Garry's Mod

Garry's Mod

[ANP] BM:S H.E.C.U. Marines
58 Comments
Gnilomord 4 Dec, 2024 @ 4:27am 
snpc with a shotgun has a reload animation like smg
sperm@zoid 14 Apr, 2024 @ 2:56am 
Posting some weird behaviour bugs. When the BM Combine version of this addon kills the ZBase version of the BM Grunt, all ANP BM NPCs will face their back and look down on the floor. They won't engage the ZBase NPCs, or any other NPCs for that matter and will stay like this until they are dead.
Commander-LVJ 26 Mar, 2024 @ 5:35pm 
I really can't remember off hand; are there custom models in this addon?..or are they all already pre-existing models from the base game?
benjiboy65 13 Mar, 2024 @ 4:00pm 
I like this mod, but for some reason when I gib them there's missing textures on the gibs. I don't have any other issues, though
sperm@zoid 24 Feb, 2024 @ 8:04am 
Hey, a little tidbit but is it normal that ANP Black Mesa units deal 0 damage against Combine NPCs from ZBase. I've tested this alot and they deal 0 damage, even with explosives.
Habarich 21 Feb, 2024 @ 5:09pm 
It needs engineer(and sentry) from opposing force and cut from the original game minigunner and then it will be perfect
filz0  [author] 25 Jan, 2024 @ 9:02pm 
:D
Painevan 25 Jan, 2024 @ 8:18pm 
This addon is great! It functions pretty good compared to the original black mesa NPC in the standard game, and compared to the Old VJ Base addon with the HECU NPCs from BM, it is a very nice step up.
sperm@zoid 16 Jan, 2024 @ 3:54pm 
Hey Filzo, a bit of a suggestion: maybe you could try adding extra weapons from this NPC Weapon addon for more weapon variety the soldiers can use. Thanks.
Lyubir 15 Jan, 2024 @ 7:37pm 
I have the same problem as the person below their animations don't seem to work correctly in multiplayer
Lynch 13 Jan, 2024 @ 6:57pm 
Still having issues with their animations in multiplayer
yx 12 Jan, 2024 @ 1:20am 
Will you make The "Black ops"from BM?:steamthumbsup:
Lynch 11 Jan, 2024 @ 8:15pm 
[ANPlus [BASE] | Replacer Update] lua/weapons/swep_anp_base/shared.lua:974: bad argument #1 to 'SetCondition' (number expected, got nil)
1. SetCondition - [C]:-1
2. v - lua/weapons/swep_anp_base/shared.lua:974
3. unknown - lua/includes/modules/hook.lua:108 (x1041)
Lynch 11 Jan, 2024 @ 7:02pm 
Yeah, i got another idea, Osprey (deploy marines just like in the game) imagine that, is a great idea.
Mourning Intelligence 11 Jan, 2024 @ 12:29pm 
oop, just saw someone else commented the same. lol
Mourning Intelligence 11 Jan, 2024 @ 12:28pm 
Marines that are missing:
Squad leader (dude that fires grenade from mp5)
Marine RPG (The marine with the rpg, found in on a rail and a few other maps)

Also, do you think you could add the apache + abrams and lav?
Stand_Up 5 Jan, 2024 @ 7:14pm 
m16 npc weapon when ?
Lynch 5 Jan, 2024 @ 6:21pm 
Btw they have glitchy animations when i play this with friends.
Lynch 5 Jan, 2024 @ 12:24pm 
Nice addon, congrats, a suggestion:
Add the engineer marine (they have a Rocket launcher with one shot, after that they change their weapon to a mp5)
Add the squad leader (red beret marine)
filz0  [author] 5 Jan, 2024 @ 10:07am 
I did already, lmao. Check Humans + Resistance.
momontaru1 5 Jan, 2024 @ 9:54am 
please make a friendly version:steamsad:
filz0  [author] 5 Jan, 2024 @ 8:44am 
SWEP Base is set up in a way that NPC's Weapon Proficiency is taken into account. It declares how the weapon will behave in NPC's hands. Each weapon has 5 internal profiles as there are 5 levels of Weapon Proficiency (0-4). Fear AI sets it to 10... It should be fine now to an extent.
Overwatch 5 Jan, 2024 @ 8:40am 
I don't understand what you mean, can you explain in detail?
filz0  [author] 5 Jan, 2024 @ 8:21am 
@Afriktafrik
Fear AI is wild af. The current Base update should solve all of the LUA errors.
Overwatch 5 Jan, 2024 @ 8:17am 
After the soldiers run out of bullets in their weapons, the soldiers do not reload and the ANP base starts giving an error (until I delete the soldiers).
Chez 4 Jan, 2024 @ 11:49am 
Also, it would be cool if you added the captain. I mean the guy with a red beret.
Chez 4 Jan, 2024 @ 11:47am 
Hey, resistance is spelled wrong in the "shared" category
-[FF]- Jupiter 4 Jan, 2024 @ 9:44am 
Timer Failed! [ANPlusFire204][@lua/weapons/swep_anp_base/shared.lua (line 1025)]

[ANPlus [BASE] | Replacer Update] lua/weapons/swep_anp_base/shared.lua:578: attempt to index a nil value
1. CanSecondaryAttack - lua/weapons/swep_anp_base/shared.lua:578
2. v - lua/weapons/swep_anp_base/shared.lua:985
3. unknown - lua/includes/modules/hook.lua:108 (x7)

I get this when they try shooting
filz0  [author] 4 Jan, 2024 @ 8:41am 
A Quick Note:
> Retail-Like Combine animations are not required. That was a mistake on my part. All you need is the Base and the Api.
filz0  [author] 3 Jan, 2024 @ 9:44pm 
Dev or x86 versions of the game are required for that feature to work.
Vxider 3 Jan, 2024 @ 9:20pm 
Are they supposed to have combine voices?
CsakEgySuttyó 3 Jan, 2024 @ 10:59am 
Name the map ?
Akishio 3 Jan, 2024 @ 9:40am 
When i gib a HECU Grunt, he become a blood fog and no gibs or corpse on the ground.
Is this gib system require something? Or maybe it is blocked by FPS booster?
An_Unknown_Player[FIN] 3 Jan, 2024 @ 6:15am 
No, all you need are the required workshop items.
gamer 3 Jan, 2024 @ 6:00am 
do i need to mount black mesa for this?
Mourning Intelligence 2 Jan, 2024 @ 7:20pm 
They extend off of the combine AI so that's probably why.
Fiend 2 Jan, 2024 @ 4:30pm 
would it be possible to get something inspired by the beta conscripts in the future?
specimen 8 2 Jan, 2024 @ 1:47pm 
when i use a combine replacement for the voices it replaced the hecu too for some reason
filz0  [author] 2 Jan, 2024 @ 10:42am 
Update:
> Fixed missing gibs textures,
> Added more gibs,
> Added a new blood mist on gib that follows the gibs,
> Added new marine screams when gibbed.
WiKwayer 2 Jan, 2024 @ 7:04am 
link for the weapons please
gamer 2 Jan, 2024 @ 5:32am 
gibs
filz0  [author] 2 Jan, 2024 @ 3:15am 
Run Gmod in x86. Missing textures where?
gamer 2 Jan, 2024 @ 1:59am 
missing textures?
gamer 2 Jan, 2024 @ 1:59am 
combine voice?
Райдер 2 Jan, 2024 @ 1:34am 
HECU is spoken in the voice of the combine
B-Man 2 Jan, 2024 @ 12:27am 
If I see a day where theres a BM:S version of the Human Sergeant, that would be cool.
An_Unknown_Player[FIN] 1 Jan, 2024 @ 2:35pm 
[[ANP] BM:S H.E.C.U. Marines] lua/autorun/anp_bm_hecu.lua:267: bad argument #1 to 'lower' (string expected, got no value)
1. lower - [C]:-1
2. OnNPCCreateEntity - lua/autorun/anp_bm_hecu.lua:267
3. unknown - lua/autorun/addnpcplus_sh_hooks.lua:323

Timer Failed! [Simple][@lua/autorun/addnpcplus_sh_hooks.lua (line 316)]
GameWorldReality 1 Jan, 2024 @ 1:59pm 
suggestion: Maybe a squad leader unit? would be interesting to see squad mechanics being used by them
striderhiryux 1 Jan, 2024 @ 1:12pm 
Not bad I like it