Jagged Alliance 3

Jagged Alliance 3

Lower APs for Pistols&MPs
33 Comments
Ze one  [author] 15 Nov, 2024 @ 10:36am 
Yeah, Dual Wield is down since 1.4 I believe. No idea how to fix.
KeldorKatarn 15 Nov, 2024 @ 10:13am 
Dual Wield Rebalance seems to currently load with an error in 1.5.1 though...
Ze one  [author] 19 Jun, 2024 @ 1:51am 
Should be
Doomspeed 26 May, 2024 @ 10:29pm 
Is this 1.5 compatible? Appreciate any heads-up!
Hachiryoku 8 Mar, 2024 @ 1:06pm 
Loving this! Thank you!
NightSkyZHX 28 Dec, 2023 @ 5:07am 
Nice, found what I want.
Ze one  [author] 17 Dec, 2023 @ 6:41am 
I tested it out extensively in a John-Wick-Dualies-only solo playthrough and I really don't miss the +1AP on Longbarrels. There is no reason now to leave the normal barrels anymore if you have parts and a pipe, but that's it. I made it to the Mayor without finding Deagles or Condas. The revolvers are strong on distance, the Berettas nice for stealth and the HiPowers the most reliable. MPs also work great. Dual UZIs still the best on range. Glocks quicker and better in CQC and MP5ks in between both.
Ze one  [author] 12 Dec, 2023 @ 12:27pm 
UPDATE: Because of gunshot sounds not playing on Longbarrel-mod-applied weapons - I needed to downgrade the mod a little. Sadly couldn't fix the issue rn. For the time being no +1AP on Longbarrels.

IF YOU HAVE THIS MOD AND EXPERIENCE ANY ISSUES SINCE TODAY RE-DOWNLOAD!
Ze one  [author] 10 Dec, 2023 @ 6:47pm 
For questions about the girl pic ask Chr_Isso here on Steam or over on https://www.youtube.com/@chr_isso please.
Ze one  [author] 10 Dec, 2023 @ 6:37pm 
Does anyone else have the silent pistols after barrrel mod?
Baka Racker 10 Dec, 2023 @ 4:23pm 
That Discord channel link doesn't seem to work for me. Is the Fox portrait from a mod, and if so is it just her or portraits for all mercs?
Ze one  [author] 10 Dec, 2023 @ 3:44pm 
Yeah, she has a certain Lara Crofty quality. She'll be in the movie. :steamhappy:

Update: Included Tex Revolver Modifiable Mod
Echo 10 Dec, 2023 @ 1:19pm 
Oh yeah, gotta love the Fox portrait. Didn't notice it the first time.
st.Archer 10 Dec, 2023 @ 9:44am 
Nice mod, thank you. But some offtop: where can I find the same Foxy?
Ze one  [author] 10 Dec, 2023 @ 5:19am 
:steamthumbsup::steamhappy: Ratatatat! Running & Gunning is so much fun!
Echo 10 Dec, 2023 @ 2:02am 
Thanks for this mod. I love the Commando conceptually, but the fact that it's objectively worse than an AR-15 at short range just made it unusable. Now I can finally use it without remorse (hopefully).
Ze one  [author] 9 Dec, 2023 @ 12:08pm 
Think about it: In Vanilla a short-barrel AR15 has 3AP single shot, and a pistol 4. Hmmm...
Ze one  [author] 9 Dec, 2023 @ 12:06pm 
I see he worked via scripts for each gun. Gee... no wonder things fluff up. I think he has stopped updating, otherwise we maybe could figure this out how to combine the two. But alone I won't go thru all of that. So no, sadly, 'vanilla weapon rebalance' not compatible for now. If this changes I'll update here.
Ze one  [author] 9 Dec, 2023 @ 7:54am 
Gonna look at "vanilla weapon rebalance". Maybe sthg is possible...
Scruberoni 9 Dec, 2023 @ 7:34am 
ah ok then, too bad, but still alright mod
Ze one  [author] 9 Dec, 2023 @ 7:21am 
I should say "if it changes the vanilla pistols & mps in any way"...
Ze one  [author] 9 Dec, 2023 @ 7:06am 
No if it changes the vanilla wapons in any way it'll conflict w my mod. I had to mod the whole item - not only a property (as discussed on discord not even Feanor knew why). So sorry, no, silent only w silencer - everything else is bug.
Scruberoni 9 Dec, 2023 @ 6:54am 
are long barrel pistols supposed to be silent? cos it's happening to me
i also have this vanilla weapon rebalance installed but it doesn't touch weapon AP at all
Ze one  [author] 8 Dec, 2023 @ 6:58pm 
Thank you! Also for the feedback!! :steamthumbsup: Will make a lill patch that makes the ToG guns and mine better fit when u run both mods. Atm his pistols for example are around 3/4APs mine go from 2(shortrange) to 4(long barrel Conda). Gonna make it fit...
SgtoPereira>>> 8 Dec, 2023 @ 6:19pm 
Hello. It works without problems with ToG. Congratulations on your work, very good indeed. Thanks.
Ze one  [author] 8 Dec, 2023 @ 5:54pm 
ToG doesn't change Vanilla weapons. Both mods can be run together.
Ze one  [author] 8 Dec, 2023 @ 5:10pm 
Good question actually. Just looking into it myself...
SgtoPereira>>> 8 Dec, 2023 @ 5:10pm 
Thanks for the information. I'll test it and let you know if it works. Thanks.
Ze one  [author] 8 Dec, 2023 @ 5:07pm 
@SgtoPereira>>> Afaik ToG only *adds new guns* / doesn't change the Vanilla guns, so - (I will have a look) - should be yes, compatible.

The Vanilla Pistols & MPs would probably be abit faster than the ToG ones.

(Maybe I'll talk to Skunk and see if can make a compatibility patch, where I make his handguns/MPs also quicker?)

If you have ToG installed you can install this mod also and at least check them out.
SgtoPereira>>> 8 Dec, 2023 @ 4:54pm 
Hello. Sorry for the question, but as I'm not sure I understood in your description.. is your Mod compatible with "Tons of Guns"? Thanks.
Ze one  [author] 8 Dec, 2023 @ 3:35pm 
dude how quick are you? Thanx to your script ;-))
rato 8 Dec, 2023 @ 3:32pm 
nice job, man :steamhappy: