Left 4 Dead 2

Left 4 Dead 2

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234 Comments
Mr. Shades 9 Jul @ 3:07am 
Warning: DO NOT PLAY THIS MAP ON HARD EIGHT MODE (SI respawn time nearly to 0s)
Recommend only campaign mode
虾仁猪心 11 Jun @ 2:54am 
I like the author's way of handling things. Are you a programmer in real life? Because your map log is very well-written. :steamhappy:
ChuggyChop225 28 May @ 1:23pm 
Cola for a medkit sounds like a good deal to me
Rakkakoto [GAYS] 18 May @ 11:04am 
#makel4d2gayagain
New-Maker 16 May @ 12:17pm 
good campain btw
iambogu  [author] 16 May @ 11:56am 
@New-Maker That is an item for an easter egg, it will not give you anything if you bring it to the end.
New-Maker 16 May @ 6:24am 
why i care that fuckin cola for all game where is my reward
askvra 15 May @ 9:58am 
Love the second chapter. Very challenging. Lacking of instructions makes me play slowly and more carefully and I enjoy this approach a lot! 10/10 replayable custom campaign.
호진117 14 May @ 10:07pm 
Very fun, challenging campaign. The environments were really fun to explore and had interesting designs. Levels were long and fairly difficult, but resources were plenty and the optional side quests were worth the reward. Moreover, the gate based finale was fantastic, very enjoyable and unique. Having custom voice acting for the walky-talky dude was a nice addition. However, I didn't really know what to do with the cola, we brought it all the way to the rescue vehicle haha.
Overall, great campaign.

8.5/10
八人聚众溜冰 14 May @ 9:24pm 
10/10:steamthumbsup:
支持作者,期待更多的优化与扩展
FatherPickle 14 May @ 10:13am 
I apologise
FatherPickle 14 May @ 10:12am 
I overreacted
FatherPickle 14 May @ 9:36am 
Fucking manual tank spawns fuck off
iambogu  [author] 13 May @ 11:26am 
@Silent 1.0 is pure torture, but as you wish. :papyrus:
Mr. Sigma 13 May @ 8:06am 
If you can also upload v1.0, that would be appreciated. I'm Interested in seeing how different it would be to speedrun. Many thanks!
iambogu  [author] 10 May @ 2:36am 
time 10 May @ 12:47am 
Hasn't it been uploaded yet? I only found a map of version 1.7 in the Workshop.
time 9 May @ 9:28am 
Thank you! You've created an excellent map.
iambogu  [author] 9 May @ 6:09am 
@time I'll upload it later then :)
time 9 May @ 5:51am 
I specifically just want the Navigation version 1.6. Version 1.0 might indeed be too challenging for me. When I played version 1.6, I found it quite engaging and challenging, similar to another level called "Buried Deep." So, if it's possible to obtain, I'd much prefer to get version 1.6. Thank you.
BRodieT 8 May @ 10:51pm 
while i have left 4 bots 2 on i dont think that would be the issue? since else where its fine. they were all down to their pistols when i reached the gas station and they wont pickup anything at the ammo pile. weird.
iambogu  [author] 8 May @ 2:20pm 
@BRodieT I haven't really got this kind of bug yet, but I can imagine it happens, I don't know to be honest what I could do to fix that, it's really up to AI I think.
iambogu  [author] 8 May @ 2:18pm 
@time I do have that yes, even 1.0 which was the most unbalanced version if you want that.
BRodieT 8 May @ 9:43am 
bots still wont refill their ammo or pick up new weapons during finale
time 8 May @ 8:50am 
Hello, author! Do you still have version 1.6 of Navigation? I'd like to give it a try for gameplay and experience the high - difficulty mode. Thank you for creating the map.
Чертовски хорошая кампания, которую обошли вниманием практически все ютуберы по лефте. Жёстко берите и жёстко качайте.

Hey man, me and my buddies finished this campaign and thinking it's underappreciated enough by L4D-youtubers. Honestly, very good quality and design. My only issue that i had: radio guy (it was you?) could be barely heard when there's gunfighting is happening. I had to replay it without zombies to hear all voice lines. I saw in Dead before Dawn and in Suicide Blitz 2 npc having it's own subtitles, i wonder if you could implement that in the future.
Dafish 8 Apr @ 4:33am 
very good, i enjoyed it a lot
i had this reaction when i realized there's phase 3 in the FINALE

"NONO WAIT WAIT WAIT WAIT"

9/10 map!
Z 5 Apr @ 7:44pm 
10/10. goated map, but plz make navigator's voice more audible
Marbag 5 Apr @ 10:22am 
8/10
Eugeo 16 Mar @ 4:51am 
무난하고 난이도 적당한 맵입니다.
6/10
二哈 28 Feb @ 5:17pm 
最后一关有点又臭又长了感觉可以把第一个守点删了
OG Proztate 19 Feb @ 1:33am 
"Where do I go" simulator. Being brutally honest, I wouldn't recommend this.
Inuyasha 8 Feb @ 3:08am 
哈哈,大伙都聊这么多了,刚刚救援关被坦克一个铁肘死三个气晕过去了,现在才醒:mhwgood:
Samuels' Chili Shop 28 Jan @ 10:00pm 
For a campaign titled Navigation, it's rather difficult to figure out what to do at some parts. The instructions the speaker gives are barely audible and because of the sizes of the objects that are outlined (such as the van's gas port) it takes a lot of walking around to figure out what to do.

Apart from that and the gate taking a little bit too long to open, I enjoyed this.
AmberCaT 14 Jan @ 4:06am 
No connect to my friend and me to each other, Wrong: different version.
bullet28 10 Jan @ 8:54am 
You should not include nav01 and other numeric .nav files, as they are not used by the game. These files are simply backups of your previous .nav files created after editing. You have currenly over 100 MB of them.
zuaL 9 Jan @ 8:39am 
These place will cause infected to lose navigation just in case you want to fix it :steamthumbsup:
https://ibb.co/BjLY4wL
https://ibb.co/54pKdBF
zuaL 9 Jan @ 8:18am 
I can run this map in Z4D2 perfectly fine now thank you for your hard work! :steamhappy:
iambogu  [author] 7 Jan @ 2:05pm 
And I know this campaign has many design and optimization errors, I listened to your feedback and I will use them in my new one as well as I can do. I know many of you criticised some events' length, the difficulty and the tanks at some part of the campaign. It was intended to be like this, however I know it can be frustrating to play, so I definitely will be more careful with these kind of events. So thank you again for every one of you who played the campaign, it means a lot to me. :)
iambogu  [author] 7 Jan @ 2:02pm 
Hi everyone. I uploaded a patch for a "potential" fix of 3rd map's crash issue. I removed even more entities, however I will not push out more updates for this map, only if the map breaks apart completely. I apologize for the very late fixes, but I "somewhat" abandoned this map and I started to work on a new one and I put my focus on that one. I'm sorry for this..

And I would like to thank you to everyone who played this campaign and had fun with it, for all the comments, even if it is positive or negative, the ratings and all the sudden feedback when I messed up something to hotfix it. Also thank you for the videos on YouTube or even on BiliBili, all of them are great, it was pure joy to see you play the map. <3
iambogu  [author] 7 Jan @ 1:31pm 
@boo (scary) as far as I know, it is possible and I even tried to implement it, but while the whole radio guy's dialogues made horribly, I just put it away and didn't make it in the end.
bullet28 4 Jan @ 1:01pm 
8 Players COOP Gameplay:
https://youtu.be/DUvFdW4N_jM
wo bist du 1 Jan @ 7:07pm 
这图做的很不错,就是有点又长又臭的感觉
第二关有个隐藏武器库,但我老半天都找不到开门卡
第三关有个送可乐的隐藏任务,但是送完也不知道有啥彩蛋啥的
救援关尸潮是真特么多,把我都打困了
作者也是挺认真的,虽然绝大多数房间没用,但还是弄得看起来像是真房间一样
kurochama 30 Dec, 2024 @ 8:45am 
@boo (scary) , even without hearing him, you can still do the objectives well as long as you explore the areas. Even I simply just explored the areas in my plays, & finished this campaign more than 3 times.
boo (scary) 30 Dec, 2024 @ 7:05am 
Is it possible to add captions for the radio guy? Can't really hear everything he's saying with the guns and zombies...
亚托克斯 23 Dec, 2024 @ 5:47am 
8/10 第一关和最后一关感觉场景有点重复 节奏还是不错的 补给很多
something something house 22 Dec, 2024 @ 12:12am 
got around to playing this campaign again without 8 survivors and still got free edicts on the 3rd map
kurochama 21 Dec, 2024 @ 6:12am 
@zuaL , "no free edicts" crash usually happens when there are too many entities. Aside from maps, mods can also cause this. You can try to check your mods first. Last time I played this witg more than 30 script mods, I didn't crash with "no free edicts" at all.
zuaL 21 Dec, 2024 @ 5:55am 
ED_ALLOC: No Free edicts on map 3, i have to skip it so please fix
30 Nov, 2024 @ 7:42pm 
gg