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'Mod More Relic Quests has a dependency (Ludeon.RimWorld.Ideology) with empty display name.'
tribals gets hostile for some reason the second my pawns arrive, making quest failed, not sure whats causing it but maybe its something that ive arrived via drop pods
It seems to run smoothly, and it seems to not have any conflicts.
The only interrogation is on the Worshipful Terminal Quest, i haven't find a way to pay the village. How does that work normaly ?
you accept it and get no idea where he gets, but if he attacks like random warg or megasloth he sees, the quest is over so... it just sounds like a "lmao wait again for next relic quest"
<displayName>ideology</displayName>
It must be like this:
<modDependencies>
<li>
<packageId>Ludeon.RimWorld.Ideology</packageId>
<displayName>ideology</displayName>
</li>
</modDependencies>
P.s To remove the warning.
P.s.s Thanks for the mod.
The tribes people attacking the Thrumbos instantly is intentional, which is why the quest warns you to be prepared to hit hard and fast. With that said, if the quest is too difficult even in mid to late game, I'm happy to try and re-balance it a bit better.
As for the letter mentioning an enemy outpost and the message saying they're attacking your people, I'll look at removing those messages since the tribes people should never be actually hostile to you