The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Dawnfire Keep
19 Comments
Hugo 9 Feb, 2017 @ 2:46am 
Mr Gol Ziin Viing instead of breaking evewrething dawn ...................would it not be better if you help people with advice or join them or is destroyng the only thing you can.........................
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Skyrim Mod Developer M7 (Ret.)  [author] 26 Sep, 2014 @ 11:04am 
i think the npcs are set to 'very aggressive'
Gol Zin Viing 26 Sep, 2014 @ 8:27am 
hardly a place my PC would move his family too.....I would think the Lord of the Castle woud have a bit more comfortable living place for him and his family...even with all those fireplaces it wouls be terribly cold.....I couldnt read any of the letters because every time it closed in to read the letter I saw what looked like a jewlry box.....Fights werent to bad but by the time MY pc had gotten there the vamps had actuay finiahed MOST of EACH OTHER off........I guess they were hungry and couldnt wait.....dead blood is better tnan none I guess..
Gol Zin Viing 24 Sep, 2014 @ 11:37pm 
Just out of Curiosity would the "Custom Family Home" mod allow the PC to move his/ or her Family here....it's also a hearthfire compatible mod and says it will allow you to move the Family to ANY home ( I'm assuming that has enough beds /storage place for the kids etc.) please check into this......You can even move your Housecarl!/Steward and Bard..
Skyrim Mod Developer M7 (Ret.)  [author] 20 Sep, 2014 @ 2:53pm 
light fires to release guards after NPCs are dead.
greghorn97 15 Sep, 2014 @ 10:43am 
could put more loot in safes
SnowyJon 15 Sep, 2014 @ 4:44am 
ok all npc's are gone now how do i continue?
Firestreamer 14 Sep, 2014 @ 6:05pm 
Nevermind, found it
Firestreamer 14 Sep, 2014 @ 6:02pm 
How do you get to the cellar?
Skyrim Mod Developer M7 (Ret.)  [author] 14 Sep, 2014 @ 2:34pm 
i think average wait time is 1 week. or uses a script for "clean up" as on some NPCs.
SnowyJon 14 Sep, 2014 @ 3:58am 
ok i waited for the bodies to disappear, but still dont know what to do next. could you make some basic guidlines?
SnowyJon 14 Sep, 2014 @ 2:45am 
this mod seems very cool! you should make more similar to this idea!
Skyrim Mod Developer M7 (Ret.)  [author] 14 Sep, 2014 @ 1:49am 
yes you can use it as a player home once the corpses disappear.
SnowyJon 13 Sep, 2014 @ 10:24pm 
idk what to do after i cleared out the place and got the letter the key to the place and got the sceptor. is there more?
Gol Zin Viing 12 Sep, 2014 @ 2:14pm 
I runthe Dragon nests mod which also adds numerous Younger dovah some are even Tame enough to approach.....to small to be ridden tho and to young to have souls......Ive aays widhed that I could somehow.."collar" one ( or 2) and give them a Home near my PC 'home ( Lakeview usually) Course the Collars also tell the Guards this is a FRIEND.....Oh well if you avar figure a way to move the PC's family into this I may consder it.
Skyrim Mod Developer M7 (Ret.)  [author] 11 Sep, 2014 @ 12:10am 
the guards are "initially disabled" until the fires are lit. they remain there. family cannot enter into most mods that have hearthfire dlc - it requires placement of same script into the house which might cause duplication issues with the CK or so... Nice pet idea :)
Gol Zin Viing 10 Sep, 2014 @ 12:01pm 
Inteesting...do the Guards stay if the fires are put out and since this mod uses hearthfire will the PC be able to move his( or her) family to it?....A pet Dragon ( a small young one) would be a fitting pet for the DB.
Skyrim Mod Developer M7 (Ret.)  [author] 9 Sep, 2014 @ 9:09pm 
:) ty
JPCorwyn 9 Sep, 2014 @ 9:09pm 
Sweeeeeeeeeet. :)