Stranded: Alien Dawn

Stranded: Alien Dawn

Toilets
40 Comments
Kim-Jong-JAY 14 Jun @ 1:49am 
Hi. When toilet need is 100%, any task loop. Will it be fixed?
lukeh_ro  [author] 5 May @ 10:50pm 
Fixed using toilets with ownership
lukeh_ro  [author] 5 May @ 12:34pm 
will check the owner thing, seems bugged indeed
mclovin1501.mc 26 Apr @ 3:32pm 
love the mod but can't assign and owner to it
CavScout81 26 Dec, 2024 @ 2:36pm 
I love your mods for fleshing out the worlds but some of them feel like they've just bend punted out and forgotten. This, the one where the animals drink. Please give them another look and update them to help make this game last for years even though it's not getting official updates!
chloe24603 12 Nov, 2024 @ 1:01pm 
Survivors are getting caught in a loop when eating like others have reported. Only happens when this mod is on
Geo79 6 Oct, 2024 @ 5:00am 
Looping bug still there
maobe 3 Oct, 2024 @ 6:23am 
Any chance for an upgrade that latrines and toilettes produce MANURE?
Серфер по кискам 20 Sep, 2024 @ 9:00am 
The characters, even being on the verge of death, run to the toilet first of all, and not to be treated. The character died of blood loss, but he went to the toilet and washed his hands.
valdarkwall 1 Sep, 2024 @ 7:25am 
Probably a good idea, but implementation is mediocre.
Messes orders queue completely, very annoying.
Talkbackopotamus 1 Aug, 2024 @ 4:53pm 
I still am experiencing that looping bug, a similar case as Zibbibbo below. I have found as a temp solution you can order the survivor to head to the toilet and that breaks the loop. But it happens again pretty much whenever they go to eat after waking up.
Debarge 30 May, 2024 @ 5:07am 
Looping bug still there. Its only happen when this mod is on. Please fix it
Blades on Wings 4 May, 2024 @ 9:17pm 
I got missing cloth after ppl using the toliet
Elden Ring 2 when? 17 Apr, 2024 @ 11:51pm 
this mod causes a looping bug disabling it fixes the loop issue
Zibbibbo 8 Apr, 2024 @ 9:40am 
the most common loop happens in these cases in my game:

1) 100% toilet need when he's going to eat. the loop is: sit to eat, stand to go toilet and walk some steps, go back to sit to eat, and repeat until he's fall on the floor exaust.

2) same as before but instead of "sit to eat" the main task is "go to workbench to craft"
Zibbibbo 8 Apr, 2024 @ 9:30am 
I tried to use it again, the loop problem still happens, a little less but it still happens. The real big problem is that the need for the toilet grows too quickly, it reaches 100% almost 4/5 times in a single game day, it's too fast. This causes many various problems with interruptions to other tasks, especially for those who are far away from the base.

Again, i suggest (if possible) to add a slider in the mod settings to reduce the need growing speed
lukeh_ro  [author] 5 Apr, 2024 @ 3:50am 
Added a fix for situation when survivors are undecided quickly switching between washing/toilet and eating or others without completing any
Zibbibbo 3 Apr, 2024 @ 10:58pm 
Is possible to set a mod option with sliders for toilet/hygiene need increase/decrease speed?
I think a little balance of how many time they need to pee and wash could be a possible workaround too
lukeh_ro  [author] 3 Apr, 2024 @ 8:45pm 
When I played and encountered this I think I was able to get them out of it by manually send them to do either.
If you noticed yesterday's changelog they mention fixing something similar: "Fixed a rare case in which survivors could sometimes become stuck in loops between eating and awaiting treatment."
This is kind of the same things and may have happened in vanilla too. Hopefully I can see how they did it and fix this soon now. The thing is that by adding new activities/needs that have a "desperate situation" the chance of running into such issues present in vanilla simply increased.
Zibbibbo 3 Apr, 2024 @ 4:21pm 
The problem is that when the "desperate situation" happens you can't do anything to solve it cause the loop action-infinite-interruption. The only way is to disable the mod, solve the needs then reactivate the mod. Also you have to constantly check that everything is working. It's annoying. I will check in future if this mod get functional.
jeremism30 2 Apr, 2024 @ 11:34pm 
"First things first!" - Fat Bastard
lukeh_ro  [author] 27 Mar, 2024 @ 9:56pm 
I think this behavior indeed may happen when they get desperate on both food and toilet need at the same time and I wasn't able to solve it yet. As far as I played with it myself it doesn't happen if they can satisfy those needs when the threshold is reached but not hitting the bottom...
Chaoz D 27 Mar, 2024 @ 2:49pm 
Toilet mod causes a lot of harmful problems. They need to go often and interrupting what they currently do. It always causes an interrupt eat, start moving to toilet, cancel toilet, starting to eat again loop. It not only trappes people in this loop. Every eat interrupt wastes a meal and make them take a new one again. a single person is able to waste over 200 meals a day, starving the whole colony with that behaviour.
Valar Morghulis 29 Feb, 2024 @ 1:42pm 
Hallo,
finde den Mod super aber das Problem: Person hatte sehr schwere Blutung ( Notfall) nach dem Kampf und andere Person wo einen höchsten Skill in Heilung hat, musste dringend pipi machen, während sie auf WC war schtarb die verletzte Person, es haben nur paar sekunden nicht gereicht, wegen WC:(((((((((( anderen zwei wahren unmächtig. Bitte machen Sie so das Heilung höchste Priorität hat, nicht der WC bei 100 %
Labowski1 19 Feb, 2024 @ 11:27am 
"Shitter was full! Merry Christmas!" --Cousin Eddy
lukeh_ro  [author] 17 Feb, 2024 @ 1:26pm 
For now there's not. With hygiene mod there's a hygiene loss that's cleared if there's a sink to use after nearby.
KaylaKaze 17 Feb, 2024 @ 4:01am 
Is there a happiness buff to having them available?
lukeh_ro  [author] 11 Feb, 2024 @ 7:42am 
Never noticed such, doesn't show in new game either?
Thalyd 11 Feb, 2024 @ 6:15am 
i dont see the latrine to construct, i think it disappeared when the water mod came in
DuckDich^^2 * 2 Feb, 2024 @ 6:07am 
Thanks a lot :)
lukeh_ro  [author] 1 Feb, 2024 @ 10:33pm 
Updated to avoid running to toilet while drafted. Note that you may need to research toilets again
javille 1 Feb, 2024 @ 3:23am 
Bonjour
Alors que la bataille fait rage, le combattant quitte son poste pour aller faire ses besoins au pied d'un buisson à deux mètres de l'ennemi.
si un personnage a plusieurs tâches en fil d'attente et qu'il a une envie pressente (WC) tout ce qui est en file d'attente disparaît.
ces comportements perturbent trop la bonne tenue du jeu.
je me désabonne,
DuckDich^^2 * 26 Jan, 2024 @ 9:12pm 
I really like your mod and I think it is much needed for a more realistic gameplay. Nevertheless, my preference for realistic games ends where the survivors leave a fight because the need a toilet and end up behind a bush next to the enemies. It would be really helpful if you could change this behaviour.
lukeh_ro  [author] 24 Jan, 2024 @ 3:12am 
For now, is not supposed to change hygiene, the toilet need is shown in the Health tab - the second one.
I made an update so they queue going to toilet unless at 100% need so it won't interrupt current activity.
tatyana-gold 18 Jan, 2024 @ 2:13am 
Going to the toilet does not improve hygiene in any way, and the survivors probably still have an upset stomach - they need to go to the toilet all the time)) Please fix this!!!
caschel 16 Jan, 2024 @ 1:49pm 
It's really cool! But I agree with tatyana-gold, they go too often to the toilet. Do they have bladder issues? LOL!!
lukeh_ro  [author] 12 Jan, 2024 @ 3:19am 
I would have to play test a bit more myself in order to decide if it is too often, but probably yeah it will be less often in the end (more often needing it also helps me testing)
tatyana-gold 12 Jan, 2024 @ 3:07am 
Cool mod. Author, is it possible to somehow adjust the time for using the toilet, do they use it too often? Do it like using a shower. Thank you.
Caelaran 11 Jan, 2024 @ 4:11am 
Need to link the hygeine mod as a required to this one for easy finding please
SultanKing 10 Jan, 2024 @ 4:31pm 
Lol the game is slowly turning into resource management Sims and I love it with your mods!