Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Transfering of power however is way too overpowered. It should be a separate mod, because it feels like cheating. One transfer and +6000 attack and 4000 defense is an insane amount.
I wonder if you have an old version without the power transfer?
Thanks for your hard work in any case.
btw there is a typo when the MC initiates the dialogue. He says Henoy instead of Honey.
You will be able to have fun with your bonded partner in the hot springs!
Put the bonding NPC in your team (be careful not to place them in the hot spring), swim to the right side of the stone lamp in Huaqing Spring to begin the sequence (avoid interacting with the normal soaking in the hot spring).
Drama rewards: double cultivation of two people experience +1000, Jianghu experience +1000, reduce 25 stamina, time passes 4 moments (shichen)!
Update: Added the storyline(?) of transferring power to teammates, according to the protagonist's life, internal power, attack and defense to improve the corresponding attributes of the other party (the higher the protagonist, the more it will be raised, fluctuation range of 50%~100%)
Trigger location: stone lamp on the right side of the entrance to the Monument of Enlightenment, can only transfer power once a day, or the protagonist will get a debuff.
傳功可以用主角和傳功對象的差值再去乘上比例(只會接近而不會超過主角,比例或許可以低一點),且只有主角較高的屬性生效(避免如果主角能力較低時反而降低屬性)
雙修除了經驗之外加一點能力?(定值、少量,避免太op
或許可以加一點點稀有屬性(比如實戰能力加個幾點、或是增加五維經驗之類的