tModLoader

tModLoader

More Trophies and Relics [Modded Support]
143 Comments
KrisDreemurr 27 Jun @ 5:54am 
Comfig file
Kid Justice Gaming  [author] 22 Jun @ 10:31am 
I'll try to get that in
Lool & Saturlo 22 Jun @ 10:20am 
could you add infernum intros or WoTG bosses?
Kid Justice Gaming  [author] 17 Jun @ 6:13pm 
Working on infernum relics now
Kid Justice Gaming  [author] 17 Jun @ 6:13pm 
What mods do you have on/what errors have you got?
TheMusicMan0209 15 Jun @ 6:38pm 
the mod wont work for me
Kid Justice Gaming  [author] 11 Jun @ 1:15pm 
found the problem, now ive added 3 checks to make sure calamity is enabled before running anything acid rain related, also tested on client and server with just the mod itself to make sure it works
Kid Justice Gaming  [author] 6 Jun @ 11:58pm 
I think it's trying to reflect on calamity if it's not there even though I put the jit tag on those functions, I'll see if I can fix Sunday maybe, for now I commented out the acid rain relic spawn entirely and added a crafting recipe for it in the meantime
Kid Justice Gaming  [author] 6 Jun @ 10:30pm 
ill take out the changes for the acid rain relic spawning for the moment till i can address the issue
Merik Lobo 6 Jun @ 11:37am 
@朱砂king
probably the same bug I'm talking about. the latest update to the mod is interfering with the game's ability to update various things.
朱砂king 6 Jun @ 4:09am 
Hello author, I found this mod causing characters not to pick up items in server multiplayer, what is the cause of this problem and how to fix it
Merik Lobo 5 Jun @ 5:06pm 
There is a massive issue that needs addressing asap. I've been running a multiplayer server the past two weeks and after powering down and rebooting the server today 4 mods of mine updated and it immediately caused huge issues. Online, the map just stopped loading chunks a certain distance away from spawn, leading to massive holes in the world. in single player I found that chat messages (notifications) wouldn't fade away and liquids wouldn't update or move at all if any blocks were broken. I tried disabling those four mods one by one and this is the mod that got singled out as the cause. This is a pretty game breaking bug that got introduced in this latest update.
PyroRaider47 #ILikeIt0001 5 Jun @ 2:30pm 
3 jobs, mate take all the time you need
Kid Justice Gaming  [author] 4 Jun @ 7:26pm 
Infernum relics and config changes are planned i just had a lot of work recently as i just graduated and now have 3 jobs, but ill get to it eventually
大蛇atta 25 May @ 12:18am 
能不能给炼狱(infernum)模组里的新BOSS添加金色和彩色生物
Could you add support for Infernum?please
LastScarletDevil 30 Apr @ 2:55am 
npc keep sell pylon relic when the config is false
UltraNinja 18 Apr @ 10:01pm 
Could you add support for Infernum? Don't have to change their AIs or anything just make it so they drop Infernal Relics when the infernum difficulty is on.
Wildberry 7 Apr @ 6:39pm 
could you perhaps include a config to allow Thorium Bosses to drop their relics in Revengeance/Death Mode?
Wildberry 7 Apr @ 6:38pm 
the lore item for the Solar Eclipse is really funny unintentional foreshadowing if your playing with wotg
Kyo 1 Apr @ 5:29pm 
Suggestion: Abyss Minibosses Relics and Trophies (Colossal Squid, Reaper Shark, Eidolon Wyrm, Primordial Wyrm) Great mod!
孤之淼 17 Mar @ 5:04am 
Does this mod have an official wiki?
Words and Philosophy 9 Mar @ 4:36am 
could we get a config option to disable the extra relics, while keeping everything else?
Wyneus 5 Mar @ 11:53pm 
Hello, I noticed a problem with The Stars Above mod, when we include an add-on in the boss checklist, and add relics, everything would work in a single-player game, but in multiplayer, it doesn't work that way. After all, The Stars Above mod has multiplayer compatibility, and if you disable it, players cannot travel to worlds. This means that the boss checklist will not be counted, and we will not receive any relics, we will not even be able to craft them, please solve this problem.
Billnotic 5 Mar @ 12:23pm 
Lore items have typos :/
AirSpan 25 Feb @ 3:53am 
works perfectly now! thanks so much
Kid Justice Gaming  [author] 23 Feb @ 6:50am 
Hopefully that fixed it, there were a few recipes i forgot to change, surprised it even worked on my end last night
Kid Justice Gaming  [author] 23 Feb @ 6:37am 
alright maybe it wasn't that easy, I'll have to look into it when I get time
AirSpan 23 Feb @ 3:23am 
Ive just updated this mod and unsubbed/resubbed and it's still incompatible just letting you know
Wyneus 23 Feb @ 1:47am 
The mod does not work after updating Calamity: Wrath of the Gods
Kid Justice Gaming  [author] 22 Feb @ 11:52pm 
Hopefully works now
Kid Justice Gaming  [author] 22 Feb @ 11:48pm 
On it, sorry was at work when the update dropped
Phatness 22 Feb @ 3:37pm 
broke with the new wrath of the gods update
Depraved Arachnophile 22 Feb @ 2:32pm 
Has very suddenly broke.
gallade120 22 Feb @ 1:32pm 
needs to be updated to current version fo wrath of the gods
The Viral Divinity 22 Feb @ 1:16pm 
Does not work at all with current version of the modloader.
PantySlack 22 Feb @ 11:38am 
When is this mod gonna be updated? I like it a lot good work :ty3star:
Vade 20 Feb @ 8:11am 
Hello, this is my favorite mod by far. I play with tons of content mods with the goal of filling in a trophy room. Thanks for making this!

I'd like to request support for Gensokyo.

The boss fights and items in it are awesome, it'd be perfect with trophies and relics! I'm able to make faux trophies with weapon racks, music boxes, and item frames, but it's just not the same.
Kid Justice Gaming  [author] 19 Feb @ 7:03pm 
I am just learning how to do that now, once i figure that out ill start implementing it
Could a toggle be added that makes only trophies added by this mod from currently enabled mods to appear in game instead of just all of the supported mods (basically if only thorium and calamity are enabled then this mod only adds additional trophies/relics/lores for these mods and not for the other listed mods as well) i am sure that this is possible, cus some mods on the workshop already use this kind of code to make only items from enabled crossmod mods to appear in game, but if this is too tedious to add then don't bother
Daniel1duddy 14 Feb @ 12:09pm 
This Breaks Wyvern Spawns
An Agent of Chaos 7 Feb @ 10:41am 
could you add a check for mech boss rework's content toggles? having any of them disabled breaks this mod when reloading
Phatness 2 Feb @ 12:34pm 
not working with the most recent update
Ryoto27 29 Nov, 2024 @ 7:18am 
星海苍穹的圣物要如何获得?
Froggus From Chrono Trigger 19 Nov, 2024 @ 6:15pm 
i cant seem to find the colored relics option, where is it?
nosrednA 13 Nov, 2024 @ 8:32am 
Spooky mod next?
An Agent of Chaos 28 Oct, 2024 @ 9:55am 
a small suggestion: for events with multiple tiers (e.g old one's army and acid rain), only have the relic drop on the final tier, just for some parity with vanilla's old one's army miniboss relics
nosrednA 28 Oct, 2024 @ 8:31am 
Do you think you could add the sprites to the Google doc?
Flandre Scarlet 22 Sep, 2024 @ 5:16am 
@Tokisaki Kurumi 应该没做完?
liam.hastings1 2 Sep, 2024 @ 10:51am 
You should add support for martins order mod, it’s a really good underrated mod
Maze_J2000 13 Aug, 2024 @ 7:31pm 
the "npc sells relic pylon" option in settings doesnt do anything rn:steammocking: