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I will try out this mod of yours, also thanks for the other mod recommendations. I had run into Faster Aging earlier but I nexted it because I am too dumb with settings. I'll try out the recommended 5x multiplier.
I'm building a medieval magic modlist these past few days , trying to keep it under 100 mods
For example Genie has +8 to Intellectual and +8 to Crafting so you only need to reach XP-wise to level 12 in Intellectual and Crafting to be level 20 in both of these
@Scout Gaming yes, it works with mad skills.
but yeah the answer is SO detailed it counts for everything i couldve asked :D
when seeing this mod i think: faster aging, ve books, pawn education, faster biosculpter, faster conversion, flush biosculpter, altered carbon, ve psycasts, jchees androids, rh2 factions training, and some interesting xenotypes. sensible aiming, aiming time factor tweak too. and yes i´d basically use this, so any vampires or androids and other things that grow very old- could actually have an advantage of that in the game
This is why I like Research Reinvented mixed with Research Data: it isn't that sitting at a bench is the least effective way of doing research, or it's fun to see my pawns running around doing research. It also adds value to finding objects to reverse engineer out in the world or with traders, since these are both faster and "free" research points. So yeah, I feel like you could easily make the case that this mod doesn't just seek to slow down learning, but also adds a lot of value to alternative skill gain paths which opens up interesting gameplay routes for players who like a more complex Rimworld experience.
1. Utilize Skill Genes : Applying skill genes is a viable strategy, especially when used on pawns who already demonstrate a high skill level due to their backgrounds or through regular training.
2. Focus on Long-Lived Pawns : Training pawns with naturally extended lifespans, such as Sanguophages, is another effective strategy. These pawns can accumulate skills over a longer period.
3. Maximizing Learning Potential : Prioritize the recruitment of pawns who naturally possess a high learning speed. To further enhance their skill acquisition rate, equip them with advanced learning implants and apparel.
4. Strategic Use of Neurotrainers : Acquire neurotrainers through purchase or as rewards from quests. To optimize their impact, reserve these valuable items for use when pawns are approaching the higher skill levels.