Garry's Mod

Garry's Mod

Voxel Framework
143 Comments
TankNut  [author] 10 May @ 7:22am 
Check voxel_list to see if your model is listed there, files should either be in garrysmod/data_static or garrysmod/data/voxel to be recognized
Ragnar 10 May @ 6:26am 
making it invisible makes the voxel art invisible aswell and when i use voxel_prop command it just gives me the error Model doesnt exist and i made sure letter by letter it was correct and i saved it to server
TankNut  [author] 10 May @ 5:54am 
You should be able to color it invisible with the color tool, otherwise there's the voxel_prop command that spawns a prop version of a model loaded on the server
Ragnar 10 May @ 4:07am 
is there a way to make the core block invisible?
catnip 11 Aug, 2024 @ 1:57pm 
dude thank you i need to play ace of spades in gmod instead of roblox :GDEasy:
itz_edu4rdo23 5 Jun, 2024 @ 3:49pm 
Ace Of Spades goated fr
TankNut  [author] 13 Apr, 2024 @ 7:23am 
There's nothing preventing it, though there's no like "Here's a really simple method of doing that" helpers
Feadir 12 Apr, 2024 @ 10:11am 
Is it possible to make the weapon shoot a rocket or a grenade on this base?
Fish Bait [VF4-A] 1 Apr, 2024 @ 9:04am 
Holy ♥♥♥♥ Ace of Spades!
Rügerstorm 22 Mar, 2024 @ 3:12pm 
Hi cool mod
How to create own weapons?
please help!
Eligamer893 14 Mar, 2024 @ 7:37pm 
tear down + gmod = this
Sans the Arsonist 12 Mar, 2024 @ 10:35am 
C_________U_________B_________E
TankNut  [author] 1 Mar, 2024 @ 4:49pm 
Should be fixed now
TankNut  [author] 1 Mar, 2024 @ 4:46pm 
That would be because I messed up and never properly added customization for it, give me a moment
Aether 1 Mar, 2024 @ 3:43pm 
I'm running into a bug with coding where the holosight image color doesn't want to change; it always remains red regardless of the color code you input.
Every other variable changes without issue, but I'm not sure why the holocolor struggles.
The Nefarious Banana 18 Feb, 2024 @ 3:03am 
the only thing i know is how to make simple maps in hammer and place props there, i dont know how to use that lua coding thing cause i never made weapons
TankNut  [author] 17 Feb, 2024 @ 9:01am 
Or look at the github link where all of the code is available as well.
Feadir 17 Feb, 2024 @ 8:03am 
@Burgir just unpack the addon and see how it is arranged
TankNut  [author] 15 Feb, 2024 @ 9:42am 
The assumption is that you're at least somewhat familiar with making weapons, or at least filling out lua files with data.

If you're not, I can't help you.
The Nefarious Banana 15 Feb, 2024 @ 5:08am 
it is not self explanatory at all
The Nefarious Banana 15 Feb, 2024 @ 5:06am 
how am i supposed to use weapons that i made
Peacekeeper 13 Feb, 2024 @ 7:04am 
hmm...
Democratic Ice Noodle 7 Feb, 2024 @ 4:14pm 
Playing around with this pretty neat, though not sure what attachments mean and stuff. Some video guides for those of us who learn visually.
Regnbuebörk 7 Feb, 2024 @ 12:55pm 
THANK YOU OH MY FUCKING GOD
Regnbuebörk 7 Feb, 2024 @ 12:54pm 
THIS IS FUCKING ACE OF SPADES O:
TankDestroyer 2 Feb, 2024 @ 11:57pm 
Make video guide
★Morshu 2 Feb, 2024 @ 8:07am 
@TankNut Yes, only this
TankNut  [author] 1 Feb, 2024 @ 2:36pm 
@Void Shrooms Because of Garry's Mod's limitations the editor itself has a limited grid size of -128 to 127 and whatever you're rotating is ending up outside of that grid. Move your creation closer to the center or rotate it the normal way (without a pivot)
TankNut  [author] 1 Feb, 2024 @ 2:33pm 
@Morshu You might be trying to use a weapon that doesn't have a valid model, I'm not 100% sure though since I don't see how that error could appear. Is this it the only error you ever have?
EVANGELIZER 1 Feb, 2024 @ 12:25pm 
[Voxel Framework] lua/voxel/grid.lua:21: Index out of bounds: 0 0 128
1. assert - [C]:-1
2. toIndex - lua/voxel/grid.lua:21
3. Rotate - lua/voxel/grid.lua:92
4. Rotate - lua/entities/voxel_editor/grid.lua:76
5. func - lua/weapons/voxel_tool/modes.lua:163
6. unknown - lua/weapons/voxel_tool/shared.lua:152 (x9)
★Morshu 1 Feb, 2024 @ 7:17am 
I have this error, please help(
[Voxel Framework] lua/voxel/model.lua:24: attempt to index field 'Attachments' (a nil value)
1. HasAttachment - lua/voxel/model.lua:24
2. GetViewModelTarget - lua/weapons/spades_base/sh_view.lua:44
3. GetViewPos - lua/weapons/spades_base/sh_view.lua:64
4. unknown - lua/weapons/voxel_swep_base/cl_view.lua:38
hanrahanpack 31 Jan, 2024 @ 1:01pm 
I saved it where is it
hanrahanpack 31 Jan, 2024 @ 1:00pm 
How do I use my new gun
TankNut  [author] 28 Jan, 2024 @ 5:46pm 
Nope
boneman 28 Jan, 2024 @ 4:56pm 
can maps be made with this as base?
TankNut  [author] 16 Jan, 2024 @ 4:06pm 
Not sure what that means but alright
garbage gordo 16 Jan, 2024 @ 10:18am 
WARNING THIS ADDON USES MANY ADVANCED FEATURES. DOWNLOAD AT YOUR OWN RISK.
TankNut  [author] 15 Jan, 2024 @ 7:07pm 
Second update, spades_base now supports burst fire
TankNut  [author] 15 Jan, 2024 @ 6:34pm 
Should be fixed
Peacekeeper 15 Jan, 2024 @ 6:17pm 
dang, thanks man. tryna create my 3rd voxel weapon
TankNut  [author] 15 Jan, 2024 @ 6:16pm 
Oh, I guess that might happen if your model is complex enough. I'll see what I can do about fixing it.
Peacekeeper 15 Jan, 2024 @ 6:13pm 
[Voxel Framework] stack overflow
1. __index - [C]:-1
2. inBounds - lua/voxel/grid.lua:13
3. toIndex - lua/voxel/grid.lua:21
4. Get - lua/voxel/grid.lua:64
5. Has - lua/voxel/grid.lua:68
6. flood - lua/voxel/mesh.lua:93
7. flood - lua/voxel/mesh.lua:103
8. flood - lua/voxel/mesh.lua:103
9. flood - lua/voxel/mesh.lua:103
10. flood - lua/voxel/mesh.lua:103
11. flood - lua/voxel/mesh.lua:103
12. flood - lua/voxel/mesh.lua:103
13. flood - lua/voxel/mesh.lua:103
14. flood - lua/voxel/mesh.lua:103
15. flood - lua/voxel/mesh.lua:103
16. flood - lua/voxel/mesh.lua:103
tried creating Magicavoxel and imported into Gmod, finalized the functional gun and turns out with this. is the voxel can't count higher or something??
Peacekeeper 14 Jan, 2024 @ 9:05pm 
pretty good addon, so far i already maded my first ever created gun but its not out yet
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3139814901
patka713_☭ 13 Jan, 2024 @ 5:21am 
HOW DO I EQIUP THE GUN
Fancy_Force 13 Jan, 2024 @ 5:07am 
Ace of Spades tent HQ made me tear up a bit... So many good memories
TankNut  [author] 12 Jan, 2024 @ 11:09am 
Read the wiki, the weapon base is called spades_base and the source for it can be found on github
SamThePlagueDoctor 12 Jan, 2024 @ 10:25am 
where the hell is the friggin gun base i wanna make an ar2 and i have the model but i cant find the base
Gazts 12 Jan, 2024 @ 8:37am 
this is so f###ing big brain
Guest 1337 12 Jan, 2024 @ 7:26am 
ace of spades was renamed to armsofsolitare
IGONT2 12 Jan, 2024 @ 7:09am 
Ace of spades!