantichai 25 Apr, 2024 @ 5:06pm 
I really like this mod but I'd like to provide feedback on 2 things:

1. Is it possible to create a Greatsword variant of this unit?

2. Is it possible to swap out the shields or make them smaller? I feel like the shields clash with the unit design, especially when playing as Reikland, just huge white shields, I feel like another model would work better.
libērtaŞ  [author] 27 Mar, 2024 @ 12:07pm 
yeah I fixed this a while ago
sigmars_disciple 22 Mar, 2024 @ 3:38pm 
So is everything fixed and good to go with 4.2.2? Thanks <3
Kane Beckett 3 Mar, 2024 @ 12:02am 
I love them!
libērtaŞ  [author] 23 Feb, 2024 @ 1:16pm 
looks like they removed to prior attributes, never crossed my mind that this is what was causing me crashes yesterday lol, thanks for letting me know
kaiserito 23 Feb, 2024 @ 10:07am 
pls update
Kane Beckett 12 Jan, 2024 @ 2:13pm 
Always welcoming new units for my beloved holy empire. Thank you!