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Oh well shit happens. But still nice map!
I will however disagree with previous comments as the map wasn't too difficult (things that were difficult and/or annoying were the commanders that were behind gates which were hard to hit, while they spammed rockets at you and occasionally the turrets and also the purple acid that eats your health at a fast rate) but other than that, I had no problems with ammo or health. There is even a water fountain halfway through map that helps a lot (it even gives you 10 health!). If I'm not mistaken, there are 10 water fountains placed in same place which helps Duke get 10 health points per second instead of having only 1 fountain that gives you 1 health per second. I have found almost all weapons except the trip mines, so ammo was plenty.
I had fun with this map, hope you make more!
I understand you had a horrible gameplay experince, I will make weapons easier to find, im still learning mapster32, Thank you for your comment and i will make some change to this map.
Thank you for your comments and yes Blord battle area was inspired by Nasty Flavour, and area what you called "noobish" will be removed.
Also I never found either the RPG nor the Devastator even though I had plenty of ammo for it. I had to fight 3 mini BLords and a horde of tons of monsters without them! Also I thought that the map could had used more variation in shading but also in height (roomsize).
I wasn't too compelled by the switches puzzle in the mini BLord fight area, and I thought that those doors (the ones lead to that 2nd part of the map I just mentionned above, after 30mins of play, near the secret place with the medipack and the 2 atomic health) didn't look like doors at all and that they were hard to open (you have to press use on a precise spot there). I only noticed they were doors because the automap showed there was a path behind, so people may get stuck there.
Anyway this map is good overall, hopefully you make more.
I've stopped playing after around 30mins, when I arrived in a part which looked like a whole new and completely different map but which also looked a lot more noobish. imo the map could (should) have stopped there.
Anyway design and gameplay were good and there were some really good ideas; but the style of the alien base remains me a LOT of map Nasty Flavour. Even the bossfight against the BLord with the tubes around was there.