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Does this only generate jobs and income based on the local price differences, or also help reducing the local price differences?
不过我似乎可以做个需要建造的固定贸易站,用它和普通贸易站抢等级。
现在不再默认减少5%接入度价格影响,
但是河流不再提供5%接入度价格影响,而是为贸易站提高劳动效率(降低等级减少雇员)
Myself and a friend were planning on making a compatch between your mod and the Better Politics Mod. We have received the permission of the BPM developers. Is it ok if we create such a compatch?
问题在于现在的建筑降级是由摧毁建筑再重建实现的,会解雇所有人。
我有时间可能去试试用Modifier实现类似等级的机制。
-5%的价格影响放在贸易站是为了减少改动文件数量,不然改基础值和科技也行。
所以感觉是不是取消这个设定,改用一些其他方法,比如干脆全国价格影响100%的地方就没有贸易站/最大等级0(按照这个建筑本来的逻辑,本地价格和全国价格完全相等的地方,就不应该有这个贸易站),或者用改成政府类型建筑/强制补贴/修改生产方式等方法给不赚钱的贸易站一点保底收入等等,是不是逻辑上好一点?当然这只是我个人的看法。
-5%的市场价格接入度影响其实还好,贸易站会把这-5%的价格影响回收的。