tModLoader

tModLoader

Ragnarok
144 Comments
Rukir 23 Jul @ 4:45am 
None of the Thrower weapons have any sort of Stealth Strike which effectively makes every single one of them useless. Also, all the non-consumable ones still say "overuse exhausts you" but I don't think that's true.

If adding Stealth Strikes for all of them is out of the question, then it might actually be easier and a bit smarter to keep Thrower and Rogue separate and just add the necessary armor/accessories/etc. throughout progession since they play a *bit* differently. That isn't a great solution either but without *actual* integration into the Rogue class there is effectively no point for Thrower gear to exist in this mod.
Seraph 11 Jul @ 1:23pm 
Sorry but, the godslayers reaper when i am using it does not seem to be using the correct attack, looks like another weapon on usage and no effect is being done.
AKIYA 9 Jul @ 5:50am 
[Machine translation]The Graduation Boots in the Thorium Mod, the Elemental Particle Acceleration Boots, have been added to the mod to make them the precursor to the Celestial Wing Boots in the Calamity Mod, but two shoes are required in the recipe, is there a mistake?:UltimateChameleon:
Qwertzec 6 Jul @ 9:15am 
the new boss summon recipes are so annoying
Daniel1duddy 5 Jul @ 10:24am 
I Hope This Mod Get Updated For The Latest Thorium Because This Mod Broke
south.east.flank 15 Jun @ 4:47pm 
I like using empty true biome blade with gardener sheath it just destroy almost everything lol hopefully some calamity sword can do this too
Jack-I-Ripper 6 Jun @ 6:02pm 
hope we get an update rly like thorium + calamity
Malucifer 30 May @ 8:45am 
Anyone else having the problem where the Borean Strider isnt dropping strider fang?
Regalis 21 May @ 5:26pm 
Can it be compatible with a mod that adds fargos souls and calamity compatibility so supersonic soul doesn't look like this? 12 Terrarium cores = Terrarium particle sprinters 2 Terrarium particle sprinters + Any wings + Luminite bars = Celestial tracers and so on until Seraph tracers + a bunch of other stuff i will not list = supersonic soul. It doesn't use the Aeolus boots at all. The mods that cause it are... This mod, and Community souls expansion.
Hi, i am Jester 21 May @ 4:37am 
wiki? 0 info
Taelim 8 May @ 9:00pm 
Do armors and accessories that say they grant a bonus to throwing damage work for rogue weapons?

For context, when I read on the modpage that the throwing and rogue classes were merged, I interpreted that to mean, among other things, that everything was changed to be either throwing or rogue, and that there would therefore not be both types of damage, only one or the other. Now I'm worried that this merge might not have worked because both weapons that deal "rogue" damage and armors that grant a bonus to "throwing" damage exist.
macarci 25 Apr @ 11:58am 
espabilad
CommonSpider9349 21 Apr @ 7:25am 
░░░░░▐▀█▀▌░░░░▀█▄░░░
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░ BASK IN HIS GLORY!
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE
░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP!
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Julius Novachrono 18 Apr @ 8:10pm 
This won't work with the newest version of tmodloader. its meant for an older one :steamsad:
[TLP] lucazz'tuoi 4 Apr @ 8:38am 
Boss Checklist is not patched for this mod
☼ Azzy ☼ 31 Mar @ 3:23pm 
thank you so much for this mod existing
Dexz2006 14 Mar @ 4:39pm 
The same as the guy below, cannot reforge Thorium thrower weapons, great mod btw I had a beautiful experience in my first playthrough as a bard
jilijili 10 Mar @ 9:16am 
Is it possible to support Catalyst and Hunt of the Old God? Thx
jilijili 9 Mar @ 12:43am 
I cannot reforge Thorium thrower weapons.
jilijili 7 Mar @ 12:28am 
I mean accessories for all classes, not just Bard and Healer. There are too many accessories in Calamity and Thorium.
jilijili 7 Mar @ 12:14am 
Can you make some crafting trees for Calamity and Thorium accessories? We don't have that many accessories slots.
典坠星 4 Mar @ 12:25pm 
I noticed that Rune of Kos requires Ascendant Spirit Essence, which is a post-The Devourer of the Gods item, which causes me to get into a bug where I can't continue progressing in the game after I accidentally lose my first Rune of Kos, and I have to take a Rune of Kos from another world. Kos from another world to continue my game.
babafisi404 4 Mar @ 6:57am 
There's a bug with the Lich summoning, it keeps saying it needs to be night, but it already is night. And that means I can't fight Ravager. PLS FIX!
NimbleNoble 28 Feb @ 7:47pm 
Nope, i tried beating the brimstone elemental, its just bugged, which is really annoying because it means i have to spawn the lich in by force via heromod to even fight ravager.
NimbleNoble 26 Feb @ 3:41pm 
I'm having an issue where i leterally cannot figth lich. Am i supposed to beat the Brimstone elemental, or is it just bugged to the point that the phylactery always assumes its daytime?
Fenrisúlfr 4 Feb @ 3:28am 
i think the boss in the aquatic depths
nito 3 Feb @ 6:53pm 
how to get eldritch shell fragment?
Fenrisúlfr 1 Feb @ 3:08am 
that is because base calamity requires the music mod
Marshmallon 31 Jan @ 11:25pm 
it keeps saying clamititymusic mod missging
jetmoonlord 27 Jan @ 12:57pm 
question, can you add some calamity-based technique scrolls?
Duck 23 Jan @ 10:42pm 
The Technique blood lotus still is based on throwing damage just as a heads up
Dym0niter 22 Jan @ 11:52am 
i don't know if this is a weird conflict with another mod, but during boss rush, the grand thunder bird has 400 million+ health. even when using the most ridiculous build, it's taking way too long to beat
riley_ 14 Jan @ 4:57pm 
ragnarok doesn't change worldgen
kurtis 13 Jan @ 5:56pm 
as a quick question what in world gen changes?
Tremblar 9 Jan @ 3:55pm 
question. What is God Slayers Reap? i found it using cheat sheet but it looks unfinished. also please buff combat ukulele basic attack it does significantly less compared to the thrown.
frogleader 3 Jan @ 9:38pm 
@SonicX8000

This is a known bug with stars above and we believe its on their side, but we could try fixing it if possible
chutty 3 Jan @ 4:00pm 
Ive lost my "rune of kos" boss summoning item after I fouight the ceaseless void. To craft a new one I need ascendant spirit essence which is a post DoG material
SonicX8000 2 Jan @ 11:46pm 
The conflict with Thrown Damage being converted to Rogue Damage being reverted still occurs with The Stars Above where it'll be converted back into Thrown Damage once it's in your inventory.
CrafterDaemon  [author] 2 Jan @ 5:18pm 
The mod should be functional now!
Please report any found bugs any the discord server!
chutty 31 Dec, 2024 @ 3:55pm 
mod wont load currently due to the new thorium patch
TheSmallNut 31 Dec, 2024 @ 11:33am 
Yes, mod is bugging right now due to updated thorium mod
Harly 29 Dec, 2024 @ 9:50pm 
Then be the hero of my life in terraria and do not abandon your project.
Thanks for the answers, I've been trying for months to make the most optimized build of Terraria but every now and then mods conflict in the most absurd places, like completely random weapons that cause a drop in fps to 1-2 (no matter how strong your pc is).

So to hear that I can get rid of one mod and put in a better one is very reassuring to me, @CrafterDaemon
CrafterDaemon  [author] 29 Dec, 2024 @ 3:49pm 
@Harly
Definitely Ragnarok.
Ragnarok is still under development, while Convergence is abandoned afaik
Harly 28 Dec, 2024 @ 6:29am 
Thanks for answer! So, @CrafterDaemon Can you say. Which of the two mods is more complete now? Yours or Convergence?
Kyot092 26 Dec, 2024 @ 11:38am 
@vhkiddos3
Anything w/ throwing damage from other mods like Block’s Thrower Mod, will be changed to rogue damage.
Fingolfin II 25 Dec, 2024 @ 7:50pm 
Do the changes to thrower also apply to other mods that add Thorium thrower items, or just other thrower items in general, such as the Spirit/Thorium addon mod or Blocks Thrower mod?
CrafterDaemon  [author] 22 Dec, 2024 @ 4:33pm 
Hi @Harly, this mod replaces many of Convergence's changes, so it is not suggested to use them together.
Harly 17 Dec, 2024 @ 4:30am 
Hi, I just watned to ask you one question. Is this mod replace Thorium + Calamity Convergence Mod functions or add's on top? I just want to optimize my mod pack and i need to undestand what i should keep and what u should turn off
SonicX8000 16 Dec, 2024 @ 6:00am 
I... may have a guess as to why Throwing Damage to Rogue Damage conflicts with The Stars Above.

In the Stellar Array for Stars Above, there's a passive ability called "Aprismatism" which let's you convert ALL Damage Types to something else, at the cost of losing some damage.

The held weapon's Damage Type changes if you use that ability and have picked out a Damage Type, though when you don't have it held then it'll reset back to it's default damage type, overwriting Ragnarok's Throwing Damage to Rogue Damage. This occurs even if you haven't used that ability or have selected a damage type to convert it to.

I guess compatibility would have to be added in this case? Though there could be a config option to disable converting Throwing Damage to Rogue Damage in case of conflicts.
SonicX8000 15 Dec, 2024 @ 1:22pm 
Throwing Damage on weapons that get converted into Rogue Damage kinda bugs out if the Stars Above is added.

In chests or other storage stuff they will at first say Rogue Damage but then get converted back into Throwing Damage when placed in your Inventory/Hotbar.

Only mods installed are...

Calamity Mod v2.0.4.5
Calamity Mod Music v2.0.4.3
Ragnarok v1.4.2.1
The Stars Above v2.1.3.0
Subworld Library v2.2.2.2
Thorium Mod v1.7.1.6