RimWorld
VVE - Deconstructable Vehicles Junk
94 opmerkingen
roomaroo 15 jul om 18:40 
Looks like there are several new vehicles that were added in the new DLC that the mod doesnt account for, such as the ancient chemtruck, rusted industrial truck, and ruined forklift.

***The mod appears to still work in 1.6 at this time for the preexisting vehicles***
MrFlux 13 jul om 13:18 
official update please
gunns22 13 jul om 7:00 
@Farx

Even though your mod apparently works fine on 1.6, any chance of making it official?
2RaDV 13 jul om 2:38 
I'm trying the mod in a new play, seems to be working for now
Rekalty 13 jul om 1:14 
Anyone tried running this in 1.6?
Evono 5 jul om 16:57 
is 1.6 planned please?
Mask of Humble 26 jun om 6:41 
Can you also add the ability to deconstrcut the items from Ideology like the Ancient shopping carts, vending machines, giant wheels, Ect. I get tiered of having to attack to remove them
dw.allen2001 28 mei om 17:33 
@Farx, is it alright to allow someone to copy or modify the mod to be it's own mod?
I EN OR XA I 20 mei om 16:30 
I know I probably shouldn't be doing this, but it works even if you don't have VVE installed. You might get an error, but I was still able to get the "deconstruct" and "claim" choices on vehicles that I couldn't before. I'm keeping my fingers crossed that this won't hurt me later.
LeanWolf 5 mei om 22:09 
This mod is awesome, but some options for drop rates or even a lite fork that only gives out a small amount of steel since "Anything useful has been stripped" would be apreciated, it´s just too op/unbalanced at the moment
Джоли Роджер 25 apr om 17:04 
@monkmith I remember a long time ago I got raided by vikings and before even attacking my base they stole all the walls I built to protect my geothermal generator from damage then stole the generator too and ran off
ᴺ ᴼ ᴿ ᵂ 1 ᴺ 13 apr om 1:20 
hi, I have a problem specifically with this mod, when added to the game, the screen turns black and nothing else, what can it mean?
Rudi Gauss 10 apr om 22:45 
attacks settlement
steals only your walls
refuses to elaborate
leaves
monkmith 10 apr om 18:52 
@trash minify everything does that with lots of thing. if an item has worth and can be minify'd then raiders will just take it, i stopped using the mod when i had raider come to my base and just steal my walls...
trash 9 apr om 21:35 
weird interaction that might be worth noting, if you install this and minify everything
raiders will just steal the wrecks
the clown 5 apr om 10:19 
honk
zloi_krendel 27 mrt om 20:17 
is it safe to add mid game?
Is the Ancient Exostrider Cannon (one of the pieces that spawns next to the midsection) supposed to be deconstructable? Wanted to check if this was intentional or if I have to start shuffling my mods around.
ekhngalg 23 mrt om 10:16 
Dr. Beard 13 mrt om 13:28 
Is there a version that does not require Vanilla Vehicles Expanded? I'd rather not install a whole-ass mod i don't want just to deconstruct some junk :P
StockSounds 16 jan om 12:51 
I dunno, Vanilla Vehicles adds wrecks without Ideology, and this is made for that if I'm not mistaken.
viperro 22 dec 2024 om 11:10 
"all the useful parts were scavenged ages ago" BUT THE WHEELS ARE RIGHT THERE!!!
vin 26 okt 2024 om 7:09 
Чи могли б ви підтримати цей мод, будь ласка:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3299034372
WJSabey 27 sep 2024 om 11:54 
Seems like there might be more trouble with the VIE memes compatibility, did the update to 1.5 break something?
Kuji Nekomata 13 sep 2024 om 20:19 
@CrusadingIdiot
Unfortunately, those wrecks and ruins are from Ideology mod. So if you don't have it, the mod doesn't do anything since there's nothing to deconstruct.
CrusadingIdiot 7 sep 2024 om 9:39 
i understand me not having a DLC is my own fault, but why is it a requirement? Please, change this somehow unless its impossible. Thanks
MyCrabs 2 sep 2024 om 20:49 
> Please add support for Ancient urban ruins
I'm also for it
Lurmey 31 aug 2024 om 9:58 
I second the request for support for Vehicle Wrecks Expanded!
Евген Мяо 30 aug 2024 om 3:42 
Please add support for Ancient urban ruins
Stormline526 1 aug 2024 om 7:02 
I have tested and confirmed this is not the case. I would love support for VVEW to be added if possible.
Stormline526 1 aug 2024 om 5:15 
Does this work with the Wrecks form Vehicles Wrecks Expanded?
sintri 23 jul 2024 om 21:47 
This makes sense on paper, but then you quickly realize why this isn't a thing by default since you can spam camps pretty much anywhere, would really need another mod to drop the spawn rate to 1 a map to be anywhere near balanced.
Voxel | Julia 21 jul 2024 om 12:16 
This mod bumps up the startup time worse than the VE framework. It seriously needs some performance improvements
Cretz 15 jul 2024 om 15:29 
Can support for VE Recipe Compressor Patch be added?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3274129337
Omega13 30 jun 2024 om 1:21 
IF you are using this mod and also minify everything, every raid will end with the raiders deciding to pick up a random wrecked car and run away with it unless you manually disable literally every type of wreckage in the minify everything options.
Forrest 22 jun 2024 om 13:42 
This is a great mod, but it's too memory hungry
McClain 12 jun 2024 om 15:31 
Disregard previous comment, it broke the when I loaded the save.
McClain 12 jun 2024 om 15:17 
Works just fine when I used it.
Kingbuddy06 27 mei 2024 om 23:55 
The small engine blocks and the ancient wheels aren't deconstructable anymore since the 1.5 update.
InVinoVeritas 27 mei 2024 om 10:26 
I loved this mod, but something about it hasn't worked with the recent update, this is one of the mods that I used to use extensively, but now it no longer works with whatever happened with the last update, has affected past mods, even for previous versions as the 1.4 most recent version doesnt' work with this one.
Valdrax 29 apr 2024 om 21:44 
Every time I try adding this to my mods, I get a slew of "Duplicate XML node name costList in this XML block" errors. Is anyone else running into this? I've tried resetting to see if it's a transient error, but it comes up every time the game loads with this mod.
That_Annoying_Guy 22 apr 2024 om 20:11 
Will this break an ongoing game if added?
Solarius Scorch 12 apr 2024 om 14:07 
It's been updated! Odin is with us! XD
Onikage-056, God of Animatronics 11 apr 2024 om 17:02 
Needs updating for 1.5.
Great mod, either way.
ALE199 7 apr 2024 om 12:41 
hey can you update this for 1.5?
Stray 25 mrt 2024 om 9:36 
To be fair while I can see the appeal of this mod, but from a 'lorewise' perspective, it basically says that anything valuable has been stripped off from ancient wrecks and junk a long time ago.
Luminous Dark 15 mrt 2024 om 12:48 
Does this mod allow me to rebuild some of the vehicles scattered about the map or is that default VVE behavior?
jeffg10-TheDanceMaster 12 mrt 2024 om 14:58 
I love this but it feels very cheesy with how much value it gives, can you tone it back some or give config options?
GVLT 12 mrt 2024 om 13:25 
Does this mod makes vault walls deconstructable?
Jeff 4 mrt 2024 om 1:37 
do we need idealogy?