Total War: WARHAMMER III

Total War: WARHAMMER III

Restore Chokepoint Battle for IEE(Mountain Pass Update)
41 Comments
Thuynder 23 May @ 9:48pm 
does it work alongside the maps from the map replacer framework/GCCM ?
Serious Lee 26 Mar @ 5:05am 
Needs an update as of 6.1 :)
Thank you so much for your work
AraNg  [author] 26 Jan @ 1:59am 
@elgato_86 no it doesn't
elgato_86 26 Jan @ 1:27am 
does this work with old world too? That would be lovely!
NothingFancy 18 Dec, 2024 @ 10:40am 
Is it working as i'm with rafterman that this is prob the best mod to make it feel like old school total war
Rafterman 16 Nov, 2024 @ 10:26am 
Please, can you update this? It's my favorite mod!
DoubleFishes 1 Sep, 2024 @ 5:06pm 
does this need an update?
Mosketero 27 Jul, 2024 @ 2:40am 
Thank you AraNg
AraNg  [author] 31 May, 2024 @ 5:53am 
@TheGrandN i think it works fine did you play with IEE?
https://imgur.com/a/YYdnpsT
AraNg  [author] 30 May, 2024 @ 10:33pm 
@TheGrandN okay I'll check thanks for your report
TheGrandN 30 May, 2024 @ 8:12am 
Bridges don't seem to work in Avelorn now. Was camped behind the two bridges in Evershale like I usually do in the vanilla IE map. Only this time it's just a field battle. (Which means I'm getting wiped out as without that bridge my start army can't hold off 3 others. :lunar2019crylaughingpig: )
AraNg  [author] 24 May, 2024 @ 8:15am 
@Jolc3r I thought I solved it by removing the map since you reported the problem, but the problem is that the bridge maps of Bretonia are arranged vertically in the river and the land-normal type of troop deployment zone is designated across those rivers. so it's still happening and I'm trying to solve the problem by changing to another map for land-normal type battle and using the Bretonia bridge map only in the land-bridge type battle
Jolc3r 21 Feb, 2024 @ 2:50pm 
Region is Castle Carcassonne, next to Brionne region
Jolc3r 21 Feb, 2024 @ 2:49pm 
The area you can go through the water with weird pathfinding is on the North side of the map, might be others along the river though.
Jolc3r 20 Feb, 2024 @ 9:29pm 
The river Northwest of carcassonne
AraNg  [author] 20 Feb, 2024 @ 8:17pm 
@Jolc3r Do you remember the name of the region or province?
Jolc3r 20 Feb, 2024 @ 8:15pm 
Looks like its about 35 maps down on the skirmish list. Not sure the name, the skirmish list doesnt have a name. Also has a big waterfall on the river with the chokepoint.
Jolc3r 20 Feb, 2024 @ 8:08pm 
Not sure what the name is, the map has a bretonnian fort surrounding a lake, with 1 bridge and 2 crossings.
AraNg  [author] 20 Feb, 2024 @ 6:46pm 
@Jolc3r oh... I'll check, which bridge?
Jolc3r 20 Feb, 2024 @ 3:26pm 
The bretonnia bridge battle has deployment zones rotated 90 degrees, so you can deploy on either side of the bridge.

The east side of the bridge has pathfinding/lack of collision that can lead into the river so units can path to the side of the bridge under the water.
AraNg  [author] 15 Jan, 2024 @ 7:32am 
@Anax load order does not need to be changed
Anax 15 Jan, 2024 @ 5:07am 
load order?
GLaDOS_cz 14 Jan, 2024 @ 2:53am 
@Tal'Raziid - It restores brigde battles.
Tal'Raziid 13 Jan, 2024 @ 9:17pm 
Can someone translate the description? What, precisely, does this do?
GLaDOS_cz 13 Jan, 2024 @ 5:14am 
Just fighed under lybaras/lahmia river and got proper map (tomb kings crossing), Weird it was elf one before in badlands... Otherwise great mod, i really like those variation where you have fight big force, but its on river, so you can create nice choke point.
Dean Winchester 12 Jan, 2024 @ 11:55pm 
I'm not sure if the Old World mod actually has bridges like IE, as it's scaled up and has much bigger rivers. But it has a lot of those water-rock crossings.
AraNg  [author] 12 Jan, 2024 @ 8:41pm 
@GLaDOS_cz but when I tested it, there was no problem, so i don't think I can help anymore

@Rock is there any bridge in the Old World mod? i haven't played it yet
Dean Winchester 12 Jan, 2024 @ 2:10pm 
I assume this would be needed for the Old World mod as well? Can you make that too?
GLaDOS_cz 12 Jan, 2024 @ 11:43am 
No, it was high elf version.
AraNg  [author] 12 Jan, 2024 @ 6:20am 
@GLaDOS_cz https://imgur.com/a/S7ekJs0 Do you come out on this map? I come out on this map. This is the Badland map
AraNg  [author] 11 Jan, 2024 @ 5:16pm 
@GLaDOS_cz ok i'll check thanks
Steelfist 11 Jan, 2024 @ 5:14pm 
Absolute legend, thanks
AraNg  [author] 11 Jan, 2024 @ 3:10pm 
@GLaDOS_cz give me coordinates or screenshot
GLaDOS_cz 11 Jan, 2024 @ 2:15pm 
Getting elven choke point map in badlands. (IEE)
n.pedrazalis 10 Jan, 2024 @ 1:35am 
yesssssssss sir
ChopChop 9 Jan, 2024 @ 4:20pm 
Epic! :WH3_clasp:
Rincewind322 9 Jan, 2024 @ 10:27am 
Thank you!!!
AraNg  [author] 9 Jan, 2024 @ 7:26am 
@autumnchain it's not mod bug, vanilla bug didn't the bridge map come out even if it was located on the bridge?
Autumnchain 9 Jan, 2024 @ 7:11am 
Maybe you should let the IEE team know about this instead so that they can fix the bug?
Marenna 9 Jan, 2024 @ 6:33am 
nice mod!