RimWorld
VVE - Deconstructable Vehicles Junk
94 Komentar
roomaroo 15 Jul @ 6:40pm 
Looks like there are several new vehicles that were added in the new DLC that the mod doesnt account for, such as the ancient chemtruck, rusted industrial truck, and ruined forklift.

***The mod appears to still work in 1.6 at this time for the preexisting vehicles***
MrFlux 13 Jul @ 1:18pm 
official update please
gunns22 13 Jul @ 7:00am 
@Farx

Even though your mod apparently works fine on 1.6, any chance of making it official?
2RaDV 13 Jul @ 2:38am 
I'm trying the mod in a new play, seems to be working for now
Rekalty 13 Jul @ 1:14am 
Anyone tried running this in 1.6?
Evono 5 Jul @ 4:57pm 
is 1.6 planned please?
Mask of Humble 26 Jun @ 6:41am 
Can you also add the ability to deconstrcut the items from Ideology like the Ancient shopping carts, vending machines, giant wheels, Ect. I get tiered of having to attack to remove them
dw.allen2001 28 Mei @ 5:33pm 
@Farx, is it alright to allow someone to copy or modify the mod to be it's own mod?
I EN OR XA I 20 Mei @ 4:30pm 
I know I probably shouldn't be doing this, but it works even if you don't have VVE installed. You might get an error, but I was still able to get the "deconstruct" and "claim" choices on vehicles that I couldn't before. I'm keeping my fingers crossed that this won't hurt me later.
LeanWolf 5 Mei @ 10:09pm 
This mod is awesome, but some options for drop rates or even a lite fork that only gives out a small amount of steel since "Anything useful has been stripped" would be apreciated, it´s just too op/unbalanced at the moment
Джоли Роджер 25 Apr @ 5:04pm 
@monkmith I remember a long time ago I got raided by vikings and before even attacking my base they stole all the walls I built to protect my geothermal generator from damage then stole the generator too and ran off
ᴺ ᴼ ᴿ ᵂ 1 ᴺ 13 Apr @ 1:20am 
hi, I have a problem specifically with this mod, when added to the game, the screen turns black and nothing else, what can it mean?
Rudi Gauss 10 Apr @ 10:45pm 
attacks settlement
steals only your walls
refuses to elaborate
leaves
monkmith 10 Apr @ 6:52pm 
@trash minify everything does that with lots of thing. if an item has worth and can be minify'd then raiders will just take it, i stopped using the mod when i had raider come to my base and just steal my walls...
trash 9 Apr @ 9:35pm 
weird interaction that might be worth noting, if you install this and minify everything
raiders will just steal the wrecks
the clown 5 Apr @ 10:19am 
honk
zloi_krendel 27 Mar @ 8:17pm 
is it safe to add mid game?
Vampire Wizard Faraday Cage 26 Mar @ 12:48am 
Is the Ancient Exostrider Cannon (one of the pieces that spawns next to the midsection) supposed to be deconstructable? Wanted to check if this was intentional or if I have to start shuffling my mods around.
ekhngalg 23 Mar @ 10:16am 
Dr. Beard 13 Mar @ 1:28pm 
Is there a version that does not require Vanilla Vehicles Expanded? I'd rather not install a whole-ass mod i don't want just to deconstruct some junk :P
StockSounds 16 Jan @ 12:51pm 
I dunno, Vanilla Vehicles adds wrecks without Ideology, and this is made for that if I'm not mistaken.
viperro 22 Des 2024 @ 11:10am 
"all the useful parts were scavenged ages ago" BUT THE WHEELS ARE RIGHT THERE!!!
vin 26 Okt 2024 @ 7:09am 
Чи могли б ви підтримати цей мод, будь ласка:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3299034372
WJSabey 27 Sep 2024 @ 11:54am 
Seems like there might be more trouble with the VIE memes compatibility, did the update to 1.5 break something?
Kuji Nekomata 13 Sep 2024 @ 8:19pm 
@CrusadingIdiot
Unfortunately, those wrecks and ruins are from Ideology mod. So if you don't have it, the mod doesn't do anything since there's nothing to deconstruct.
CrusadingIdiot 7 Sep 2024 @ 9:39am 
i understand me not having a DLC is my own fault, but why is it a requirement? Please, change this somehow unless its impossible. Thanks
MyCrabs 2 Sep 2024 @ 8:49pm 
> Please add support for Ancient urban ruins
I'm also for it
Lurmey 31 Agu 2024 @ 9:58am 
I second the request for support for Vehicle Wrecks Expanded!
Евген Мяо 30 Agu 2024 @ 3:42am 
Please add support for Ancient urban ruins
Stormline526 1 Agu 2024 @ 7:02am 
I have tested and confirmed this is not the case. I would love support for VVEW to be added if possible.
Stormline526 1 Agu 2024 @ 5:15am 
Does this work with the Wrecks form Vehicles Wrecks Expanded?
sintri 23 Jul 2024 @ 9:47pm 
This makes sense on paper, but then you quickly realize why this isn't a thing by default since you can spam camps pretty much anywhere, would really need another mod to drop the spawn rate to 1 a map to be anywhere near balanced.
Voxel | Julia 21 Jul 2024 @ 12:16pm 
This mod bumps up the startup time worse than the VE framework. It seriously needs some performance improvements
Cretz 15 Jul 2024 @ 3:29pm 
Can support for VE Recipe Compressor Patch be added?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3274129337
Omega13 30 Jun 2024 @ 1:21am 
IF you are using this mod and also minify everything, every raid will end with the raiders deciding to pick up a random wrecked car and run away with it unless you manually disable literally every type of wreckage in the minify everything options.
Forrest 22 Jun 2024 @ 1:42pm 
This is a great mod, but it's too memory hungry
McClain 12 Jun 2024 @ 3:31pm 
Disregard previous comment, it broke the when I loaded the save.
McClain 12 Jun 2024 @ 3:17pm 
Works just fine when I used it.
Kingbuddy06 27 Mei 2024 @ 11:55pm 
The small engine blocks and the ancient wheels aren't deconstructable anymore since the 1.5 update.
InVinoVeritas 27 Mei 2024 @ 10:26am 
I loved this mod, but something about it hasn't worked with the recent update, this is one of the mods that I used to use extensively, but now it no longer works with whatever happened with the last update, has affected past mods, even for previous versions as the 1.4 most recent version doesnt' work with this one.
Valdrax 29 Apr 2024 @ 9:44pm 
Every time I try adding this to my mods, I get a slew of "Duplicate XML node name costList in this XML block" errors. Is anyone else running into this? I've tried resetting to see if it's a transient error, but it comes up every time the game loads with this mod.
That_Annoying_Guy 22 Apr 2024 @ 8:11pm 
Will this break an ongoing game if added?
Solarius Scorch 12 Apr 2024 @ 2:07pm 
It's been updated! Odin is with us! XD
Onikage-056, God of Animatronics 11 Apr 2024 @ 5:02pm 
Needs updating for 1.5.
Great mod, either way.
ALE199 7 Apr 2024 @ 12:41pm 
hey can you update this for 1.5?
Stray 25 Mar 2024 @ 9:36am 
To be fair while I can see the appeal of this mod, but from a 'lorewise' perspective, it basically says that anything valuable has been stripped off from ancient wrecks and junk a long time ago.
Luminous Dark 15 Mar 2024 @ 12:48pm 
Does this mod allow me to rebuild some of the vehicles scattered about the map or is that default VVE behavior?
jeffg10-TheDanceMaster 12 Mar 2024 @ 2:58pm 
I love this but it feels very cheesy with how much value it gives, can you tone it back some or give config options?
GVLT 12 Mar 2024 @ 1:25pm 
Does this mod makes vault walls deconstructable?
Jeff 4 Mar 2024 @ 1:37am 
do we need idealogy?