Space Engineers

Space Engineers

Ambient Doors
49 Comments
LSG123 20 Mar, 2022 @ 1:27pm 
if someone that knows how mods work wants to revive this and while doing so make these small grid too i would love them
owring 13 Jan, 2020 @ 4:51am 
How to make change door air hermetization state depend on it open/close state?
lilmacattack55 2 Oct, 2019 @ 5:25pm 
DOES NOT WORK AT ALL
dylan 3 Sep, 2019 @ 12:36pm 
tectures dont't work its all just purple
Vinier McNuggNugg 7 Dec, 2018 @ 8:02pm 
4 whole years
737✈Garrus 29 Oct, 2018 @ 3:56pm 
These doors look f&%)#[g awesome! Too bad they are dead.
VelxraTV 18 Aug, 2018 @ 8:46am 
Mod really needs to be revived! These were great doors.
Jesus Cat (Fwyrl) 8 May, 2018 @ 8:51pm 
Any chance someone could update this?
Peekofwar 7 Feb, 2018 @ 1:19pm 
This mod is not compatible with the current game version without direct X11 textures.
Fluffiest Mallard 30 Apr, 2016 @ 6:04am 
the doors have no texture
Roman Cat 14 Nov, 2015 @ 11:13am 
dx11
Rikkavidu_GER 29 Oct, 2015 @ 2:53pm 
This Mod is dead. Long Time dead.
737✈Garrus 8 Oct, 2015 @ 8:20am 
Please fix, the doors won't place.
Rathlon Tobias Riverwind 8 Sep, 2015 @ 5:06pm 
Same with me Zuyd, according to F11 there is an error with this.
Just not sure what error it is though.
Zuydstryder 30 Aug, 2015 @ 1:40am 
Why cant i even place the block ? i know i could before..
Dmyar 25 Aug, 2015 @ 8:22am 
no work? what i.do'n love whis mod. NO WORK
LordZarmack 27 Jul, 2015 @ 3:28am 
just perfect for event horizon ship....
Vinier McNuggNugg 25 Jul, 2015 @ 11:43pm 
I NEED DX11
THIS WOULD BE PURRRFECT FOR MY CREATION
and im so use to DX11 SX9 is just impossible now
76561198062733403 23 Jul, 2015 @ 8:36am 
These are one of my favorite doors mod but i REALLY need DX11 :)
737✈Garrus 22 Jul, 2015 @ 8:46am 
Please David L (Creator) i'm having the exact problem as Starwaster: the door's placement box is green as if it's OK to place the door and when i click to place i only hear a PBB noise as if it would place, but it won't place! so, PLLLEEEAAASSSEEEE!!! Fix This. ASAP!
Abyzmi 2 Jul, 2015 @ 9:08am 
Is this mod even being supported anymore? DX11 please??
COMMANDER_ INVICTUS 10 Jun, 2015 @ 8:20pm 
How do you place them
B33rman 7 Jun, 2015 @ 1:15pm 
almost like Dead Space doors
Kermondale 6 Jun, 2015 @ 7:38pm 
Dx11?
Kevin Starwaster 6 Jun, 2015 @ 6:47pm 
Re: door placement. It's odd; they have the green box like they can be placed, I click, and the box flashes momentarily but the door is not placed.
KilledJoy 6 Jun, 2015 @ 4:52pm 
DX-11 PLEASE?!
miku567 5 Jun, 2015 @ 4:31am 
Those doors cannot be placed anymore. Will you update it to DX11?
gripenblau 29 May, 2015 @ 1:50pm 
gone do DX11? Like your mod :)
stormzel 24 May, 2015 @ 10:28am 
After update 01.83.009
Door not placed
jarhead 26 Mar, 2015 @ 3:07pm 
are these doors air tight or like the vanilla doors do they leak
Skylark 22 Mar, 2015 @ 3:20pm 
I love this mod. I really only use the two that are in better condition, but none the less they look great. I was wondering if you could make them compatable with oxegan, because it seems to be leaking with me. Thanks.
MoDD DeeP 14 Mar, 2015 @ 2:57am 
Any chance making those colourable?
pablofo2003 16 Jan, 2015 @ 5:47am 
I congratulate you for your gates and other mod.
I wish you edit barred doors for Procyon that can only be opened from a console thanks !!!
Reign  [author] 18 Oct, 2014 @ 4:31pm 
Not sure why I'm not receiving notifications for comments - but here's so you know that I haven't been. Sorry guys.
Cronyx 13 Oct, 2014 @ 3:01pm 
I love these. They're all I use in my capital industrial ship. One thing I noticed though, it's a minor thing, really nit-picky of me, but on the back (or front?) well, one side of the door has a slight inward dent at the bottom, I think just a few vertices are off. If you could fix that, my OCD would thank you forever. Peace! :)
AmazingApples2 12 Oct, 2014 @ 3:51am 
?
AmazingApples2 12 Oct, 2014 @ 3:51am 
were is the link
Barcel 30 Sep, 2014 @ 8:38am 
Hey, would it be a big problem to make these in offset version?
impli 15 Sep, 2014 @ 3:54am 
they are a little bit to low. can you rerender them with a higher top ? anyway good work m8
Reign  [author] 13 Sep, 2014 @ 9:03pm 
@Mason: Yep, they function.
@Ramog: you might have to cut down on mods that you don't use - we're all hoping for an expanded or tabbed G-Menu
@Lt: Danke!
@Primar: Thanks man! It's on the todo list - certain things take priority. Unfortunately my weekly Combo Walls Extended Engineering update is getting pushed back to next week too - I'll let you know when they come!
@Bobler: Thanks!
@Wolf: Yessir - saves on the G-menu debacle for some :)
[TSF] Mason 1290 12 Sep, 2014 @ 10:52pm 
do they actually open or are they just that... ambiant - just for looks, not suppose to be much of anything in direct line with game play
Big Drew 12 Sep, 2014 @ 3:40pm 
Ambient Walls and now Doors.
Tempest Fox3 10 Sep, 2014 @ 7:53pm 
@Ramog, yes there's a limited number of slots on the G menu. I do have a mod installed that increases the G menu slot limit but it's not a workshop mod it's manual instal.
Ramog 10 Sep, 2014 @ 2:25pm 
Are the Blocks who are in the G menu limited
JCapt 9 Sep, 2014 @ 9:32am 
Good job
primarccreagor 8 Sep, 2014 @ 5:29pm 
These look good, and have a nice feel when used. Would love to see walls with the same look, yea I know about the other blocks but I meen same thinkness with this look.
Bobler 8 Sep, 2014 @ 12:03am 
Very nice :) great work
Reign  [author] 7 Sep, 2014 @ 4:23pm 
:D Thanks!!
VoXtheSergal 7 Sep, 2014 @ 4:17pm 
Finally! Good to see em bro! :D