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Only difference with the KotWW and Teutogen Guard mod is minor balancing, but since most tables are the same of both mods they should work fine when you run together (but why would you?)
1.) be just some minor overlap in units, maybe 2-4 units "doubled" in recruiting
2.) be major interference so it's really not recommended (add that to compatibliity info here! Text says "unnecessary" which will means to me "rather not do it as it's pretty pointless, but it will def work without problems...)
3.) be a CTD that doesn't let you get to the main menu
P.S. Info from my "friend": Your other mod pairs well with the "Boris Todbringer" mod by biubiu which I always like to turn on. It grabs units for starting army from your other mod if it's there. This here would be my fav to run though...
You should clarify that on your mods in the top comment if you can. Especially given the update time. Everybody coming through here will have that same question. And it's not as easy peasy as it looks...
For example, most of greator's mods have also been updated late last night - so after the update was out for half a day - plus he's usually on the ball super early. But I believe this time, they're NOT 5.0 ready at this point. It might differ from modder to modder which makes it hard from a user POV to get the mod count up without getting nervous breakdowns <3 Thx
I'm sure they'll work together.
Maybe a submod by someone from the community could make using it alongside Graetor's fully compatible - no duplicates whatsoever, for the OCD-minded among us. And I think that's a lot of people in TW games actually HAHA. Assuming you'd be ok with smth like that?
No worries, it won't be from me. Even something relatively simple like tha unfortunately exceeds my non-existing modding capabilities by far ;)
Much love from Berlin <3 Oh, just out of curiosity, why is your nickname Sol, or why is it your username not Solvaldor then? :)
Every faction can build the Ulric buildings now, yes! There will be overlap with Graetor's Knightly Orders, but you could run them both at the same time(?)
And it is basically completely complimentary with Graetor's Knightly Orders mod for Emnpire factions, isn't it? But with this mod, you don't have to own Middenheim in order to build the landmark that lets you recruit the Knights Of The White Wolf, did I get that right? Every faction can build it in any province?
Thanks, apologies if this was all asked before <3