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The only problem I've encountered using these castle mods with FOTS is that it would cause 'Total FOTS' to crash on startup, though I'm sure it would with any T.C.
I haven't been able to see if every castle works and I think the only way I'd see if star forts would crash is if I modded the AI to hard focus them and made building castles super cheap since the AI loves not developing their provinces.
I didn't play FOTS but if on campaign map the level of a castle looks the same as one from Sengoku Jidai , it might work for some castles .
https://steamhost.cn/steamcommunity_com/app/34330/discussions/0/3835423585509937242/
What are the change of the update ?
I manage to play more mods with it , try and use either the old or new or combined and see how it works
Harbour castle level 1 and 2 will need a remake as it seems there is a kind of bug( i think the wall enclosure is too small) when player gets the defender role and needs to deploy manually otherwise the troops can get underground .