Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
see full patch notes
The thunder song distorts you.
Happiness comes.
yeah it was from another mod, I'm a fool lmao. thanks for the tip
@Mad Max: That's what your idea turned into ;)
- I have a degree in Solid Sphere Summoning
- Excuse me what?
a large selection of things from the campaign you could not spawn in any way, in a spawn pack
So you could spawn stuff like the big bomb in the flood, the truxterminator, some of the robots (like the alarm one), the LTS semi, and others
@Tsukareta: Whall that's just how this mod is, not all mods can be totally OP ;) If you want more maybe try the Omni Gun, it can also throw all kind of projectiles but with more destruction options ^^
see full patch notes
@Lemon: Sadly it wouldn't be that easy: on flat ground you can probably reach very high speed with on issue, but as soon as you add terrain slopes it may glitch through but the speed at which it will happen will never be the same depending on the slope angle (which is a pretty hard thing to compute in a mod). Same goes with walls: a very thin wall you may gltch trough at quite a low speed when you may be stopped at faster speeds on a larger wall. The point being: if you take the minimal speed to make sure you won't ever glitch in any of those cases, then it will probably be an average speed that does not really feel like you are Sonic at all X)
see full patch notes
@Lemon: Well sadly a mod based on greater player speed is not really a good idea for this game: When you reach a certain speed you will just start glitching through objects, and especially through the floor X)
@deck PRIME: I thought about that, but animating hands in this game is kind of a pain in the ***, even just having a hand in a static pose like what it did in the Shards mod took a while... So I don't think I will have the patience to try and do it again in this one X)