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https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/3136145962/4515506448139389936/
I'll give this patch a shot and see if I'm still getting crashes because right now my game has been pretty stable. I apologise for the initial confusion; I had misread read it.
I made the patch after The Outbreak release, so maybe isn't necessary anymore, but I'm not 100% sure
tbh the main problems i think would be "slave" zombies getting attacked by their own due to janky slave.slaver a.i (but that could be interesting bit zombies fighting each other) and getting your zombified characters back after dismissing and then freeing them, think there's a mod that does just that re-recruiting dismissed characters but i cant remember what its called
I changed the difficulty to the max, and it can be lockpicked when you have like 90-100 lookpicking skills..
Honestly, I don't know if I want to add this to the mod, since it works so bad.
theres also the npc in the anti slavers village that can magically remove slave chains no matter the level toughness skill etc
that's also why you have to set difficulty of the replacement "chains" to insane numbers so it can never be removed with strength or pick'd by hand
You could be able to remove the slave chain replacement with a hacksaw, or open a locked chest with a cure
not sure how well this would be to mod in but would be an interesting idea to see.
people could dismiss their squad members that get zombiefied if you made it insta recruit for npcs freed from "slavery" so they could fight their former team members
if that's not a feature could it be? the slave chains mesh could be replaced with a "zombie head" head armour, and armour can also use body textures like the shirt at the same time as well as adding other clothing items as slave gear
the slave chain replacement as lvl999 lock and add in a mod item that has the functions of tools or hack saw and name it "the cure" limited supply in world, advanced research for eventual manufacture.
Don't know how could solve that
If you find any more bugs, let me know please.
I tried to replicate your steps, but didn't got a crash