Total War: SHOGUN 2

Total War: SHOGUN 2

castle_upgrade_level1
29 Comments
Muster Muckee IV 18 Jul @ 10:26pm 
Bouridacsos
The only problem I've encountered using these castle mods with FOTS is that it would cause 'Total FOTS' to crash on startup, though I'm sure it would with any T.C.
I haven't been able to see if every castle works and I think the only way I'd see if star forts would crash is if I modded the AI to hard focus them and made building castles super cheap since the AI loves not developing their provinces.
Bouridacsos  [author] 8 Jul @ 5:49am 
Muster Muckee IV
I didn't play FOTS but if on campaign map the level of a castle looks the same as one from Sengoku Jidai , it might work for some castles .
Muster Muckee IV 7 Jul @ 6:03pm 
Not sure if it's intended but this seems to work fine on FOTS. Though I've not encountered a star fort so I don't know how that would turn out.
Bouridacsos  [author] 27 Sep, 2024 @ 1:59am 
Elgroso8 for now I can't but it's easy to change the original castles with those that you want, from point III , point 1 Replacing campaign siege maps in these guide using Rusted Pack File Manager : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2072197524
Baki Perro 26 Sep, 2024 @ 8:22am 
can you make these available for FOTS? cuz SOTS gets very boring with broken pathfinding :KneelingBow:
Matthew39 18 Sep, 2024 @ 7:51am 
I've done a quick test with newest version of Expanded Japan and your castles seem to work fine with it :)
lovemilfs007 3 Sep, 2024 @ 3:03am 
Thanks dude... or dudette. :steamthumbsup:
Bouridacsos  [author] 3 Sep, 2024 @ 2:00am 
Either subscribe to each level from collection or use the old mod manager , use instructions from this link :
https://steamhost.cn/steamcommunity_com/app/34330/discussions/0/3835423585509937242/
lovemilfs007 2 Sep, 2024 @ 4:08am 
How do you add these maps in campaign? I'd like to do it myself but I have no knowledge about it. I can only edit some values but maps are beyond me.
Bouridacsos  [author] 2 Sep, 2024 @ 1:41am 
lovemilfs007 Not for now
lovemilfs007 30 Aug, 2024 @ 7:13pm 
will this work for FOTS?
Bouridacsos  [author] 22 May, 2024 @ 1:33pm 
Chewie Tahnk you for feedback and for appreciations .
Yodur 20 May, 2024 @ 2:24am 
Incredible mod series! Thank you so much
Bouridacsos  [author] 8 May, 2024 @ 12:09pm 
maxime.ricard92 Hello ! And thank you for your feedback and for appreciating my work . A few days ago I updated only the level 1 and 2 for HC (harbour castle ) as the troops were deploying undergroung as the inner castle space was too low . In one or two weeks I will upload level 5 maps modified as improvement from my point of view , I'm working now on the last one fortified monastery level 5 . The other maps won't get any more improvements probably and the project will be closed . I believe these will be good maps for the next years for anyone experiencing shogun 2 .
maxime.ricard92 7 May, 2024 @ 10:23am 
Hello, thank you for modding the castle maps of all levels !
What are the change of the update ?
owl boy 11 Apr, 2024 @ 9:45am 
oh, that's really useful information actually. thank you for letting me know! i'll have a look into that when i can and see how things go
Bouridacsos  [author] 11 Apr, 2024 @ 2:24am 
owl boy you need to activate also the old mod manager I think , at this link you can see how to do it : https://steamhost.cn/steamcommunity_com/app/34330/discussions/0/3835423585509937242/

I manage to play more mods with it , try and use either the old or new or combined and see how it works
owl boy 10 Apr, 2024 @ 2:54pm 
no problem! and yeah, i seem to get some weird crashes when i load the castle maps on their own with some other mods, particularly those that affect sound files like music replacements or sound fixes, though i'm not sure why that is (or whether that's just an issue on my end). i wouldn't sweat it too much. i look forward to seeing the improved level 5 maps though, keep up the good work!!
Bouridacsos  [author] 10 Apr, 2024 @ 3:57am 
owl boy thank you for your feedback , for full experience subscribe to the collection, there shouldn't be any compatibility issues with the castle maps , only maybe with the matchlock mod from the collection and climbing mod maybe , it depends , soon I will upload some improved level 5 maps .
owl boy 9 Apr, 2024 @ 12:03pm 
really nice maps! they both look and play very well. it's a shame a lot of mods struggle with compatibility issues, but it seems pretty unavoidable atp. nice work though!!
Bouridacsos  [author] 17 Mar, 2024 @ 9:42am 
ZXZVZZVZXZXVZVXZXZVZZVZXZ Hello ! Thank you for your feedback and for appreciating my work . Indeed the maps are built for 20 defending units with 340 units of ashigaru as example .

Harbour castle level 1 and 2 will need a remake as it seems there is a kind of bug( i think the wall enclosure is too small) when player gets the defender role and needs to deploy manually otherwise the troops can get underground .
嘿嘿嘿嘿~哧溜~ 17 Mar, 2024 @ 3:27am 
The best map mod with enough internal space to handle large-scale battles without reporting errors:steamthumbsup:
Bouridacsos  [author] 4 Feb, 2024 @ 9:05am 
Yes , put deep water it to -10 , also shallow water put it to -0,9339 so it doesn't flicker , then you can use smooth on edges .
Unter_Null 4 Feb, 2024 @ 6:52am 
Is there a way to turn the shallow water on the maps into "deep water" so its not passable?
Bouridacsos  [author] 4 Feb, 2024 @ 5:12am 
Rusted Pack File Manager is used to make pack files or open them .
Bouridacsos  [author] 4 Feb, 2024 @ 5:09am 
76561199233584935 , you can open Ted I think , it's not about how old it is the computer, you need to activate also the old mod manager I think , at this link you can see how to do it : https://steamhost.cn/steamcommunity_com/app/34330/discussions/0/3835423585509937242/
76561199233584935 3 Feb, 2024 @ 7:53am 
Hi,how do you turn "BIN" to "PACK"? I love your other maps but my old computer can not open TED.
Bouridacsos  [author] 26 Jan, 2024 @ 2:38am 
Unter_Null Hello ! You have here a guide good for beginners :https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2072197524
Unter_Null 25 Jan, 2024 @ 1:18pm 
Hi, how do you open/edit maps in TEd? Trying to figure out how to use the map editor. How do you open an existing map?