Left 4 Dead 2

Left 4 Dead 2

Viewmodel Sway (Motion)
184 Comments
The LAMBDA player 18 Jul @ 9:11pm 
finally sway but like damn
nomad 28 Jun @ 8:47pm 
Can you please provide a guide to convert weapons to have sway?
Hикoлaй Aлeкceeвич 8 Jun @ 11:02am 
In my game this mod is too sharp and not smooth at all, which breaks the very meaning, I am sure that it should not be like this, please tell me what the problem is?
MG.Rogers 21 May @ 6:10pm 
I really like this mod
yoru 17 May @ 2:16am 
the sway intensity is hilariously bad
Рома Фактс 6 May @ 6:23am 
@skeletonwithagun of course it works, black mesa view tilt is a script
Mr. Blue 27 Feb @ 5:38pm 
@XENORT I need to know. how does your flashlight point where the gun points in firstperson, I seen a few mod that remove that feature but I don't have the feature at all. is there a command I need to enter?
Tibbs 17 Feb @ 10:03am 
@skeletonwithagun iirc it does work with black mesa view tilt
@zacko sadly, no
chickenjoykey 4 Jan @ 11:28pm 
will this work with black mesa view tilt?
claau.sgv 2 Jan @ 10:08am 
i want this to be the same as css
Zacko 25 Dec, 2024 @ 2:28am 
Can we use this with custom models?
ᴍ ᴀ ʀ ᴋ ʏ [ITA] 14 Dec, 2024 @ 9:03am 
Could we please have a guide on how to implement these to custom weapon reanimations?
It would be very appreciated.
Tibbs 8 Nov, 2024 @ 6:53pm 
maybe with the flashlight melee weapons, but the tonfa is reanimated to be held like in cry of fear, where you wield it with the perpendicular grip, because i feel like holding it like a normal weapon looks a bit goofy
Tibbs 8 Nov, 2024 @ 6:51pm 
god, my perfect mod would be this, remastered primaries (with ziptie g3), b2l4d animations, and accurate spas-12 animations
M̶a̶d̷ ̷A̵n̴d̸r̵o̴i̸d 28 Oct, 2024 @ 10:56pm 
I agree with @B-TO480 on the last thing

Man this mod has so much potential. There's a LOT of users out there (myself included) that prefer using modded weapons instead of the vanilla ones.
Doc903 24 Oct, 2024 @ 9:40pm 
Is this applied in scripts, or animation? Because I'd love to use this for some of the Artillery Rain ADS weapons.
B-TO480 3 Oct, 2024 @ 6:56pm 
@pearlplayz12 This is a feature that is applied per model, it is not for the viewmodel fuction/mechanic. Basically, everyone is RE-downloading the same weapon models, but with the feature activated per model. If you want Your preferred weapon models to use that feature, then ask somebody, or Do it yourself, to integrate this sway feature into the models.
Cool feature that was not completed and poorly integrated, should be a function controled with in viewmodel , not a per weapon controlled feature...
Bitch Ass Furry (pearl :3) 30 Sep, 2024 @ 4:14am 
this mod conflicts with modded weapons
Desano 20 Sep, 2024 @ 5:23am 
Imagine beta animations with this. It would be peak Beta moment but since how difficult this mod is to make. I appreciate that it is actually possible. Thanks!
Briggy32 13 Sep, 2024 @ 7:32pm 
this is FREAKING awesome but I wish that I could keep my reanimations. leaves me with a difficult choice I don't feel like making.
ZombieFest00 27 Aug, 2024 @ 1:03pm 
Could you make a firearms sway only version so I can keep my melees & item remodels? This mod would be really great if it affected guns only. 9/10 :steamthumbsup:
Valentinee 17 Aug, 2024 @ 5:47am 
at least what tools do i need, i extracted custom weapons with gcfscape and didnt see any matching extension names to replace
Valentinee 17 Aug, 2024 @ 5:44am 
is there any instructions to replace models and animations?
hrl123 16 Aug, 2024 @ 3:26pm 
we need beta anim with this:steamthis:
至尊哥 12 Aug, 2024 @ 6:38am 
sway maxes out with the slightest movement of my mouse, looks really awkward. is this normal?
lolozerz 8 Aug, 2024 @ 7:55pm 
it's crazy how braindead some of the comments on this mod are
Bobinsox 7 Aug, 2024 @ 5:40pm 
I still use this mod, damn good

Still kinda sad that this didn't start a wave of others in the workshop making weapon mods with these anims
Постальный 2 Jul, 2024 @ 4:28pm 
Weapons from mods do not support(((
⋆。˗ˏˋsfXˎˊ˗ 。⋆ 1 Jul, 2024 @ 2:28am 
if you manage to make these work with all three skin scripts, being item skins melee skins and tls weapon skins this would be single best weapon addon
Hatsune Miku ♪ 20 Jun, 2024 @ 3:32am 
I Love this mod alot and id like to add the jigglebones to the weapon mods i use personally.
But i kinda wish there was a guide on how to do it because ive been here for like 5 hours now and the closest ive got in the Model not being static just the Reload and Fire animation being very janky moving the gun to the sides of the Hand Model, I would appreciate a guide or something on how to fix that since im no animation expert. Thanks
king von 10 May, 2024 @ 12:52am 
This brings me back to insurgency, despite feeling good its probably making our aim worse xd.
Vito Capeche 9 Apr, 2024 @ 3:36am 
You forgot about laser
Nick 25 Mar, 2024 @ 9:04am 
no offense
Nick 25 Mar, 2024 @ 9:03am 
i would make my own version of the sway with reanimation mods, ubt jesus christ that's too much hassle to deal with
Irkc EasySkins com 24 Mar, 2024 @ 3:46am 
no
Sennie Boy-115DK 22 Mar, 2024 @ 2:16pm 
As it is only working for Vanilla weapons, can it work with weapon reanimation mods?
Blewoter 18 Mar, 2024 @ 8:09am 
How to configurate power of motion?
NBA2K15HOODMOMENTS 17 Mar, 2024 @ 3:34am 
it's red cause another mod conflitcs with it, wich is also red
BrGuardian 12 Mar, 2024 @ 6:31am 
Will continue subscribed for support
BrGuardian 12 Mar, 2024 @ 6:29am 
Its sad that this don't work if you active other skin mods
yakan12 2 Mar, 2024 @ 3:00am 
idk why but this mod is broken for me. When i try to play a camping with this mod installed my game crashs and when i checked my addons tab and this mod's name is red ???
Bobinsox 18 Feb, 2024 @ 11:35am 
I'd love it if someone who knew how to utilize those source files made something like this for the MW2019 Default Weapons/Items
UberTab 17 Feb, 2024 @ 5:50am 
Tried to add jigglebones to custom weapons, didn't work. Only the hand sways, the weapon is static. I don't have animating abilities nor do I understand what "simplifying" means (I guess deleting animations that don't include the "sway jigglebone" in their keyframes or maybe even including them to keyframes without them) so I tried making the arm as the parent bone, still doesn't work, I'm no modder but good try at least.
Beta 13 Feb, 2024 @ 4:01am 
This is incredible, hope the modders can have the will and patience to make this work on modded guns someday, thanks a lot Xenort, incredible work you did there :)
Btai 11 Feb, 2024 @ 3:13am 
is not working with moded guns :((((((((((((((((((((((((((
Huguito 6 Feb, 2024 @ 10:21am 
I love this mod but I really dont know how to config the values of movement... anyways, highly recommended.
Zenoth 30 Jan, 2024 @ 7:42am 
Is this client sided or nah? Im sorry if this is an obvious question...
Ceno 29 Jan, 2024 @ 9:28pm 
People that are requesting you make this compatible with mods clearly DO NOT UNDERSTAND HOW THIS WORKS, and have zero modding knowledge. This isn't ENGINE SWAY, THIS IS SWAY DONE VIA JIGGLEBONES.
Triage #killtf2 27 Jan, 2024 @ 8:21am 
some kind of version with the l4d1 style animations (and perhaps pistol) would be cool
‘‘Thank’’ Dempsey 24 Jan, 2024 @ 11:04pm 
Depend on how zombie's fast are, not the regular value, but player's brain already done this job , no time wait computer act this.