Portal 2

Portal 2

Zipper
35 Comments
Dark Rozen 28 May @ 7:42am 
Very cool mappo. I think the key turning point for me was realising how to activate the button. Twas my second playthrough and it still took me 40 mins to see that one particular setup.
Mattchew  [author] 26 May @ 9:56pm 
Thank you Nuclear, it was nice watching you play :D
Nuclear Shill 26 May @ 9:42pm 
Cinema :battlesgrin:
Mattchew  [author] 26 Mar @ 5:50pm 
@Nobody No-One Thank you so much for going back to this one! Even though its my oldest (published) work I am very proud of it, including that timed platform move you mentioned heh
Nobody No-One 19 Mar @ 8:58pm 
Finally came back and solved this one - really nice! It took me a bit to get started because I considered putting the cube on the button as the first major thing to do, but the way that helped me was pretty abstract since the next move involved some clever track platform timing, so I got distracted for a while by other possibilities . After that it was just a really nice sequence of clever moves elegantly enforced. Big thumbs up!
Mattchew  [author] 4 Jan @ 6:27pm 
@KatnBlack Thank you for favving, i'm glad you enjoyed :D

@mentallentil cant believe I forgot to respond, thank you to you to :p
KatnBlack 4 Jan @ 5:37pm 
Definitely a favorite from me, unique moves and flows very nicely, really enjoyed it!
mentallentil 22 Dec, 2024 @ 5:24pm 
Nice map, I enjoyed it a ton. I think this is up there with Fava in terms of quality, but maybe I just really like track platforms :P Faved!
Mattchew  [author] 16 Nov, 2024 @ 1:18pm 
Thank you Hub! that solution is very funny
hub 16 Nov, 2024 @ 1:02pm 
Mattchew  [author] 3 Sep, 2024 @ 11:38pm 
@Riishuu Oh I don't think I knew about that cheese before. I'm really glad you liked the cube knocking! Thank you for playing :3
Riishuu 3 Sep, 2024 @ 10:48pm 
Amazing puzzle, I found it pretty hard to get started due to the spread out nature of the triggers but things went smoothly after that. I did find some cheese where you can force yourself backward on a faith plate to land on the raised 2 portal surface . It was clearly unintended so it didn't bother me. I did love knocking the cube off the edge though, it was very satisfying to discover how it was necessary to progress.
Mattchew  [author] 18 Jul, 2024 @ 10:46pm 
@Oblivious Owl Thank you so much, i'm glad you came back to this ^^
Oblivious Owl 18 Jul, 2024 @ 9:11pm 
Nice map! I had to come back to this one because I got stuck the first time :steamsad:
Mattchew  [author] 7 Jun, 2024 @ 7:25pm 
Hey thank you Dusp2k :D
•‹†ρđ› ĐūšР2ķ• 7 Jun, 2024 @ 6:42am 
Yip, very nice!
Mattchew  [author] 19 Feb, 2024 @ 4:47pm 
Aye thank you playing and faving! Very happy to see people playing this!
莳韵 19 Feb, 2024 @ 6:28am 
Amazingly cool platform map! :steamthumbsup: The surface behind the glass could be portaled by stepping on a cube or relay, which could skips some steps. Although you mentioned in the description, it is too easy to implement and some people may not read the description. Just a small porblem.
Mattchew  [author] 18 Feb, 2024 @ 1:06pm 
Solved perfectly! Thank you for playing, really happy to hear you enjoyed it ^^
bullfrog 18 Feb, 2024 @ 6:17am 
This is the best Track Platform puzzle I've played in a year, or two. Definite :steamthumbsup: and added to favourites intended solution ?
Mattchew  [author] 17 Jan, 2024 @ 7:21pm 
The Track Platform magnets are now functional! Have fun!
Mattchew  [author] 15 Jan, 2024 @ 8:54am 
@ComandrTNT I assuming you mean the track platform magnet haha. I will look into fixing it today.
ComandrTNT 15 Jan, 2024 @ 1:08am 
y:steamthumbsdown::steamthumbsdown:ou':steamthumbsdown:r:steamthumbsdown::steamthumbsdown:e m:steamthumbsdown:ap i:steamthumbsdown:s :steamthumbsdown::steamthumbsdown:br:steamthumbsdown::steamthumbsdown::steamthumbsdown::steamthumbsdown:oke:steamthumbsdown:n:steamthumbsdown::steamthumbsdown:, f:steamthumbsdown:ix i:steamthumbsdown::steamthumbsdown:t:steamthumbsdown::steamthumbsdown:
Mattchew  [author] 14 Jan, 2024 @ 6:10pm 
Yeah I will see what I could do with the track platform! For now i'm going to publish an update to fix the other portal magnets
Narkodes 14 Jan, 2024 @ 4:53pm 
It should be possible to remove or deactivate the attached one and place 2 different super magnets manually in the map. That's the way I do it in maps with track platforms and different positions. I'm on an older BEE version, though, so my edited track platform files will not work.
Mattchew  [author] 14 Jan, 2024 @ 4:50pm 
Thank you Narkodes, i'm really happy to hear that! Yeah, unfortunately the Portal Magnet on the Track platform is broken, especially since its directly being another portable surface that also has a magnet, making it so it cancels both out. I will definitely look into fixing it. Again, thank you!
Narkodes 14 Jan, 2024 @ 4:29pm 
Excellent map, it was a big surprise to see such a well-made map for a relatively new author. Keep it up, dawg ! The only thing that bothered me a bit: missing Supermagnets for the 2 positions of the track platform. As result I often got too high portals and they were also hard to open. Shouldn't be difficult to implement the magnets - maybe ask in DC if you're unsure how to add those. Anyways, great work, definitely a bargain for workshop maps in 2024! The coolest thing was that uncommon respawn in the second half!
Mattchew  [author] 13 Jan, 2024 @ 10:32pm 
Aye thank you Jandlml! I'm glad you enjoyed it ^^
jandlml 13 Jan, 2024 @ 8:26pm 
nice mechanics everything looked and played great! excellent map!
Mattchew  [author] 13 Jan, 2024 @ 5:11pm 
Thank you Mark :D
mark 13 Jan, 2024 @ 4:44pm 
Very friendly map for a medium difficulty. Everything went smoothly for me. All interesting moves are good and evenly distributed throughout the path to the exit, and the last move creates a nice culmination. Very good and satisfying puzzle. :steamthumbsup:
Mattchew  [author] 11 Jan, 2024 @ 10:45am 
Thank you Dido and Feline! Im glad yous like it :)
perd3u 10 Jan, 2024 @ 10:58pm 
Nem o inferno é tão confuso quanto isso
DiDo Killer! 10 Jan, 2024 @ 2:50pm 
Very clean logical map! Favorited, keep it up :]
CorundumFeline 10 Jan, 2024 @ 9:03am 
Banger