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I made a small video on your mission for a bit of fun. https://youtu.be/fds7kKgzdvE
It allows you not to micromanage dummy ai all the time instead.
But honestly just google whatever it is you want to do and you will find some way of doing it.
Not that hard to find tutorials.
To prevent dumb AI from getting itself killed, when the player is then left completely alone. Ruins the immersion in my opinion, when you are just one guy doing your mission.
Majority of the team can die, but I always leave 2-3 guys who cant, so player will never be alone.
Usually nobody minds, but @Kirgiz here just has to cry about it in evey single of my missions/campaigns.
@Noob
My bad, sorry for the lore mistake. And thanks for the info!
only medic is "iNdEsTrUcTiBLe".
But it is neat, that whenever i post anything, you cant keep yourself from commenting how terrible mission designer i am.
Cope.
Please always add another description item to your missions so that normal people don’t waste their time.
_ in this mission your teammates are indestructible. So you can be cerebral palsy and still you will win, just sometimes ask them to pick up ammo and they will kill everyone...
One thing though: In 2028 those guys would be called loyalists and not yet FIA.
I love that as I approached the town, from the road south with both MRAPs, it looked deserted, until an enemy RPG came flying from the Church area, and then other enemies started showing up. A lot of mission makers place enemy units all bunched up and stationary, so I appreciate that.
Little Lore Trivia:
The Altis' FIA would form after the Jerusalem Cease Fire Agreeement in 2030. Before the Group was called (Goverment-)Loyalist (as in loyal to the civilian goverment and against the military coup d'etat of Akhanteros)
TL:DR: At this time it would be Loyalist and not FIA.