Don't Starve Together

Don't Starve Together

Ratchet and Clank: Rift Together
47 Comments
J. brain 21 Jun @ 2:16pm 
tough i'd love to know how the insland sistem really works...its suppose to be like tropical adventure where your'e thrown on shipreckt or you have to do all the vanilla stuff to get the rifts to get there?

(yup i never played Rift apart, just started playing Ratchet and clank for the ps2 and WILL play every other game before R.A until i get to it.)
J. brain 21 Jun @ 2:11pm 
cant wait to play this once it's fully finished.
MabelTheBraixen 13 May @ 11:00pm 
Hitting Clockworks makes all your tools lose durability regardless if you're using them as a weapon or not
FeyThing  [author] 12 May @ 7:56am 
@EldVarg No, just needs a rewrite so it's placed to the side for now until the winterlands update is done.
EldVarg 12 May @ 2:32am 
Looks cool.
Abandoned mod?
wherethesunnoshine 6 May @ 3:00pm 
[02:23:02]: [string "../mods/workshop-3121596445/scripts/component..."]:16: attempt to index field 'radiation' (a nil value)
LUA ERROR stack traceback:
scripts/class.lua:43 in (metamethod) __newindex (Lua) <36-45>
t = table: 0x437c0e40
k = current
v = 8.1849997488784
p = table: 0x1964e118
old = 6.1849997488784
../mods/workshop-3121596445/scripts/components/radiation.lua:173 in (method) DoDelta (Lua) <160-196>
self =
radiation_penalties = table: 0x561d9d78
rate_modifier = 1
_oldpercent = 0.061849997488784
rate = -0.15
_oldisdying = true
externalmodifiers = table: 0xa77de1b0
inst = 151185 - pigman (valid:false)
health_state = 0
resistance = 0.15
lastpos = (262.00, 0.00, -450.00)
_ = table: 0x437c0e88
maxDamageDeltaPerTick = -1
delta = 2
overtime = nil
../mods/workshop-3121596445/scripts/patches/components/combat.lua:29 in (upvalue) old_DoAttack (Lua) <12-32>
self =
wherethesunnoshine 14 Apr @ 1:25pm 
crash when trying to create a new world:
@scripts/util.lua:795 in () ? (Lua) <795-795>
msg = [string "scripts/tilemanager.lua"]:137: Tile OCEAN_RUST is already defined
@=[C]:-1 in (global) assert (C) <-1--1>
@scripts/tilemanager.lua:137 in (upvalue) GetTileID (Lua) <128-145>
tile_name = OCEAN_RUST
range = table: 000000001BBD3EA0
old_static_id = nil
@scripts/tilemanager.lua:155 in (field) AddTile (Lua) <147-210>
tile_name = OCEAN_RUST
tile_range = OCEAN
tile_data = table: 000000001E33FB90
ground_tile_def = table: 000000001E33F410
minimap_tile_def = table: 000000001E33F000
turf_def = nil
@scripts/modutil.lua:367 in (global) AddTile (Lua) <364-376>
tile_name = OCEAN_RUST
tile_range = OCEAN
tile_data = table: 000000001E33FB90
ground_tile_def = table: 000000001E33F410
minimap_tile_def = table: 000000001E33F000
turf_def = nil
@../mods/workshop-3121596445/scripts/main/tiles.lua:26 in (local) result (main) <0-0>
Does it have wiki?
I very like to play《瑞奇与叮当》in PlayStation
Could it have chinese translation, please🤝🤝
ginger2452 18 Oct, 2024 @ 4:11pm 
so are we getting Klunk as a skin for clank or...
Conker 8 Aug, 2024 @ 11:47pm 
Hope his space opera goes well
FeyThing  [author] 7 Aug, 2024 @ 7:21am 
@SpuddyBuddy I sure will and the crows will hate it!
SpuddyBuddy 7 Aug, 2024 @ 2:03am 
PLEASE tell me that Dr. Nefarious' stage performance is gonna be his Galactic Idol audition
FeyThing  [author] 17 Jul, 2024 @ 5:45pm 
@玉萍经纬 I'd love to. But alas I don't have any volunteers to translate it to Chinese and I don't want to butcher that beautiful language with google translate ;A;
玉萍经纬 16 Jul, 2024 @ 10:02pm 
chinese pls
Nickyfalconer.EXE 22 Jun, 2024 @ 3:59pm 
this is a cool mod i like it so mod as i like the old ratchet and clank mods but this one put new tools into a rift like you 2 did good job making this one
FeyThing  [author] 26 May, 2024 @ 11:36am 
@Господин Боец sorry for the late reply. Yes that's a robotic or armored enemy mechanic. It's not as noticeable right now but next update everything should be much clearer and handled better. You need magic weapons or reinforced weapons in order to avoid breaking your tools/weapons when attacking these enemies.
Господин Боец 21 May, 2024 @ 10:05am 
Thank you for this wonderful mod. When i fight chess enemies, all of my tools start to break. Is this a bug or some kind of robo enemies mechanic?
FeyThing  [author] 6 May, 2024 @ 1:35pm 
@Vyuri No worries! I sent you the request ^^
Vyuri 6 May, 2024 @ 11:37am 
hi, i saw your thing on forums and i am interested. i'm not really a coder, but i'm artist you can see example from my mods. if you interested too then i guess send me friend request if not well you can delete this sorry for the awkward feelings :lunar2019laughingpig:
FeyThing  [author] 18 Apr, 2024 @ 5:13pm 
@TitanWave You can check on the wiki linked in the descriptions for more details. But raritanium can spawn from meteor showers all over the map. The wrench upgrades is from blueprints you find in junkpiles on the island and if you're having a hard time finding the island you can change your settings to have the biomes generate on the mainland.
TitanWave 18 Apr, 2024 @ 3:29pm 
Is there any kind of guide for this mod in its current state? I'm having a hard time figuring out how to do things like upgrade the wrench or where to find this island which I assume has the raritanium
FeyThing  [author] 16 Apr, 2024 @ 3:42pm 
@TitanWave nah that idea is scrapped in favor for player character clank in the next updates.
TitanWave 15 Apr, 2024 @ 1:30pm 
Is Clank still a craftable backpack like the original mod?
FeyThing  [author] 20 Mar, 2024 @ 3:00pm 
For those who did not like the Radiation badge always preset on your screen. You can all rejoice as it only now appears when you take on radiation poisoning! Options to toggle the Island to the mainland with the new biomes is also available!

Thank you for your patience as I am very very bad at scripting anything UI related in general or scripting in general.
MEHЯ KAЗHЯT 02.01.26(787898) 14 Mar, 2024 @ 11:29am 
GOOD :serban:
FeyThing  [author] 5 Mar, 2024 @ 1:43pm 
Update 1.1.0 has been released with a ton of exciting new features and bug fixes. Make sure to check the mod's change notes to see all the newly added features.

Fair warning upon world generation, please make sure to change the barrel spawn rate down to 25%, because for some reason anything over 25% causes the entire world to develop a post apocalyptic shader (everything becomes darker).
FeyThing  [author] 27 Jan, 2024 @ 5:51pm 
@CEREG GAMING For now I don't have any plans to remake any of my old mods other than this one.Those ancient character mods were pretty simple by design in comparison to the old Ratchet and Clank mod, and I didn't really have any ambitious plans for them.
CEREG GAMING 27 Jan, 2024 @ 12:12pm 
hey FeyThing.TTV, i want ask some questions. What do planning remade and will you remade some of you're old mods?Thats all by now, old sport))):steamsalty:
2Combo 12 Jan, 2024 @ 1:10pm 
Oh...My god...My favourite mod got Remade:steamhappy:!!!11!!
FeyThing  [author] 10 Jan, 2024 @ 3:41pm 
@Vyuri Done. Should be useable without forcing you to turn on Skins API ingame.
Vyuri 9 Jan, 2024 @ 5:24pm 
Would it be possible to not have the mod force you to subscribe to Modded Skins API Support to be useable?
FeyThing  [author] 30 Dec, 2023 @ 2:48pm 
Thank you all for the kind words! It means so much hearing you guys like the mod as there was a lot of heart and soul poured into, especially with the help from the community :D

@SpuddyBuddy Haha! Oh yeah there was a Jak mod somewhere in workshop. Sad it was discontinued. Maybe one day it will be brought back D:
SpuddyBuddy 30 Dec, 2023 @ 11:38am 
C'mon, y'all can't be doing stuff like this! You're making me wanna start hashing out a DST revamp of the old Jak mod!

Jokes aside, I cannot put into words how giddy it made me to see this on the front page. Never did I ever think someone would make a mod of this scale for a series I've loved my whole life that, admittedly, probably has very little overlap with Don't Starve. I'm super excited to see where your team is gonna take this mod in the future.
M0thim 30 Dec, 2023 @ 9:35am 
what is this and how do i get r1d of it? 😂😂
tools guy-kun 30 Dec, 2023 @ 8:40am 
don't think I'll play with this soon, but I still want to say this looks absolutely amazing. modders like you and whoever else you've worked with on this are what makes this game have such a sweet spot in my heart. love the passion. keep doing you.
Marmations 30 Dec, 2023 @ 8:14am 
finally, some good fucking food
nintendo3dsplayer 29 Dec, 2023 @ 10:20am 
This looks very cool so far.
Cheburek 29 Dec, 2023 @ 4:10am 
норм
Omniwench 24 Dec, 2023 @ 7:22pm 
YIPPIE YIPPIE YIPPIE
Conker 24 Dec, 2023 @ 3:44pm 
The day is here, updated Ratchet Mod
Енот Хак 24 Dec, 2023 @ 10:44am 
YEEEEEEEEEEEEEEEEEEEEEEEEE-
kevinnator64 24 Dec, 2023 @ 6:47am 
I saw the art on Discord once, didn't think it was for a mod. As a longtime R&C fan, I approve of this 100%. Wish the best of luck with development on the mod.
Полурослик 24 Dec, 2023 @ 5:03am 
I think we need to add more tools for other characters. And give the opportunity to use a pitchfork.
Kosmonaut_Kat.TTV 24 Dec, 2023 @ 4:56am 
Very nice artwork.
ADM 24 Dec, 2023 @ 4:37am 
It's Ratching time !