Cities: Skylines

Cities: Skylines

Additional Freight Transporters
65 Comments
ConcereteWavez 14 Jul @ 7:56pm 
Cargo helicopters run into each others paths and clogging the path and having everything at a standstill. I have to delete the helicopters in one direction to get traffic flowing.
HKSvsGreddy 12 Jul @ 4:35am 
Hey I'm having issues where the barges don't seem to work.

I already have it working so well that the game started to look like openttd.

But after I deleted and redraw the barge paths while re-doing the barge ports, it suddenly doesn't seem to work.

The towns that were supposed to trade cargo are not connected physically by anything. Only through barges can they transport cargo to each other. All of the factories are ready to export, but they won't send trucks to the barge ports.

I tested if ferry paths were the problem by trying to create ferry lines running through them; ferries seem to run along them just fine.

I even placed a new barge port, and it still won't spawn barges nor see trucks going to them
max_machleidt 6 Jul @ 1:43am 
Thanks t1al, nice mod. But the barges won’t transport plastics. The are spawning and taking commercial goods but the plastic is always shipped with a truck. Even when the barges would be way faster.
Any idea?
t1a2l  [author] 4 Jul @ 8:49am 
@HKSvsGreddy - Hey, it works like cargo trains, or cargo ships, you don't need to place stops, it works automatically as needed (if the best route is via helicopter or barge the game will choose it to transfer goods and other industrial stuff.
HKSvsGreddy 4 Jul @ 8:31am 
I tried unsubbing-then re-subbing to make it work; but I still can't place ferry stops on the cargo harbours. The option to turn-off the warehouse function in the ports is missing before and after resubbing
HKSvsGreddy 4 Jul @ 8:09am 
Hey I hope you're still reading this

I can't seem to place any stops on the barge or cargo heliports with the mod on.

I'll try unsub-resubbing to see if it fixes it. I'll tell you if it works.
RocketSimplicity 30 Apr @ 2:16am 
"(when Industries DLC is owned & the the option is enabled)"

This option doesn't seem to appear in the mod's settings. I know this is an excerpt from the original mod, but is there any possibility of configuring this?
Ponda-11 22 Apr @ 11:00am 
Propositions will be uploaded to my profile .
I will play a little with ACME, but I'm starting to think some for of collage could be better though.
Ponda-11 21 Apr @ 4:34am 
I love your mods, in fact I don't know how I would live without Better Toolbars, but this one is my favourite so far! You didn't just revive a very useful mod, but also added very useful cargo helicopters and informed about the existence of cargo trams!
+1 for cargo blimps – they are surprisingly good if you don't care too much about the speed.
Since I can't donate at this time, I'd like to contribute by attempting to recreate the cover image in game. Will ping you if I succeed or something.
jason.plavalgna88 26 Feb @ 5:16pm 
Love this mod, but can’t get helicopters to spawn. Can’t find anything labeled “(depot)” and wondering if that’s why?
Brenford007 22 Feb @ 8:41pm 
Cargo blimps pleeeeeeeeeeease?
qazwax01 26 Dec, 2024 @ 7:25am 
Regarding the not knowing of how to do cargo trams (and with no real knowledge of modding), would it be possibly to take some of the functionality from garbage trucks? They interact with individual buildings, but serve a lot of them without stopping at each individual building. Or otherwise perhaps the pedestrian district functionality for managing cargo?
danwholikespie 10 Nov, 2024 @ 12:14pm 
Fixed it! For anyone else with the same issue, the barge harbor doesn't always load into memory even when it's been enabled in Skyve. I went to the main menu's content manager and added it manually, and now it works.
t1a2l  [author] 10 Nov, 2024 @ 11:09am 
@danwholikespie - approve me as friend
danwholikespie 10 Nov, 2024 @ 10:42am 
@t1a2l - I see. Previous comment deleted.

I still can't find the barge harbor anywhere in my game, though, even with the Findit mod. The barges even show up under Advanced Vehicle Controls, but it's like the harbor doesn't even exist!
t1a2l  [author] 10 Nov, 2024 @ 9:13am 
@danwholikespie - you dont need "AssetEditorTools" just use the required items. the other mod is for creating barges of your own and harbours of your own.
t1a2l  [author] 23 Oct, 2024 @ 3:51pm 
@T.J.Shi - I need to think how to implement it correctly.
@~芍芋~ - I will investigate.
@jon.tiedemann13 - Maybe the option dont spawn until full is on? show me your setup in a picture and the options. also make sure the old barges mod is not also enabled.
t1a2l  [author] 23 Oct, 2024 @ 3:49pm 
@Rocky - use cargo planes for outside connections, and cargo helicopters as inside cargo option and just replace to the models you want using vehicle selector.
jon.tiedemann13 23 Oct, 2024 @ 1:38pm 
the barges will not spawn for me doesanybody know why?
~芍芋~ 19 Oct, 2024 @ 8:17am 
This mod causes my game to automatically switch to English upon startup, forcing me to change the language back in the settings every time I open the game.
T.J.Shi 3 Sep, 2024 @ 8:11am 
You're my god if cargo tram could come out
Rocky 27 Jul, 2024 @ 5:11am 
I am begging you to add cargo blimps to this and give them outside connections so I can have cool sci-fi flying cargo ships.
miłośnikwiewiórek 20 Jul, 2024 @ 8:02pm 
I don't see the barge harbour at all. anyone know why?
falkkiwiben 4 Jul, 2024 @ 4:32am 
Does this still work if I don't have sunset harbour?
james 22 Jun, 2024 @ 5:16pm 
very very cool! nicely done
t1a2l  [author] 8 Jun, 2024 @ 4:37am 
Add the swap spawn points mod for barges and helicopters.
t1a2l  [author] 5 Jun, 2024 @ 6:37am 
@Maxfarace - Hey, need to talk to you.
t1a2l  [author] 4 Jun, 2024 @ 12:15am 
@Simon von Prajz - there is an option, leave only when full.
@wcampbell1834 - use my asset editor tools mod.
@Maxfarace - I will try to add it.
@Leo-Sadow - if it is still an issue, please send output log.
Simon von Prajz 29 May, 2024 @ 2:04pm 
Could somebody help me with the fact that my barges spawn only 10% full?
Thank you in advance.
wcampbell1834 20 May, 2024 @ 5:20pm 
how do I add the ferry cargo vehicle class?
Maxfarace 29 Apr, 2024 @ 11:46am 
This works, thanks! BloodyPenguin's doesn't work anymore. Also, is there any way you could implement the "Swap Spawn position" mod into the UI? When placing it certain ways the AI seem to be having issues with getting in and out.
Leo-Sadow 28 Apr, 2024 @ 6:22pm 
i dont quite know why but the barges, and the helicopters make my game not load.
Jav-aniceday 11 Apr, 2024 @ 2:58pm 
Confirmed, it works! Congrats t1a2l! You've brought back the barges.

path-finding is up and running, and so are the barges. MUCH LOVE.
mistermcd 4 Apr, 2024 @ 7:22pm 
Thanks for the path-finding fix!
Envibe 3 Apr, 2024 @ 6:48am 
So far it seems to be a great update, that greatly improves the functionality of the mod. thank you @t1a2l!
Gregowski 3 Apr, 2024 @ 5:02am 
Checking now :hardhat:
t1a2l  [author] 29 Mar, 2024 @ 5:01pm 
Update 30.03.2024:
* Helicopters now hold 3 trucks.
* Barges and cargo helicopters now have sliders like in optimized outside connection to wait until full
* New option use at your own risk - barge wont spawn until full.
Envibe 29 Mar, 2024 @ 9:38am 
It seems that both barges and helicopters work with units instead of cargo percentages.

Instead of "material: cargo" my transfer reads "material: none".
Instead of "load: 0-100%" my transfer reads "Load: 1"

Changing the capacity of the barges seems not possible, and changing the capacity of the helicopters has no effect on the amount of cargo that is actually carried. For both vehicle types the maximum load seem to be '1 unit' right now. It almost seems like it's transporting the vehicles themselves (one at a time) instead of the cargo.

Hope this might help with the fix, it's amazing that you are working on this mod, it has so much potential. Thank you!
cfqs 28 Mar, 2024 @ 8:18am 
I have the same issue with the barges, one barge seems to replace one truck. Multiplying the capacitiy with the editor doesn't make any difference.

Maybe it depends if the Industries-DLC is installed or not as the warehousing may prevent this problem. But that's just an asume as I don't have it.

I play with an island map and I don't want to use road connections between the islands so this tiny detail is very remarkable.

To have some realism even with this issue I only use very little barges.

But if this problem could be fixed I would be very thankfull.

(Sorry for my bad English)
t1a2l  [author] 24 Mar, 2024 @ 3:12pm 
@lomarcanys @latepets101 - will be solved in the next version
latepets101 24 Mar, 2024 @ 11:24am 
Cargo trams bouta go crazy
lomarcanys 24 Mar, 2024 @ 7:37am 
Lovely mod! My barges work great now. The only thing is as somebody else mentioned, all my barges spawn at 10%, creating a lot of activity. I'm guessing the ship settings on optimized outside connections don't work for barges? Is there any way to adjust the spawning of these vehicles? Thank you!
jantin 22 Mar, 2024 @ 11:53am 
do you think it would be possible to create water-based police, ambulance, fire fighters... essentially all services?
Jav-aniceday 18 Mar, 2024 @ 4:31pm 
@t1a2l - I'm sorry I'm not sure how to get an output log for you. But has anyone experienced the mod breaking the path finding? Or has it been fixed/duplicated?
CosmicFurFace 13 Mar, 2024 @ 11:40am 
@Gregowski There is a mod (don't recall name, was/is popular) that resolved the mostly-empty problem with rail and ship by [iirc] delaying the spawn of a new vessel when goods arrived, and better used capacity. I'd suspect that would work here if you don't have it.

I think it was Rebalanced Industries or a descendant. It's been awhile...
Nucity 13 Mar, 2024 @ 6:11am 
@t1a2l tks bro! good job! =)
Gregowski 9 Mar, 2024 @ 3:37pm 
@t1a2l
1. Yes, they do 'work' on old map loaded with new mod
2. I did not download any heli stuff (but i will).

However I said 'work' because Im geting 100's of barges all at 10% capacity, 1 Truck = 1 Barge.
I will play around switch some mods off (i dont have too many) and see if i can fix it.
t1a2l  [author] 6 Mar, 2024 @ 4:48pm 
@Nucity - I will check
t1a2l  [author] 6 Mar, 2024 @ 4:47pm 
@Gregowski - 1.they are supposed too, 2. did not try without let me know, 3. I have no idea
Gregowski 5 Mar, 2024 @ 4:37pm 
Quick questions

1. Will my barges work if i load a map where I used original barges mod?
2. Do I need to download helicopters and their depos if I only want to use barges?
3. Do we know if BloodyPenguins original barges mod is ever coming back?