Stellaris

Stellaris

Civic: Versatile Development
6 Comments
Majin 11 Apr, 2024 @ 10:20am 
Version for geshtalts ? please :c
A-Sartek 27 Mar, 2024 @ 7:30am 
Hello I just added your mod to my compatibility patch. Now it should work with a lot of other mods like for example Planetary Diversity.

[*] ! Sartek District and Economy Merger Add-on
Patient 19 Feb, 2024 @ 9:48am 
the incomp was with ! Sartek District and Economy Merger Add-on https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2877750087 which makes a lot of sense, not sure why I didn't figure it out sooner
it's a mod that generally goes near the bottom of your mod list so I just asked the author if they would consider adding compatibility for your mod
Will stop bugging you now lol thanks again for the great mod
Patient 19 Feb, 2024 @ 7:41am 
hey just did a test today with just the ui overhaul dynamic mod and submods, the cheatmod so I could test changing planet sizes, and civic: versatile development, and it was working perfectly, so apologies about my earlier comment. . guess I gotta do some testing to figure out who is incompatible with it
Patient 18 Feb, 2024 @ 8:34pm 
thanks for the mod! I have a request maybe but don't know if it's doable. . plus it's a little silly. .
with my current mod list I have 2 different ways to change a planet's size 1) Expanded Stellaris Ascension Perks 3.10 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2976573664
'Small Worlds' Ascension Perk: The minimum size of all of your planets is increased to 15.
2) the cheaty method. . for cheatin'. . CheatMod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2808058798

Basically I'm wondering if there's some way to run the check again, because when I was playing around with it it *seems like it's just based on the original planet size (the number of basic resource districts this civic lets you build)
even like a console command would be cool
(I did follow the info for the know issue and waited a few months and selected different planets)
thanks for readin'
Bill2203 8 Jan, 2024 @ 11:36am 
its probably a bit broken but if you can turn a toxic planet into a habitable world or build a ring world then building some rural districts should be a piece of cake =D