Company of Heroes 2

Company of Heroes 2

(2 - 4) Jülich Winter
32 Comments
JenoVa.Projekt 20 May, 2015 @ 12:19am 
in the upper base sector there is a building which allows spawning of offmapinfantry, this is a great lack of gameplayfun
Yuki 30 Dec, 2014 @ 10:55pm 
Just played this map with a friend, very fun map. Love seeing more winter maps that acutally use the winter mechanic instead of just visuals. Keep up the great work.
MonolithicBacon  [author] 24 Oct, 2014 @ 1:42pm 
And the fix is in! All map entry points should be functioning.
MonolithicBacon  [author] 19 Oct, 2014 @ 5:03am 
@Stark, thanks for pointing that out! I'll get working on a fix.
Stark 18 Oct, 2014 @ 5:24pm 
@MonolithicBacon I'm sure. It appears as white, not blue. I thought that maybe capturing territory would fix it but it didn't. Despite setting the waypoint on that side the units always come in from the far side.
MonolithicBacon  [author] 18 Oct, 2014 @ 1:23pm 
@Stark, thanks for your comment, and I'll check this out, but the spawn points will always release units closest to your chosen waypoint. Could it be that you have the waypoint set to the right, which means it only uses that one?
Stark 17 Oct, 2014 @ 7:51pm 
One of the spawn points on the south side doesn't work. It's on the left side, all units just spawn off the right side.
MonolithicBacon  [author] 6 Oct, 2014 @ 12:23am 
@LCH98, could you be more specific for me as to where that bug is or looks like?

And as for 100 popcap, all Relic maps have only 100 pop. It is up to the players to choose their forces wisely, so that they aren't left with masses of team weapons and nothing to attack with.

However, if this map ever becomes popular enough, I will happily make a 200 popcap version.
=]H[= Karl 4 Oct, 2014 @ 12:32pm 
One of the destroyed-building walls just west of the eastern vic point is somehow enterable?
I played a 1v1, and i really noticed it's hard to play with 100 popcap, once i had all vps and the river secure (with cons, mg and at, and 120mm mortars), i had 97/100 popcap, completely preventing me from using any high-tier units. A high-popcap version would be appreciated, next to this (and considering you did make a sittard 200 as well, i assume, and hope, you're working on it) this map is absolutely great.
SovietBicep 19 Sep, 2014 @ 2:44pm 
Excellent map. I just got through with an hour long match on it. Extremely well detailed, layout is nice and challenging. +1 Subscriber ;)
kellym 17 Sep, 2014 @ 11:40pm 
woa man, haven flash backs to dawn of war 2 the ice planet in chaos rising, this maps pretty good looking. very neat.
Pete 17 Sep, 2014 @ 12:20pm 
Wow man, I really enjoyed this map. Keep it up!
MonolithicBacon  [author] 17 Sep, 2014 @ 5:16am 
Thanks a lot for the comments, guys! Please, keep rating!
줍줍이 17 Sep, 2014 @ 5:03am 
^^
[22g]Ben 16 Sep, 2014 @ 2:36pm 
Great map, thanks for uploading!
MonolithicBacon  [author] 16 Sep, 2014 @ 10:52am 
Thanks a lot for all your support, guys! You've kept Jülich on the top spot long enough for me to be happy! Check out my latest map, Razor's Column on the workshop now!
whiskyone 15 Sep, 2014 @ 9:56am 
Hi , i play a lot 4*4maps but i play one to one, bigger map and if what are 200-250 popcap so i can build a nice army, that are fun for me:stickgrenade:
MonolithicBacon  [author] 15 Sep, 2014 @ 5:34am 
Many thanks for the comments, folks! And it looks like we have a lot of 6 player favour! For those of you just joining us, please let me know what your favourite map size it for future projects!

And please, as always, don't forget to rate!
[FEG] Venjitron 2.11.1 out now 14 Sep, 2014 @ 3:21pm 
hey monolithic bacon i love your work they are really solid maps to play vs people or ai....you was saying what types of maps we like....i personally like 6 player 100 pop caps...keep it up man x
TheOnlyJackson 14 Sep, 2014 @ 2:29pm 
best map
MattiMaxz 14 Sep, 2014 @ 9:13am 
beautyfull^^
«DoP»Orklord 14 Sep, 2014 @ 1:14am 
Hey Monolithic , guess there is no way to not play this map :) looks nice like always :)
Goldi 13 Sep, 2014 @ 10:28am 
Nice map
MonolithicBacon  [author] 13 Sep, 2014 @ 9:01am 
@mslimp, Honestly, I've not had much of a chance to actually play them yet! I'll get to it once I can get some spare time for things other than mapping!

And thanks for the comments, folks! Keep it up, and please keep rating!
Steiner 13 Sep, 2014 @ 8:57am 
What are you thoughts on the new commanders they released?
Steiner 13 Sep, 2014 @ 8:57am 
Tried them both, Foy was interesting and could be tough, as usual it was great and well detailed! Looking forward to the Market Garden map! The 4 player and 6 player maps are perfect. Not the biggest fan of the super huge maps. small to medium is the best in my opinion.
Invictus 13 Sep, 2014 @ 8:12am 
I prefer the smaller maps because I've got a small group I play with. But my god.... this is so beautiful, with this kind of maps I don't care how big they are. Good, good, good job!
Dobro 13 Sep, 2014 @ 6:37am 
good map. more comrades involved in the fight - more fun (8 player)
MonolithicBacon  [author] 13 Sep, 2014 @ 4:57am 
Please rate this map if you've enjoyed it, folks!

Also, this is the first 4 player map I've made in a while, and I could do with your comments. What would you all prefer? Large (8 player) or Medium (4 player) maps?
MonolithicBacon  [author] 13 Sep, 2014 @ 3:50am 
@mslimp, Thanks for your comments! It's always a pleasure to make maps!

And as for Operation Market Garden, I actually have a map in production as we speak! Keep your eyes peeled in a month! However, when it comes down to Bastogne, I've already made two similar maps, Bois Jacques and Foy, so it's unlikely I'll do anything like that for a while. Try them out!
Steiner 12 Sep, 2014 @ 6:06pm 
Ever thought about making a map with Operation Market Garden in mind or perhaps a Bastogne map?
Steiner 12 Sep, 2014 @ 6:04pm 
Will try this one soon, I am sure it will be just as good as all the others! Thanks again for all your hard work on these great maps!