Arma 3
Bulat UAV Detector by Nerexis
32 Comments
Ace 8 hours ago 
It would be nice if all these options were ACE interact options and not plastered on my screen or part of the scroll wheel.
D1G1TAL 12 Jun @ 1:49pm 
I know it's been mentioned as a future update, But is there a way I can disable the "Enable Bulat UAV Detector" that's in the middle of my screen for the time being? Like a simple work around I can do in my own settings? The mod is great but the vanilla message that stays on screen is quite distracting in a real mission rn. Thanks
The Tree 1 Jun @ 3:32pm 
Hello, while I love the mod I have been experiencing some inconsistencies with the mod and I don't know what the cause is, sometimes it just refuses to want to work for me. I have tried respawning, as well as soft and hard logging, as well as putting the detector in other places in my inventory. Most of the time it refuses to give me the option to enable/disable the device nor does it work if a UAV has LOS on me. This only happens when i join a server, if in editor or in the Tutorial Arsenal it works fine. Any pointers on how to get it working consistently would be greatly appreciated.
jamesonandjack 11 Mar @ 2:59pm 
absolutely love this mod. cannot wait to try out the new update!
nerexis | nmilsim.wordpress.com  [author] 11 Mar @ 12:59pm 
@Iron Father Added CBA Settings with option to configure it.
Iron Father 6 Mar @ 4:55pm 
Can I shorten distance from 1km to 500m for example? If can, then how.
nerexis | nmilsim.wordpress.com  [author] 4 Jan @ 9:45am 
@Ruby Rose Not sure if I understand the issue. Is this related to this mod? If so please connect with me @ my Discord: https://discordapp.com/invite/s7BMSjp
Ruby Rose 3 Jan @ 3:34am 
Fix isn't working in Zeus, players always die before when they spawn in so I'm assuming the script never works in the first place sadly
Apricot_ale 1 Jan @ 10:31pm 
Note: I wasn't read the "Upcoming Enhancements" so sorry. :steamfacepalm:
Apricot_ale 1 Jan @ 10:29pm 
I absolutely love this.

Would you make the GUI to shown the type of UAV (e.g. "DJI", "FPV", "AR-2", Fixed Plane or Just "Unknown" etc...) to make it more realistic?
And change the length of the beep depending on the distance from UAV or Controller?

The actual Bulat appears to have these features. Thanks and Please.
nerexis | nmilsim.wordpress.com  [author] 30 Dec, 2024 @ 9:09am 
@Ruby Rose Fix deployed
nerexis | nmilsim.wordpress.com  [author] 29 Dec, 2024 @ 12:00pm 
@Ruby Rose, fix coming soon
Ruby Rose 23 Dec, 2024 @ 2:11am 
is there any chance of the issue mentioned below being fixed? makes using it in zeus missions impossible since you die and then respawn immediately upon starting
15 Jul, 2024 @ 7:08am 
"Scroll action seems tied to your original body, if you die at all during an OP the bulat scroll option is gone unless you find your dead body and scroll on it."

has this issue been resolved yet?
nerexis | nmilsim.wordpress.com  [author] 14 Jul, 2024 @ 8:23am 
Should work
GodDoor 𝕌𝔸 9 Jul, 2024 @ 4:27pm 
Work with kamikadze?
9 Jul, 2024 @ 6:47am 
are you able to update this please
BIG GUY 26 Jun, 2024 @ 6:37pm 
you gonna update this
nerexis | nmilsim.wordpress.com  [author] 23 Apr, 2024 @ 12:24pm 
@Wiket I will fix that soon, possibly this weekend
[OTG 141] Nagaika 23 Apr, 2024 @ 12:20pm 
Can I shorten distance from 1km to 500m for example? If can, then how.
Wiket 2 Feb, 2024 @ 2:22am 
@ArmAGawD did you find a fix?
Wiket 2 Feb, 2024 @ 2:21am 
Scroll action seems tied to your original body, if you die at all during an OP the bulat scroll option is gone unless you find your dead body and scroll on it.
nerexis | nmilsim.wordpress.com  [author] 2 Jan, 2024 @ 11:25am 
@ArmAGawD Correct, but I will also check why it's happening.
ArmAGawD 2 Jan, 2024 @ 11:18am 
really cool release! upon usage of wasteland integration, when player dies the mousewheel action is lost. ("Yes, a fresh new radio is in the inventory")
I assume " call NER_bulatV3_setupPlayerActions; " will need to be recalled in my mission when user respawns?
Cascadian Patriot 1 Jan, 2024 @ 10:47am 
neat. we really need this with all the drone mods coming in.
nerexis | nmilsim.wordpress.com  [author] 31 Dec, 2023 @ 2:48am 
@Sam Yes + AI unit (and his group) will be aware of the detected UAV
Sam 30 Dec, 2023 @ 10:20pm 
nerexis | nmilsim.wordpress.com so it will make sound signal if it is in AI inventory ?
little andy 30 Dec, 2023 @ 9:36am 
hahaha this is terrifying for infantry facing against fpv drones
nerexis | nmilsim.wordpress.com  [author] 30 Dec, 2023 @ 7:34am 
I forgot to add: This system is also integrated with AI units, which enables quicker response to drones when the Bulat detects one.
nerexis | nmilsim.wordpress.com  [author] 30 Dec, 2023 @ 3:00am 
@waFFS Yes, huge chance
waFFS 30 Dec, 2023 @ 1:27am 
Love it, will there ever be an actual ACE intergration same as the MicroDagr etc etc replacing your BIS interact "enable/disable" menu?
Sam 29 Dec, 2023 @ 8:28am 
Amazing and a very necessary mod.