GearCity

GearCity

Vehicle Frame Addons
6 Comments
Pizzaguy 14 May, 2024 @ 2:18pm 
whats the difference between this X frame and the existing one ingame?
Steven  [author] 26 Jan, 2024 @ 6:37pm 
added the adobe file in to main dir for blueprint
Ded Banzai 22 Jan, 2024 @ 1:06am 
I think putting the file in the game folder would be a great idea. Thank you for the detailed answer to my questions. Perhaps I will also try to make my own mod, in the near future, or modify your mod, with your permission.
Steven  [author] 21 Jan, 2024 @ 4:07pm 
that being siad I could have probably included the blueprint adobe photoshop file in this mod I did not think of it till now I put it on google share online cloud share for devloper to have but I guess I could just tossed it into the mod folder for people.
Steven  [author] 21 Jan, 2024 @ 4:05pm 
probably someone could, I did not plan on adding new body most due to fact that, game does not take into account bodys at all for anything stuff you design looks so forth play no role in game at all.

the car and truck types van just unlock by date and research level so maybe someone could add new vehicle types but that is more than what I really want to take on.

but -> I think to do it the person would have to make the mod turn off the vehicle body designer disable it so player can not access it, and game would just have to go pure simulation. the body designer plays no real role in game or ratings of vehicle anyways...

tool set that comes with the game allows basic stuff more would just require more understanding of program than my C+ and VB skills or my Art skills.
Ded Banzai 21 Jan, 2024 @ 11:57am 
New frames, it's very cool, thanks for the mod. Please tell me, is it possible with the help of such a fashion to make frames for tractors, wheeled and tracked, or semi-tracked frames for all-terrain vehicles? Thus, there would be new types of transport that the player would be able to design.