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Submod mod pack name: !scm_lccp_sfo
This naming convention results in the submod being in the wrong load order compared to every other mod and accompanying SFO submod I have.
Again, please forgive me if I'm mistaken
I see one problem:
Burlock Damminson does not have access to the guild master lord from the SFO
Playing Valbrand Fireblade, his unique technologies arent showing up with the new SFO Norsca tech. Just thought I would pass it along :)
Exactly. I even reinstalled the game.
Right. I've used some other mods on Eltharion. Such as Eltharion is mistwalker, Mistwalker and Imrik's Dragons Get Bonuses, More Fun for the Grim. Later, he abandoned all but "Eltharion is mistwalker" as they introduced a strong imbalance into the game. And it looks like the SFO has strengthened the mistwalker well enough.
And of course, when I noticed a problem with Eltarion's mechanics, I disabled all these mods in the first place.
By the way, I really approve of your work, but I would like you to balance it better. It would be possible to significantly increase the cost of the mistwalker's salary or set a limit of 5 abilities. Or something else I hadn't thought of. I'm sure you know that better than me.
I want to inform you that it seems this mod is disrupting the operation of Eltarion Athel Tamarha. I spent quite a lot of time trying to figure out exactly what this mod does. There is a small chance that I am wrong, but it seems to me that it is small. Because the standard set of SCM mods works without SFO and compatibility with mods, without breaking the mechanics of Eltarion.