RimWorld

RimWorld

EBSG - Health Genes
8 Comments
Ciurrus 18 Dec, 2023 @ 5:25pm 
I'll sign up to your discord and shoot questions there, thank you again.
Alite  [author] 18 Dec, 2023 @ 5:07pm 
You're welcome. If those don't help let me know with more specifics about what your goal is and I can see if I have any other links that could help.
Ciurrus 18 Dec, 2023 @ 4:50pm 
Thank you, I'm going through the links you provided.
Alite  [author] 18 Dec, 2023 @ 4:46pm 
I didn't have a specific tutorial for it, but depending on what kind of help you're looking for, the EBSG Framework may be able to help you.

If you're trying to learn the C# side of it, the source code for the hediff adder class may help as a reference [github.com].

If you're just trying to make your own genes that add hediffs, EBSG Framework has a Hediff Adder [github.com] class, and the Vanilla Expanded Framework has a gene extension [github.com] if your gene needs to be using another class.
Ciurrus 18 Dec, 2023 @ 4:15pm 
do you have a tutorial or resource you used somewhere for your gene -> organ mods? i've been trying to apply hediffs to body parts for the longest and have gotten nowhere :/ VS community wont install extensions and VScode doesn't work to the Extent VS community should :/
Alite  [author] 18 Dec, 2023 @ 3:47pm 
12 new randomizer genes have been added.
Alite  [author] 18 Dec, 2023 @ 4:44am 
I can do that. It might take me a day or two, but I'll post here once I'm done.
FungalFish 17 Dec, 2023 @ 7:00pm 
Hey could you add a gene that exchanges itself with a random damaged gene, or results in a randomly damaged part? It would be awesome for zombie-type xenotypes.