Starbound

Starbound

Quantum Stable Item Frames
37 Comments
Corbent  [author] 26 Apr @ 1:58pm 
Cierto, veré si puedo hacer ese cambio mañana. lo había olvidado.
Davoker 26 Apr @ 1:27pm 
La solución de Silver Sokolova de unos mensajes más abajo deberías añadirla, ya te lo da hecho y tardas 1 minuto en resubirlo con el arreglo, para lo demás ya sabes, a tu ritmo, que prisa hay, ninguna =)
Corbent  [author] 26 Apr @ 12:16pm 
@Lanimore For modded items? Unfortunately not. I have too much on my plate and this is a very low priority.
Lanimore 26 Apr @ 6:39am 
is it fixed?
Davoker 22 Apr, 2024 @ 7:57pm 
Enhorabuena Corbent por tu nuevo hogar, no hagas muchas fiestas =)
Corbent  [author] 18 Apr, 2024 @ 1:40pm 
Yep, I know about Galaxy in Conflict. Will get to it as soon as I get a chance. Finally finishing moving to my own home. Exciting times!
Lanimore 18 Apr, 2024 @ 12:51pm 
***not fixed for modded items
at least gic weapons
Silver Sokolova 5 Feb, 2024 @ 8:17pm 
Take your time!!

the item frames dont work with food when the Food Rot Bars mod is installed. to fix it, add this to line 430:
if itemRoot and itemRoot.config.itemAgingScripts then drawables = {drawables[1]} end

and add these to lines 432, 433, and 434:
if string.sub(drawable.image, 1, 1) ~= "/" then --apply full directory path
drawable.image = itemRoot.directory..drawable.image
end

The new line 430 prevents it from rendering the rot bar with the food, and the other lines give it the directory for the image. We check for itemRoot because saplings are evil
Corbent  [author] 10 Jan, 2024 @ 4:20pm 
I will check some of the requests here. But I will be off for a few days sorting some things. Life keeps trying to keep me tied up. Sorry. So much happening at once.
Davoker 10 Jan, 2024 @ 3:58pm 
@maxmasterbuilder You can remove yourself from the original and subscribe to this one without problems, they are the same mod, but this one solves some problems of the original, if you subscribe to this one you don't need the original.
Norah Da Starbound Animal 10 Jan, 2024 @ 1:50pm 
also, it would be cool to see the exported npc items from the npc maker mod work in item frames, like little photos of them. i tried but couldnt get it to work in the original item frame mod.
Norah Da Starbound Animal 10 Jan, 2024 @ 1:45pm 
if i unsubscribe from the original, will my current frames cause problems? are the new frames named differently so i can simply subscribe to this one and replace all of my current frames? i dont mind having duplicate crafting as long as i can tell which one is your fixed frames.
Aethis 9 Jan, 2024 @ 8:04pm 
some modded weapons do this, tis whack
Silver Sokolova 8 Jan, 2024 @ 1:43pm 
can you try to make it detect parameters on items? such as Betabound's tech unlock items, blueprints (Betabound turns blueprints into stackable versions when you hold the in your cursor), ammo, etc?
Velocity 6 Jan, 2024 @ 3:17am 
hurray
Soviet47 5 Jan, 2024 @ 2:01pm 
oh, got it :(
Davoker 5 Jan, 2024 @ 11:11am 
The original mod is not intended for custom weapons from other mods, there are likely to be bugs with many custom weapons for that reason.

However it works perfect for all weapons in the game and for custom weapons that use the same generation system or implementation, it's not the mod's fault, it works as it is expected to.
Soviet47 5 Jan, 2024 @ 11:05am 
well, it work with some weapons, but with the vast majority don't display anything at all
kenanthebarbarian 5 Jan, 2024 @ 10:37am 
I placed a shotgun from Galaxy in Conflict into a weapon frame, and it renders six separate images of the gun's animations. I uploaded a screenshot for public view on my profile.
Soviet47 5 Jan, 2024 @ 9:53am 
ok, thanks
Corbent  [author] 5 Jan, 2024 @ 9:12am 
Well. It works with the Gauss rifle fron FU that I has on hand. Let me know if something doesnt work.
Soviet47 5 Jan, 2024 @ 6:03am 
Excellent!! but i have to ask, work on ranged weapons?
Armok 4 Jan, 2024 @ 12:07am 
That's fair lol, I'd be willing to help out in converting this to an addon if you'd be willing
Corbent  [author] 3 Jan, 2024 @ 10:18pm 
@Armok To be completely honest I am not sure where I'm going with this. Allegedly I was JUST going to fix the upgraded item issue as a request from a friend but here I am now fixing other things. Whole thing was made in an afternoon without thinking much.

In any case, if the owner returns I'll just give him the whole fixed thing if he wishes. But I don't think he is interested in maintaining his mods anymore.
Corbent  [author] 3 Jan, 2024 @ 10:13pm 
Wands and staves are now fixed. Along with the palettes not being properly loaded. I hope.
Armok 3 Jan, 2024 @ 9:47pm 
Surprised you didn't make this into a patch honestly, or rather an addon that presumably replaces the lua this mod uses with the fixed version.
Zauberin Stardreamer 3 Jan, 2024 @ 8:06pm 
Excellent!
Corbent  [author] 3 Jan, 2024 @ 7:40pm 
I got the orbs to render. Trying to fix the colors now.
Corbent  [author] 3 Jan, 2024 @ 5:30pm 
Update. I just installed the original Item Frame to check and I get the issue with procedural wands. Still I'll see if I can find what the problem is and fix it too.
Zauberin Stardreamer 3 Jan, 2024 @ 9:40am 
The staffs I tested were all procedural staffs, and I tested several of them. Technically they are vanilla, but mods can add their own parts. I don't think the cores are touched by any mods, though. And I've not been able to find if any mods add staff parts.

Additional note, I am finding that procedural wands are rendering with their default colors instead of their procedural colors
Corbent  [author] 3 Jan, 2024 @ 7:55am 
Also. Does that happen with vanilla wands/staves? Or are they modded? Please tell me the name of the staff in the screenshot. To be thorough.
Zauberin Stardreamer 3 Jan, 2024 @ 7:52am 
Aye, you're welcome.

And IIRC, I think they render their cores based on their element
Corbent  [author] 3 Jan, 2024 @ 7:47am 
Ok. I'll check and see what do staves/wands do differently. Thanks for the report.
Zauberin Stardreamer 3 Jan, 2024 @ 7:46am 
I am not sure, I don't recall it happening in the original.
Corbent  [author] 3 Jan, 2024 @ 7:43am 
@Zauberin Stardreamer Hello. Is the issue with the staves/wands new or did it exist in the original mod?
Zauberin Stardreamer 3 Jan, 2024 @ 7:39am 
So, it looks like whatever you did also fixed some issues I recall there being with modded procedural weapons rendering incorrectly. I forget what exactly it was (wrong parts or missing colors), but they appear to render correctly with your fixes.

But, it also looks like there is an issue with staffs in the weapon displays, in that the spheres/cores of a staff do not render:

https://postimg.cc/F1kzcfVb
Corbent  [author] 2 Jan, 2024 @ 7:31pm 
As usual if the fix doesn't work for some items, or rendering is bad, please let me know.