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Also for the Splitter to attack players that fire in the user's vicinity?
> Fixed the issue where retail Manhack would inherit Splitter's blade blur.
Should be fixed, as well for the VJ SNPCs.
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https://github.com/civilnetworks/bug-reports/issues/580
> Fixed missing gibs.
> Added a hostile version of the Splitter, called [ANP] 2001 Proto Manhack:
- Very aggressive and absolutely unfair to play against, enjoy.
- Can be found with other combine NPCs.
> Increased resistance to knockback caused by the bullets.
> Added an ability to mark enemies for the Splitter to prioritize (by default R).