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However, if you do make those changes, they actually do have militia equivalents unlike the other vanilla civilizations, so they're actually very playable.
The problem with the baby snatching, though it fits them well, is that often the babies become integrated into the snatchers' society, and considering that they are unintelligible, (which, to think of it, is also something I should put in the description), this would result in some very strange "cave goblin" civilizations.
As such, they are but item thiefs, until Tarn adds the token which allows baby-snatchers to only eat their acquired babies, or enslave them.
Pixel art isn't all too difficult, btw. I mainly learned by adapting Jacko's excellent CGE sprites. If anything looks weird, just reference the sprites you're basing your own work on, see what parts of the palette are used, where, and you'll make something that looks consistent with the rest of the game.