Garry's Mod

Garry's Mod

Left 4 Dead 2 Enhanced Props Pack
250 Comments
Akis_02 19 Jul @ 5:52am 
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Akis_02 18 Jul @ 4:54pm 
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Sirgibsalot  [author] 18 Jul @ 2:04pm 
@Uzi: Argh, fixed.

Let this be the last hotfix needed for now...

@Akis_02: Looks like Steam didn't like your link.
Uzi 18 Jul @ 12:46pm 
idk if u know yet but uzi aimpoint sight is missing texture.
Akis_02 18 Jul @ 10:39am 
there are some models from here that you probably already taken and enhanced but eh
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Sirgibsalot  [author] 18 Jul @ 10:22am 
@Schummer: L4D has never had an MP40 though, not even in concept art or the Arcade spinoff that includes a bunch of weird weapons. That's something more suited to a Day of Defeat enhanced props pack if anything.
Schummer 18 Jul @ 7:37am 
Add MP40 L4D sub-machine gun
Akis_02 18 Jul @ 5:25am 
its alright man, you fix it at the end! this is quality as is!
Sirgibsalot  [author] 17 Jul @ 4:31pm 
@LawdPizzaman: Fixed. Maybe one of these days I'll learn to test updates more thoroughly before I release them...

@Sharkzilla: It already has an edited version of the worn skin. I'll look into including the other TLS skin in the future.
LawdPizzaman 17 Jul @ 3:57pm 
The 30-round polymer magazine for the SCAR is missing it's texture.
Sharkzilla 16 Jul @ 11:41pm 
Do you think the M16A2 can have the skins introduced in The Last Stand update? (The worn down one and Bill's M16)
Sirgibsalot  [author] 15 Jul @ 12:35pm 
@UlτrαΤwο: Fixed. Since Gmod's model compiler now allows more textures some things that used to be bunched up into textures sheets were separated and a few props fell through the cracks.
UlτrαΤwο 15 Jul @ 11:03am 
The 30-round polymer magazine and AFG angled grip have missing textures now.
XoNiX #SaveTF2 #FixTF2 15 Jul @ 9:47am 
@Sirgibsalot yes
ANOVA 15 Jul @ 9:25am 
It's such a small detail, but I absolutely love how you've added the fireworks box as an enhanced item, your level of detail and care into these addons is nothing short of stellar, and these have all come to be the de-facto addon for anything and everything posing! Thank you so much for your work! God be with you always, and may your works be blessed as well!
Sirgibsalot  [author] 14 Jul @ 11:13am 
@XoNiX: Should be fixed now.
XoNiX #SaveTF2 #FixTF2 14 Jul @ 5:50am 
Hello, M16A2 have lost textures on one of comp
Sharkzilla 10 Jul @ 6:40pm 
*bonemerging ragdolls
Sharkzilla 6 Jul @ 6:47am 
I love that the M16A2 has both a barrel mounted and zip tied flashlight, even though most prefer zipties, I like the barrel mounts. That and all the rest of the props are hella based too. My only problem is bonemerging this is a pain but other than that, this is a great prop pack.
Sirgibsalot  [author] 4 Jul @ 10:09pm 
@Gonzbt/Betel.Arg: It's never been in here because the view model is missing half the mesh. I had someone who was interested in fixing that, but unfortunately they had to back out for various reasons.

I've been working on a backup plan for it since it's the biggest omission left outside the M60, which is also in the same situation of missing way too much of its mesh to work with.
Gonzbt/Betel.Arg 4 Jul @ 7:54pm 
I'm asking, was the pipe bomb also added or removed? I don't know because I remember it as if it was in the pack before.
Sirgibsalot  [author] 4 Jul @ 4:04pm 
@Box-Chan: Glad you like this. :steamhappy:

I've thought about that Beretta since it's the CSGO Beretta model, but it's a pretty rough model even by CSGO standards. Pack bloat is also becoming a concern, this is already a hefty download and it doesn't even have all of the L4D2 weapons represented yet.
Box-Chan 2 Jul @ 12:38pm 
The only other thing i'd recommend is also from the Extended Firearms mod, they added a Beretta pistol (Though I'd get it if the 4 pistols is already enough)
Box-Chan 2 Jul @ 12:01pm 
Came back to this just to send a good review. These are PERFECT for making action shots, or just cool scenes or posters. Having all the moving parts, new attachments, bullets, and empty casings. It's all perfect.
Sirgibsalot  [author] 29 Jun @ 11:01am 
@Chigurh: Not unless someone fixes all the mesh holes and missing parts in its view model because it's way beyond my ability to fix.
Ethan 29 Jun @ 6:16am 
any chance for the l4d2 m60 to be in this pack?
Sirgibsalot  [author] 13 Jun @ 8:23pm 
@-[FF]- Jupiter: I'll look into it.
-[FF]- Jupiter 12 Jun @ 3:15pm 
Could you add the firework box from the dark carnival campaign? The one that comes with the mounted l4d is not spawnable.
-Rusty- 9 Jun @ 10:01pm 
aw damn sorry, another pack must have them in but yeah its great man
Sirgibsalot  [author] 9 Jun @ 9:56pm 
@-Rusty-: I might be misunderstanding you but there's no car models in this pack, and nothing here overrides the original models or textures in any way.

Glad you like it though.
-Rusty- 9 Jun @ 8:58pm 
good pack, not really a fan of it overriding the original car models with skin groups
Sirgibsalot  [author] 7 Jun @ 9:09am 
@Akis_02: Will fix in the next update, thanks for letting me know.
Akis_02 6 Jun @ 9:55am 
mp5_magazine_45.mdl tape has a missing texture
Sirgibsalot  [author] 16 May @ 10:52am 
@-[FF]- Jupiter: They're from my Extended Emitter addon: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=329174479
-[FF]- Jupiter 16 May @ 9:20am 
What particle effects did you use for the screenshot showing louis and francis shooting? I'm trying to find something similar, but cant.
Lsd 9 May @ 7:41am 
@Sirgibsalot: Ohhh right LMAOOO well thanks for the suggestion man, Hope you can add further weapons in the future tho. Keep up with it, i loved this mod!
Sirgibsalot  [author] 7 May @ 12:03pm 
@Lsd: I'd like to but Source has a limit on the number of bodygroups before a model starts having visual glitches or outright crashes the game, and the MK18 is dangerously close to that limit right now. And if I freed up more room I'd rather spend that on attachments that are more likely to be used in poses.

But since the attachments are also available as props, you can use a bonemerge tool to attach the prop versions to a gun and mix those with the bodygroup versions. Should be pretty close to what you want if you don't mind a bit of inconvenience to set it up.
Lsd 7 May @ 4:20am 
It would be nice for the M4 to have like two underbarrel options you know, so you could place like a foregrip along with a bipod, or also a foregrip for the M203
Sirgibsalot  [author] 5 May @ 4:49pm 
@-[FF]- Jupiter: There's no good solution for that. I could've set it up so they look good in the hands of the L4D survivors, but anyone using a ragdoll not on the same bones would have different bone positions and would need to make adjustments anyway, and most people would likely want to manually tweak the position for fine tuning no matter what.
-[FF]- Jupiter 5 May @ 4:14pm 
Could you make bonemerge support for the guns/melee weapons/throwables to where they automatically merge to a ragdolls hand without the need for manual adjusting? It would be very convenient.
Sirgibsalot  [author] 2 May @ 1:26pm 
@Akis_02: Will be fixed in the next update. Thanks for letting me know.

@Sharkzilla: M16A2 is planned. It won't have the same level of customization as the MK18 but the barrel lasers/lights will be in.
Akis_02 2 May @ 8:56am 
mp5 peq 2 rail is missing textures
Sharkzilla 1 May @ 5:05am 
If the proper L4D2 M16 actually gets added here, do you think we can get a L4D1-esque barrel mounted flashlight alongside a side mounted ziptie one. Well, if its coming or not
Zap2Strike 29 Apr @ 5:38pm 
absolutely excellent work on the G3, I'm very happy you included options for a more true G3 :)
you now what goes really well on a 870 folder, a bayonet mount.
Tenebris Poof 26 Apr @ 10:38pm 
what if you make the stock removable as a bodygroup, and make it as a separate attachable item? but that's okay, you owe us nothing in the end, thanks
Sirgibsalot  [author] 26 Apr @ 1:10pm 
@Tenebris woof: I'd like to but I've had too much trouble finding a model for a pistol grip only stock that fits. At this point I'd rather focus on adding things like the G3 to the pack instead of adding more bodygroups to existing weapons.
Tenebris Poof 26 Apr @ 5:04am 
can you add a pistol grip for m870? and maybe a folding stock for it?
Sirgibsalot  [author] 10 Apr @ 10:18pm 
@CaptainSzasz: I wasn't planning on it since the model is at the maximum amount of materials that the model compiler supports (32)...

...except that I just found a model compiler that can go way beyond that limit, and more importantly it works with Gmod. No promises if or how it'll be used in this pack's future, but we'll see...