Counter-Strike 2

Counter-Strike 2

de_lore_b6
24 Comments
XanDer-XTX 17 Oct, 2016 @ 2:39pm 
Cool map! :csgoct:
alexmile 28 Dec, 2014 @ 10:46pm 
Awp | Holiday
Rate please
This is my first job!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=364231582

Awp | Holiday
Оцените пожалуйста
Это моя первая работа!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=364231582
AY 24 Dec, 2014 @ 4:28pm 
Rate please!
This is my first job!
I would be grateful for a good rating!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=361910822
NepoKorёnNыy 13 Dec, 2014 @ 12:49pm 
ребят 2 работа глянте и ставте лайк буду рад https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=355654344
cruptor 21 Nov, 2014 @ 7:53am 
looks better now.. both optical and gameplay lets see what you are doing next. i like the mid more
Nogo 26 Sep, 2014 @ 1:50am 
Nice map, thx 4 it.
±DEZGUN± 23 Sep, 2014 @ 10:15am 
like work!:csgohelmet:
Cat 19 Sep, 2014 @ 3:42pm 
simply best
Yorokobe 18 Sep, 2014 @ 6:59am 
החתלתול שלה ✨ 17 Sep, 2014 @ 5:40am 
nice
Espalha Brasa 16 Sep, 2014 @ 4:14am 
Simply show.
turnbullTeRRoR.gc  [author] 14 Sep, 2014 @ 10:31am 
Smokes in Mid will be very important for either side. I've also considered taking the wall that juts out on the T side to the left of first mid-arch and making some type of building there- enlongating mid some more.
ENTR・PY 14 Sep, 2014 @ 9:30am 
I have to say, I am really interested in the layout, it feels kind of new and refreshing. Timings seem to be fine, maybe the long mid-sightline from CT to almost T spawn could be difficult. A playtest could help in determining that. I am really looking forward to the next version, I hope you stay motivated and finish the map!
cruptor 14 Sep, 2014 @ 7:40am 
since this is a beta i wont tell anything about bugs but what i can tell is that your layout looks unique and very well overall
i know that there aren't really props in this version but the middle could be a "problem" in a 5v5 the ct needs approximately 4seconds for the first contact and the t around 5seconds.
this is not the "problem" i am talking about..i mean its very small..you just need to walk 8steps to see the t spawn
you probably have a solution for this but i wanted you to mention about it
76561198041611383 14 Sep, 2014 @ 7:38am 
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I rated, favorited and subscribed to your map.

My friend created two maps can you do the same?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=313162943
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=313397920
GaiJin 14 Sep, 2014 @ 3:13am 
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Shaftiel - Old 13 Sep, 2014 @ 2:13pm 
This map made white doves shooting laser beams fly out of my eyes.
Blitzkrieg 13 Sep, 2014 @ 12:49pm 
Nice Map!
Undead #2 12 Sep, 2014 @ 5:54pm 
nice map
Simonay 7 Sep, 2014 @ 4:51am 
Looks very promising, and the attention to detail is very good at this stage as well! +1
I'd be extremely grateful if you could take a look at my work too - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=309159242
verminbe la poisssse 7 Sep, 2014 @ 3:03am 
nice work