Halo: The Master Chief Collection

Halo: The Master Chief Collection

Floodbound - A Halo 3 AI War
29 Comments
Dudio Studios ~ YouTube 18 Mar @ 10:36pm 
Anyone interested in playing multiplayer co-op on mods like this and more, join our Discord!
https://discord.gg/247btf2y
We play every game on MCC and have a dedicated collection, it's on my profile and linked in the Discord.
III AVIATOR III  [author] 1 Mar @ 2:00pm 
Floodbound players - I have just released a small update that makes this mod conform with the latest MCC patch released yesterday. Everything should be fully functional just like before. If you notice something wrong that I have missed, feel free to let me know. Thank you for your patience and enjoy!
III AVIATOR III  [author] 1 Mar @ 11:38am 
@delcastillodaniel56 Fear not. I’m on it. I should have all my mods back up and playable by the end of the weekend.
delcastillodaniel56 1 Mar @ 10:54am 
so when will be the update for the new version
saind 2 Nov, 2024 @ 7:28pm 
Yo thank you for this this mod is awesomesauce
III AVIATOR III  [author] 31 Oct, 2024 @ 7:22pm 
@Wesker Thats good to hear! I'm glad that my findings seem to line up with yours and those bugs are minimal.
Wesker1991 31 Oct, 2024 @ 9:34am 
Really enjoyed this map and I didn't encounter any lighting issues or Flood getting stuck around the narrow paths. I played on this for about an hour, also I chose to play as an Elite as I didn't think playing as a Spartan on the Covenants side would make sense.
PudgeyHamster 31 Jul, 2024 @ 7:04pm 
Hey my man, is there any chance you can do another one of those amazing night maps, for High Ground? I think that would look awesome (Plus I wanna film another scene there, lol) besides, awesome work again!
III AVIATOR III  [author] 16 Mar, 2024 @ 11:29pm 
@numbers I would play in Forge. That way you can mess around with the editor. Also remember to join one of the teams listed above if you want AI allies.
baldhead 16 Mar, 2024 @ 11:15pm 
what mode is the best option so i can get an actually endless battle?
III AVIATOR III  [author] 15 Feb, 2024 @ 3:11pm 
Floodbound is officially back! I have just released a patch that makes this map functional with yesterday's MCC update.
III AVIATOR III  [author] 31 Dec, 2023 @ 2:40pm 
@Sad DooWop Thanks for that endorsement! I'm happy to hear you are enjoying my mods!
Doo-♥♥♥ 64 31 Dec, 2023 @ 10:55am 
Aviator doesn't miss with their mods. A good time as always, thank ya.
III AVIATOR III  [author] 28 Dec, 2023 @ 2:06pm 
@Nura It is nice to hear you are enjoying it! Thanks!
Nura 28 Dec, 2023 @ 8:38am 
love the mod! so cool
III AVIATOR III  [author] 27 Dec, 2023 @ 10:53pm 
@ReaperSamurai I will keep that request in mind for a future update!
ReaperSamurai 27 Dec, 2023 @ 4:15pm 
anyway you can add elites and brutes fighting alongside eachother.
III AVIATOR III  [author] 27 Dec, 2023 @ 2:52pm 
@Eddy The Liar Thanks for that nice feedback Eddy. I'm glad you and your friends had a good time!

I am sorry to hear about those co-op issues you were having. Unfortunately, this is a problem only 343 can fix. This type of multiplayer AI mod is not really co-op friendly. There will be AI de-sync issues for clients that try to connect to the host player. For the host, everything will be okay. Clients will see visual anomalies like animation issues, invisible enemies, and more. So with these types of maps right now, they are played best solo. Sorry about that, but this is just a current limitation of the MCC right now.
Eddy The Liar 27 Dec, 2023 @ 1:21pm 
Great map! I love the hunker down idea and fighting against waves of Flood. One issue though, when me and my mate are playing coop, the 2 player can't see various enemies and most of the npc animations break. For example, the infection forms are all invisible amongst others, the brutes just t-pose when in vehicles. We both tried being the hosts and during both times player 2 ended up with the issues.
III AVIATOR III  [author] 27 Dec, 2023 @ 12:12pm 
@carrion master There is no new MCC build as far as I know. The last build change happened on September 19th. I just checked the mod on my end, and everything is functioning correctly.
carrion master 27 Dec, 2023 @ 4:16am 
you havent updated your mod to the latest mcc build
carrion master 27 Dec, 2023 @ 4:15am 
oh i see why
carrion master 27 Dec, 2023 @ 3:48am 
my modded maps option isnt appearing still
carrion master 27 Dec, 2023 @ 3:16am 
OK let me try again:steamthumbsup:
III AVIATOR III  [author] 27 Dec, 2023 @ 1:15am 
@carrion master Where are you looking? This is a multiplayer map with AI, so it will be playable in either custom games or Forge. So, custom multiplayer > Halo 3 > modded maps. In Forge, this will be Creative > Forge > Halo 3 > Modded Maps.

Either of these ways will work with the mod, however I recommend Forge as you can change teams as many times as you want without the game ending.
carrion master 26 Dec, 2023 @ 10:26pm 
its not showing up nor is modded maps option i have ANTI CHEAT OFF
III AVIATOR III  [author] 24 Dec, 2023 @ 12:26pm 
@Mass Thanks for those compliments! I will probably not be adding in Elite drop pods as this map is Covenant vs. Flood, and the Elites are allied with the UNSC in H3. Of course I could ignore that like in my Diamondback mod, but for now I feel things are solid. Maybe in the future tho!
Mass 24 Dec, 2023 @ 11:56am 
This mod is very awesome another banger! any chance of adding some drop pod elites as reinforcements?
200 Angry Locusts 22 Dec, 2023 @ 9:10am 
Feels similar to the plot for the thing and i'm all for it