Arma 3
Spearhead 1944 - Liberation [Utah Beach/US]
27 Comments
Luca  [author] 6 Jun @ 11:28am 
@Nicolás
There is a function for it somewhere which you will have to call, but cant say more than that since I dont use ace.
Nicolás 6 Jun @ 11:12am 
Oh, okay! And how exactly do I call it with the debug console?
Luca  [author] 6 Jun @ 5:24am 
@Nicolás
Not by default. You either have to modify the files to allow for it or call it via debug console.
Nicolás 6 Jun @ 4:05am 
Is it possible to access the ACE Arsenal in this scenario?
Luca  [author] 22 Apr @ 8:50am 
@kopopp
Because the official version from GREUH stopped being supported and KP took over and kept working on it. There might be even more versions than these two.
kopopp 22 Apr @ 8:43am 
i figured it out, this is ORIGINAL liberation, not KP! holy shit thats so much better, why does everyone use KP??
kopopp 22 Apr @ 8:13am 
are there more missions that use this version of liberation in different themes and settings? i really like how resources are done here. being a number out of a maximum instead of a limited resource you expend works way better for singleplayer.
Luca  [author] 19 Oct, 2024 @ 1:11pm 
@Knuckleroo
You can edit the missionfiles and add the classnames to the arsenal.sqf file inside the missionroot.
Knuckleroo 19 Oct, 2024 @ 12:57pm 
Is there any way for the host to add other items to the arsenal manually, e.g. content from mods? Just wondering! :-)
chips 13 Oct, 2024 @ 4:27am 
Having an issue that i can't recycle anything - anyone else having the issue or know how to fix it
Luca  [author] 19 Aug, 2024 @ 10:36pm 
@SkinMilker
Changed your modset? I didnt change anything and its an issue I never encountered.
It takes a few seconds for newly built units to show up in zeus, so maybe you checked too early?
Cream Corn Lover 19 Aug, 2024 @ 2:11pm 
hey it worked last night but now when i spawn squads I have zero control over them in zeus
Gunslinger 18 Mar, 2024 @ 1:38pm 
maybe check ace settings if your using that or any other addon settings after logging in as admin. You might want to open the mission up in editor as well and maybe check there for respawn params. I havent looked at this yet.
Crimson 3 Mar, 2024 @ 2:43pm 
Need some help. Cant get revive system to work. Not sure which params to change. I run a dedicated.
Also is it possible to change ai accuracy settings in code . If so where. If I cant change difficilty.

Cheers for help or suggestions.
outwardpanicjoe 28 Feb, 2024 @ 3:26pm 
i get in a can pcik a slot just fine but it spawns me a s a bird just in that one i guess
outwardpanicjoe 28 Feb, 2024 @ 3:25pm 
@luca was running with spearhead and @ww2 spex your other mission works fine on my server
Luca  [author] 28 Feb, 2024 @ 11:16am 
@outwardpanicjoe
Sounds like you got missing dependencies.
outwardpanicjoe 27 Feb, 2024 @ 7:53pm 
yeah i cant get this mission to work it just spawns everyone as a seagull and you cant respond.
outwardpanicjoe 27 Feb, 2024 @ 5:56pm 
I keep spawning as a seagull????
Luca  [author] 2 Feb, 2024 @ 3:51am 
@Raptor341
Check the params section in the lobby.
Raptor341 1 Feb, 2024 @ 10:28pm 
Can you adjust the enemy spawns or OOB?
crystalsexton31 2 Jan, 2024 @ 9:16pm 
CAN YOU USE IFA
PUDDY300 29 Dec, 2023 @ 2:59pm 
Recruiting groups did not add them to high command or Zues. I had to do so manually from debug
Paul 26 Dec, 2023 @ 6:59am 
Apologies, yes you're right.
Luca  [author] 25 Dec, 2023 @ 7:15am 
@paulygoon123
Its not a mod, its a mission. So you will only find the in your scenario list when you host a server.
Paul 25 Dec, 2023 @ 6:27am 
Doesn't work, the scenario doesn't appear to select to play it, i downloaded the mod required.
T.A.D. 25 Dec, 2023 @ 5:53am 
ACE Compat?